Skip to main content

Mina the Hollower is a pixel-perfect homage to Zelda: Link’s Awakening

Developer Yacht Club Games first made a name for itself with its indie hit Shovel Knight, an homage to classic 2D side-scrollers. Now, the studio is out to prove that lightning can strike twice with its next title, Mina the Hollower. Like Shovel Knight, it’s a bit of a throwback to an older era of games. This time, though, Yacht Club pays tribute to the Game Boy Color to create its own challenging riff on The Legend of Zelda: Link’s Awakening.

I went hands-on with a demo of Mina the Hollower at this year’s Game Developers Conference and was pleased to see how well the idea works. The top-down adventure game about a burrowing mouse is a pixel-perfect throwback that’ll delight old-school Zelda fans. But, like Shovel Knight, it still puts a distinct spin on a classic idea to create something that feels modern and retro in the same breath.

Squeak’s awakening

During my demo, I had 15 minutes to wander through an overworld and dive into a dungeon. I immediately noticed that it looked and felt like a Game Boy title. Everything is rendered in perfect 8-bit visuals that have been carefully modernized without feeling out of step with history. It’s so faithful an homage that it feels like a long-lost game of the era.

Image used with permission by copyright holder

The titular Mina is controlled exactly as I expected, moving and attacking in a four-directional grid similar to Link’s Awakening. Throughout my demo, I’d carefully navigate around square holes, slash at enemies directly in front of me, and dodge traps like arrow shooters and rolling spike cylinders. Mina even has a jump that functions precisely like Roc’s Feather, further drawing some Zelda parallels. Even some of the enemy types explicitly seem to call back to the series, with sprites that resemble Like-Likes, blobs, and more.

While all that is great news for nostalgic fans, I was more interested in Yacht Club’s original ideas. Mina’s most original tool is its burrowing, which allows its mouse hero to travel underground for a short while. That ability totally changes the pace of exploration, as it can be used to quickly dodge away from enemies or even burrow under traps to avoid them entirely. Once I got the hang of it, I could zoom through dungeon rooms in an instant. One screen, for instance, had me zipping underground to dodge one arrow trap, launching into the air to get over a pit, and immediately burrowing again to sidestep around an enemy on the other side. It’s a powerful traversal tool that could solve some of the stilted movement problems that come with older adventure games.

In addition to that, I got a chance to use a few different weapon types and buff-granting relics that let me customize my playstyle. I began by using a set of twin daggers that could be charged up to toss one as a projectile. Later, I’d swap that out for a mace that would attack a few squares in front of me. Random secondary weapon drops would expand my toolkit further, letting me toss axes or daggers at far-off enemies so long as I had enough magic. Finally, I’d have the option to equip two relics, which ended up being crucial to my run — a defense boost specifically saved my rodent’s behind multiple times.

Image used with permission by copyright holder

Past and present collide

Based on the slice I played, Mina is a very challenging game. Certain rooms slayed me multiple times, as enemies and traps would send me bouncing around the screen. As far as I could tell, the game also appears to implement a bit of a Soulslike system, where players need to recover their dropped currency and gear after dying. I wasn’t totally clear on how it works, but there’s an interesting parallel between past and present at play here. The sometimes punishing nature of older games pairs neatly with a “corpse run” trend that’s added some higher stakes to modern games in recent years.

So far, Mina the Hollower is checking every box I expected it to and more. It’s a loving throwback to Game Boy Zelda titles with its own personality, thanks to its signature burrowing system. That should hopefully make for a game that’s every bit as memorable as Shovel Knight, giving old-school enthusiasts something new to obsess over.

Giovanni Colantonio
As Digital Trends' Senior Gaming Editor, Giovanni Colantonio oversees all things video games at Digital Trends. As a veteran…
Earth Defense Force 6 just removed its controversial requirement
The Diver class in Earth Defense Force 6.

While the response to Earth Defense Force 6, the latest in the gory sci-fi shooter series, has been generally positive, many PC users had complaints, specifically about how they were required to sign in with an Epic Games account to play online co-op.

The developers have good news for those players. On Thursday, developer Sandlot released a small update on Steam that removed that requirement. Now you can play online missions without the account. "This application has been modified so that you can play online missions without signing into your Epic Games Account," the post reads.

Read more
3 new Xbox Game Pass games you should play this weekend (October 4-6)
Sifu's main character at age 70 in Sifu.

Later this month, Xbox Game Pass Ultimate will receive its biggest day-one release ever with Call of Duty: Black Ops 6. Until then, we'll have to bide the time with other recently added Xbox Game Pass games. Thankfully, multiple games came to Microsoft's subscription service during Tokyo Game Show in September and one particular highlight just landed this week. If you're looking for something to play this weekend, these are the games you should be looking for on Xbox Game Pass.
Sifu
Sifu | Sloclap | Night Club Gameplay Teaser | PS4, PS5 & PC

Sloclap's Sifu is an intense action game with intricate hand-to-hand combat that feels like it could've been pulled right out of John Wick or a classic kung fu movie. It's incredibly satisfying for that reason alone, but Sifu's most unique hook happens when players die. With each death, players get a little more powerful but age up and lose a bit of health. This gives Sifu a one-of-a-kind difficulty curve because it gets easier and more difficult in different ways with each death. With lots of content and accessibility updates under its belt at this point, you'll have a fantastic time checking out the complete version of Sifu now if you've never played it before. Sifu is available to Game Pass subscribers across PC, Xbox One, Xbox Series X/S, and Xbox Cloud Gaming. It's also on PS4, PS5, and Nintendo Switch.
We Love Katamari Reroll+ Royal Reverie
We Love Katamari REROLL+ Royal Reverie - Xbox Game Pass Trailer

Read more
3 new PS Plus games you should play this weekend (October 4-6)
Ellie and Riley look at each other in The Last of Us Part 1's version of Left Behind.

It's October, so it's finally time to start watching more horror movies and playing more horror video games to get in a spooky mood. Thankfully, recent additions to PS Plus are making it very easy to settle into that vibe. On top of that, a wrestling video game has just hit PlayStation Plus Essential ahead of the last big WWE events of the year. All of that has informed my picks for the three games PS Plus subscribers should check out this weekend.
The Last of Us Part I
The Last of Us Part I - Announce Trailer | PS5 Games

At this point, The Last of Us is so iconic that it needs little introduction. It was a landmark horror video game that set new standards for video game narrative with its tale about Joel and Ellie. It was originally released for PS3 in 2013 and remastered for PS4 in 2014. The Last of Us Part I is a remake built for PS5. It gives the entire game a visual overhaul and adds accessibility features and an overall game feel to bring the adventure more in line with its 2020 sequel. If you haven’t played The Last of Us yet, you need to try it out now that the definitive version of it is on PS Plus.

Read more