Skip to main content

Warhammer Chaosbane doesn’t wait to deliver good, gory fun

An action-RPG is supposedly defined by action. It’s right there on the genre’s tin. Yet most are strangely unwilling to throw more than three enemies at the player within the first hour. Diablo 3, even after its many updates, still isn’t much fun until you hit the level cap. Path of Exile is better, but even it waits a few hours before letting players get sucked in.

Leave it to a game in the Warhammer universe to break the mold. Chaosbane, a new action-RPG under development by BigBen (also responsible for the Warhammer 40K action-RPG Inquistior – Martyr) was happy to fling a horde of bounding baddies my way within the first 15 minutes, and I was equally pleased to slay them with a whirlwind of steel that sent my foes sailing through the air on gory contrails.

Now that’s what I like to see.

Recommended Videos

A quick start to the slaying

Image used with permission by copyright holder

Chaosbane is currently in closed beta. Unlike The Division 2, it felt like a “real” beta instead of a demo. It isn’t set for release until the end of May and still felt a bit rough (the game didn’t launch at the correct resolution, for example). Still, this feels like an action-RPG built on a firm foundation that could – with proper support – find itself slotting alongside Path of Exile and Diablo 3 in my ARPG rotation.

Let’s start with the basics. Chaosbane is a blast to play. The simple plot quickly brought me up to speed before letting me loose in a sewer to slay baddies gushing poison and chaotic energies. Enemies fell quickly to my attacks, which fluidly cut through opponents in a tornado of numbers.

I picked the Soldier class, one of two available for the beta, which I at first thought was a mistake. The mage certainly wins on pure spectacle. Still, I was won over by Chaosbane’s fluid movement and impactful attacks. Whirlwind was an early favorite. I love the way it chucks dead opponents through the air like party streamers.

I quickly earned other special attacks, like a banner that buffed me and my allies, and a taunt skill. Within an hour, I had a full roster of useful skills and happily used them to maximum effect, bouncing between enemies with a shield bash, taunting them into groups, and blending them with whirlwind.

That’s important. In fact, it’s the most important thing. Players are enjoying games for months, even years, and a Warhammer ARPG like Chaosbane could certainly support a long life. But first it has to nail the basics. I think Chaosbane does just that.

Where will these skill trees grow?

Skill progress in Chaosbane seems to take a modular approach that’s somewhat like Diablo 3, but with more customization. Skills are gained through leveling or unlocked with points and can be improved through upgrades.

Variety is the spice of slaying, and I liked what Chaosbane gave me in my short time with the beta. My Soldier felt like he had a proper build by level six, one that was fun to play solo but also could serve a tank-like role in a group. I also saw how customization might take the character down different paths by improving support skills, durability skills, or damage-dealing skills.

Warhammer: Chaosbane - Pre-order Trailer (PEGI)

Tweaking skills will likely define builds in Chaosbane, but the developers also nod in Path of Exile’s direction with a dense “god skill tree” that adds passive benefits. These won’t feel meaningful on their own, but they could add up to big gains.

The customization options look promising. It’s a bummer, however, that they’re not explained well by the game, something that is sure to annoy its players. It’s also hard to say how Chaosbane will turn out by end-game, as I had only a few hours with the beta. BigBen’s previous title, Warhammer 40K: Inquisitor – Martyr, wasn’t well received by players and hasn’t enjoyed many updates.

Can Chaosbane disrupt the ARPG order?

The closed beta for Chaosbane is smooth, fast, fluid, brutal, and backed up by tons of character customization. Only time will tell if BigBen can build on that foundation. It’s certainly a great place to start, and Diablo 3’s lack of new updates has left room for a new ARPG to thrive.

Chaosbane will launch at $60 on June 4, 2019 for PC, PlayStation 4, and Xbox One. Upgrade packs are also available and offer early access though, as usual, I recommend waiting for the game’s full release.

Matthew S. Smith
Matthew S. Smith is the former Lead Editor, Reviews at Digital Trends. He previously guided the Products Team, which dives…
Star Citizen’s 4.0 update supports 500 players per server
star citizen hits one million backers fighter

Star Citizen is the stuff dreams of made of, even if the long development time may feel more like a never-ending fever dream. Cloud Imperium Games has raised more than $750 million in funding and spent over 12 years building up Star Citizen's world piece by piece, and now up to 500 players can wander across the same galactic server in the new Pyro system.

One thing to note: this isn't the full release of the game. Cloud Imperium says it still has improvements it wants to make before releasing a stable version, so consider Star Citizen 4.0 something like an alpha. Even if it isn't all the way finished, this latest update gives more of a glimpse into the final vision that Cloud Imperium has for the title.

Read more
How to use Double Pump in Fortnite OG
Fortnite Double Pump Shotguns

With the introduction of the new OG mode, Fortnite has brought back the traditional Battle Royale gameplay. This mode returns players to the island they were on during the first season of Chapter 1. Not only has the island been brought back but the original art style, loot pool, weapon sounds, and even some of the original techniques that players use to win the coveted Victory Royale battle also returned.

One of the most well-known broken tricks that gave rise to a powerful meta in the early days of Fortnite was the Double Pump. Despite the fact that the game still allows you to Rocket Ride your buddies toward an adversary and perform one-shot sniper kills, the most popular option remains the OG Double Pump.

Read more
The monkey’s paw curls as Rayman returns in Ubisoft’s new NFT game
10 characters we want super smash bros for switch raymansmash

Rayman is a beloved video game mascot that's appeared in 45 different games since his debut in 1995, but he hasn't made a mainline appearance since cameoing in Mario + Rabbids: Spark of Hope. When Ubisoft said Rayman would be in the new game Captain Laserhawk: The Game, fans got a bit excited -- but that was quickly dashed as it became clear Captain Laserhawk is a new blockchain game featuring NFTs.

Captain Laserhawk isn't a traditional Rayman game. In fact, he has little to nothing to do with the game. It's a top-down multiplayer shooter, but before you can even play, you need to own an NFT. That's right: Each player needs a Niji Warrior NFT, and they can only be purchased from Ubisoft. There are also only 10,000 of them, with a purchase limit of two per account. On the dimly-lit side, you can purchase a Rayman profile photo for 750 virtual coins.

Read more