Skip to main content

Algorithm lets swarms of robots work together to create shapes without colliding

Shape Formation in Homogeneous Swarms Using Local Task Swapping

The idea of swarms of comparatively low-cost robots that are able to work together to pull off feats that single large robots are unable to do is pretty exciting. But getting large numbers of robots to carry out coordinated activities without bumping into one another is hard work. The challenge of achieving this is one reason why swarm robotics remains a work in progress, rather than something that is routinely seen in the real world.

Recommended Videos

Researchers at Northwestern University, in Evanston, Illinois, recently achieved an impressive demonstration, however. They have developed and tested an algorithm for a decentralized swarm of robots which lets them reliably, safely, and efficiently converge to form a predetermined shape in under a minute. The researchers have shown that their algorithm works both on a simulation of 1,024 robots and on a swarm of 100 real robots in a laboratory. Impressively, the robots are able to perform their shape-throwing without getting in one another’s way. That’s easier said than done.

“The robots are given a set of goal points that represent the shape to be formed and they have to figure out as a group which robot goes to which goal, and how do they get there with no collisions,” Mike Rubenstein, assistant professor of computer science and mechanical engineering, told Digital Trends. “The main idea of the controller is that, whenever a robot senses another robot, they check to see if swapping goal locations will reduce the total distance traveled by the pair. If so, they swap goals. A side effect of this behavior is that they will automatically avoid collisions.”

Mike Rubinstein/Northwestern University

Robots rearranging themselves into giant shapes, such as letters, sounds like it might have limited usefulness. (Automated cheerleaders at future robot sports games?) However, Rubinstein said that this system could actually be applied in a broad range of possible applications. Scenarios in which robots adhering to a specific formation is important could be useful for everything from teaming up to carry objects to, potentially, forming together like the Power Rangers’ Megazord to establish larger modular self-configurable robots.

“The hope is that by avoiding a centralized system, the swarm behavior can more easily scale to large numbers, and is more robust to individual failures,” he said.

This approach isn’t perfect in every scenario, though. “A centralized approach can usually provide more efficient motion, and is easier to guarantee good behaviour when all the robots are working as desired,” Rubenstein explained. “A more centralized approach would be better in cases of small swarms.”

A paper describing the work was recently published in the journal IEEE Transactions on Robotics.

Luke Dormehl
Former Digital Trends Contributor
I'm a UK-based tech writer covering Cool Tech at Digital Trends. I've also written for Fast Company, Wired, the Guardian…
This robot grabber is gentle enough to hold a jellyfish without damaging it
soft robot grips jellyfish he3c6398 jellystick photo anand varma

Soft Robotic Gripper for Jellyfish

Soft robots are triggering a revolution in the way that robots are designed and built by using new softer materials that can more safely interact with the world around them. But how soft is soft? According to a new piece of research carried out by researchers at the American Museum of Natural History, City University of New York, and Harvard University, the answer is … soft enough not to harm a jellyfish.

Read more
Good at StarCraft? DARPA wants to train military robots with your brain waves
brain training future swarm robot armies ub video game 3

The 1984 movie The Last Starfighter tells the story of a teenager whose calling in life seems to be nothing more than to play arcade games. Fortunately, he’s spectacularly good at it. The game he’s best at is a video game called, as the movie’s title would have it, Starfighter. In it, the player must defend their homestead, The Frontier, from the perils of Xur and the Ko-Dan Armada by way of a series of wireframe laser battles.

But there’s a twist. It turns out that Starfighter isn’t simply a game; it’s actually a kind of test. The war with Xur and the Ko-Dan Armada is real, and the arcade game -- with its demands on rapid-fire reaction times on the part of players -- is a stealth recruiting tool, intended to seek out the best of the best to become genuine starfighters.

Read more
Range Rover’s first electric SUV has 48,000 pre-orders
Land Rover Range Rover Velar SVAutobiography Dynamic Edition

Range Rover, the brand made famous for its British-styled, luxury, all-terrain SUVs, is keen to show it means business about going electric.

And, according to the most recent investor presentation by parent company JLR, that’s all because Range Rover fans are showing the way. Not only was demand for Range Rover’s hybrid vehicles up 29% in the last six months, but customers are buying hybrids “as a stepping stone towards battery electric vehicles,” the company says.

Read more