Skip to main content

Riot Games’ Valorant is a tactical take on the Overwatch formula

Image used with permission by copyright holder

Riot Games is entering the hero-shooter genre with Valorant, but it’s not another Overwatch or Team Fortress 2 clone.

The League of Legends developer is leaning into tactical and precise gunplay as displayed in a preview that showed what to expect before the game officially arrives this summer.

Recommended Videos

The first Valorant gameplay preview, shown via an internal developer session rather than a scripted video, immediately conveys how the game differs from Overwatch. Players aren’t locked into a set loadout based on the hero they select and can choose between weapons in several categories and buy them on the fly. Matches flow similarly to Counter-Strike: Global Offensive or Rainbow Six Siege, with only a few hits necessary to die. The five-versus-five mode showcased in the video also disables respawning, meaning players have to think twice before moving to a new area.

The Round - Valorant Gameplay Preview

However, the heroes’ abilities do feel very similar to Overwatch, as they’re able to put up barriers and use “ultimate” attacks. Another can fire a player-sensing dart that is very similar to Hanzo’s sonic arrow, showing their outlines through the walls and barriers.

Please enable Javascript to view this content

One hero uses a wind ability to create small cyclones, preventing others from moving through key areas. In combination with teammates flanking from around the corner, it lets them keep the enemy from advancing. These abilities remain utilitarian, with precise shooting and teamwork still being the most important factor in whether a team wins.

Still, it’s clear Riot Games wants precision to matter much more in Valorant than in a typical hero shooter. The game will use 128-tick servers, which should reduce input lag — it’s the same tick rate used by Counter-Strike: Global Offensive, which is prized for its precision. On computers dating back a decade, Riot Games said the game will run at 30 frames per second minimum, while more advanced systems can get to 144 frames per second.

Valorant was first detailed in 2019 as “Project A,” and Riot Games explained that it would take place on Earth, separate from the League of Legends universe. The game comes to PC this summer with strong anti-cheat measures out of the gate and global data centers with as little as 35ms in latency.

Gabe Gurwin
Former Digital Trends Contributor
Gabe Gurwin has been playing games since 1997, beginning with the N64 and the Super Nintendo. He began his journalism career…
This League of Legends character (along with his fluffy pals) is coming to 2XKO
Braum from League of Legends running at the screen with his shield. There's a fluffy poro on his shoulder.

Braum Gameplay Reveal Trailer | 2XKO

Riot Games announced a new character coming to its League of Legends-themed fighting game 2XKO, and he's bringing some cute mascots along with him.

Read more
I’m finally turning into a Valorant fan thanks to its Xbox port
Key art for Valorant on PS5 and Xbox Series X/S.

Although I've followed and played a bit of Valorant over the years as I've covered it, I've never fully taken the plunge and gotten into Riot Games' intense hero shooter competitively. I simply don't like playing first-person shooters on PC. I understand that's a somewhat odd take because using a mouse and keyboard gives players such precise control, but I grew up playing Call of Duty games on a console rather than a PC. I could take the time to really learn and get used to mouse-and-keyboard controls for a game like Valorant, but it's so competitive, and proper teamwork is such a critical factor that it is too intimidating of a game to practice my PC skills in.

That's why I was grateful when I learned Riot Games was finally bringing Valorant to consoles with some major adjustments. Announced at Summer Game Fest, PlayStation 5 and Xbox Series X/S versions of Valorant are on the way and in closed beta testing right now. Riot granted me access to the Xbox beta, and after playing some more Valorant on Xbox Series X, I can tell I'm starting to get hooked. Valorant is a tightly designed competitive shooter, and the control tweaks Riot made to make it work on a controller feel great. I don't have to worry about competing with PC players using a mouse and keyboard either, just players who are already really good at the game with a controller.

Read more
This smash-hit game is finally coming to the U.S., and you should take notice
honor of kings sgf 2024 preview banner

Honor of Kings isn’t exactly a new game. In fact, it’s the largest mobile multiplayer online battle arena (MOBA) game, with more than 200 million registered players. And it's finally coming to a global audience after years of being limited to a select few countries.

The biggest draw of Tencent's flagship MOBA is its mobile-friendly gameplay with short games, perfect for commutes and short breaks. Similar to League of Legends: Wild Rift, it shrinks the typical MOBA experience down to a more digestible version. At Summer Game Fest, I tried out the tutorial and a bot game with one of the characters. Based on that taste, Honor of Kings seems to deliver what it promises: a concise, streamlined MOBA game that ends within 15 to 20 minutes, and features enough variety so that the matches don't feel repetitive.

Read more