Skip to main content

Super Meat Boy’s puzzle game spinoff already has me cursing its creators

I think Team Meat might be evil. Truly evil.

I had that suspicion when I first played Super Meat Boy, the developer’s ultra-punishing platformer that has players dying a million bloody deaths. But now I’m 100% sure of that fact, thanks to Dr. Fetus’ Mean Meat Machine. Created in collaboration with Headup Development, the puzzle spinoff takes a delightful concept and runs it through the meat grinder. It’s essentially Puyo Puyo for masochists.

Dr. Fetus' Mean Meat Machine | Announcement Trailer

When I played a few levels of the upcoming game at this year’s Game Developers Conference, it felt like I was being punished for my sins. A puzzle game format that I loved had turned into a weapon designed to destroy my soul. I spent a good 15 minutes cursing Team Meat’s name as I struggled through it – and I loved every second of it.

Recommended Videos

Puyo Puyo Hell

I went into Mean Meat Machine completely blind, knowing nothing about it. Judging by its title, I figured it was a riff on Dr. Robotnik’s Mean Bean Machine, a Sega classic that reskinned Puyo Puyo with Sonic characters. Sure enough, that’s what I’d find when I booted up the first level. I began dropping colored meats into a well and chaining together enough combos to fill a vial and complete a level. It was the same satisfying puzzle fun I’ve come to know and love over the past few decades.

I knew there had to be a catch.

Sure enough, there was. I’d quickly hit a level that placed a spinning saw blade in the middle of the well. If I moved a piece through it, that was game over. “Son of a…” I mumbled to myself before regaining my composure and working around it. A rude obstacle, but I could work around it and focus on my color-matching combos.

Image used with permission by copyright holder

Each level would begin ratcheting up the twists from there, dialing up my rage a little more each time. One level saw me working around gigantic spinning saws that circled the top and bottom of the screen. I learned to move around them, but I’d soon learn that they could cut through my placed pieces and destroy any combos I had in the works. I’d have to work very quickly to match four of the same color in time before the saw rotated around and shredded the pieces I’d placed. I could feel my teeth starting to grind.

A later level would find me working around missile launchers at the top of the screen, which would blast away pieces I placed. To make matters worse, gray junk would fall into the well from time to time too, just to make my life that much harder. It was at this point that I turned to the demoist and exclaimed, “Why are they doing this to me?”

Don’t mistake my rage for criticism, though; it makes for a devilishly fun puzzle game. It plays on players’ established knowledge of a match-four puzzle game, testing how well they can work around an increasingly frustrating set of obstacles. To beat levels, I’d need to work both fast and carefully, fighting back my innate desire to show off with fancy combo setups. If I got too fancy, I’d be punished for my puzzle game hubris, thanks to a stray saw.

Image used with permission by copyright holder

I’m interested to see how far the idea can go in the final release. I imagine there are a ton of other obstacles I’ve yet to see, but I’m also curious to see what an infinite puzzle mode could look like or a versus mode. I’m not sure if either is currently in the works, as the current version is more of a level-based parody of the genre, but they could make it a perfect game for Puyo Puyo die-hards who want a new challenge.

Whatever the final release ends up looking like, I’ll make sure to pray for Team Meat. It’s surely going to Hell after this one.

Giovanni Colantonio
As Digital Trends' Senior Gaming Editor, Giovanni Colantonio oversees all things video games at Digital Trends. As a veteran…
PlayStation had a better 2024 than it should have. Now it needs to focus
Astro Bot climbs on a DualSense controller.

This time last year, PlayStation had given us a roadmap for the brand's direction moving forward. It made grand commitments to live-service titles, put heavy investments in a mobile initiative, and continued to launch new hardware. If one were to judge PlayStation's 2024 on the rubric it set for itself, it would have been a failure. But that doesn't tell the full story.

PlayStation's 2024 felt like a restructuring phase. On the software side, we saw PlayStation embracing young players again, a decision that netted it a big Game of the Year win. Behind the games, we saw even bigger changes, specifically with the appointment of two new co-CEOs, Herman Hulst and Hideaki Nishino, that may have radical implications for the brand going forward. All of this sets the stage for a needed pivot for a brand that flirted with disaster in 2024. The only problem? That new vision hasn't been communicated yet, and fans' good will may be in short supply after a year of ups and downs.
Shifting strategy
Sony had a lot of pots on the stove this year, which made it a rollercoaster ride for fans. If there was one message PlayStation wanted to communicate as clearly as possible in 2023, it was the commitment to finding a live service hit. At the time, 12 such titles were reportedly in development and scheduled to be released between 2024 and 2026. So far, that effort has struggled to get off the starting blocks. Naughty Dog made the wise decision to cancel its Last of Us Online project to focus on single-player IPs such as the upcoming Intergalactic: The Heretic Prophet, but the real casualty was Concord.

Read more
At the end of 2024, Xbox finds itself as a crossroads
The Mental Wellness Awareness Xbox design.

At the end of 2024, Xbox finds itself at a crossroads that many fans wouldn’t have anticipated at the start of the year.

Finally bearing the fruits of its pricey Activision Blizzard acqusition, Xbox has had one of its most consistent years in terms of game output. Game Pass received a healthy number of day-one games throughout the year, and Microsoft delivered a new first-party title to the service every month between September and December.

Read more
Wordle Today: Wordle answer and hints for December 23
Someone playing Wordle on a smartphone.

We have the solution to Wordle on July 16, as well as some helpful hints to help you figure out the answer yourself, right here. We've placed the answer at the bottom of the page, so we don't ruin the surprise before you've had a chance to work through the clues. So let's dive in, starting with a reminder of yesterday's answer.
Yesterday's Wordle answer
Let's start by first reminding ourselves of yesterday's Wordle answer for those new to the game or who don't play it daily, which was "BRAWN." So we can say that the Wordle answer today definitely isn't that. Now, with that in mind, perhaps take another stab at it using one of these Wordle starting words and circle back if you have no luck.
Hints for today's Wordle
Still can't figure it out? We have today's Wordle answer right here, below. But first, one more thing: Let's take a look at three hints that could help you find the solution, without giving it away, so there's no need to feel guilty about keeping your streak alive -- you put in some work, after all! Or just keep scrolling for the answer.

Today’s Wordle includes the letter U.
Today’s Wordle uses three vowels.
Today's Wordle is a word for a hot and steamy room.

Read more