Skip to main content

Larian teases its new evil Baldur’s Gate 3 endings

Karlach in Baldur's Gate 3.
Larian Studios

Baldur’s Gate 3 will be getting new evil endings for players who want to see their characters and companions suffer. Developer Larian Studios revealed a teaser on X (formerly Twitter) for one of these new endings, which are all accompanied by new cinematics.

This one is specifically for the Dark Urge, whose background is summarized as: “You remember nothing but a path paved with blood. Unimaginable cruelty whispers to you from within. Can you escape it? Would you even want to?”

Recommended Videos

If you want to go into your next playthrough blind, you’ll want to skip the rest of this article and the teaser below (spoilers ahead).

Father would be so proud.

Embrace your destiny and feast your eyes on a new evil ending cinematic teaser for the Dark Urge, landing this September 👇

Warning: contains spoilers! pic.twitter.com/1TkwDGqyle

— Baldur's Gate 3 (@baldursgate3) August 19, 2024

It doesn’t look great for your companions, but if you’re going through an evil playthrough, you probably could’ve guessed that.

This is the biggest look we’ve gotten so far at some of these new evil cinematics. Larian previously published two GIFs that don’t reveal much, although it also released a snippet of one of the new pieces of music by game composer Borislav Slavov.

All of this is a part of Patch 7, which is set to release in September. It’ll be bringing along the new cinematics, along with improvements to the Dark Urge, a modding toolkit with a native mod manager, an overhauled split-screen mode, changes to the permadeath Honor Mode, bug fixes for just about every Origin character, and a lot more.

Larian Studios is moving on from Baldur’s Gate 3and Patch 7 will be one of the last major updates. The company is still working on some promised additions and fixes, though, including the addition of crossplay and a photo mode.

Carli Velocci
Carli is a technology, culture, and games editor and journalist. They were the Gaming Lead and Copy Chief at Windows Central…
Zelda: Tears of the Kingdom isn’t our Game of the Year, but it’s the strongest No. 2 ever
Link giving a thumbs-up with a smile.

When we asked our writers to give us a list of their favorite games of 2023, everyone had a different game in the top spot. We saw votes for Super Mario Bros. Wonder, Alan Wake 2, Hi-Fi Rush, and even Sonic Superstars. Baldur's Gate 3 ultimately won out, but what stuck out to me the most following that process was how, on almost everyone's list, the same game was in that No. 2 slot: The Legend of Zelda: Tears of the Kingdom.

Released by Nintendo in May after a long wait, Tears of the Kingdom would have been the industry's unequivocal game of the year in any other year. Although its competition was too stiff in this packed year for that to be the case, that doesn't make Tears of the Kingdom any less of an experience. In fact, I think that earning a spot near the top on almost everyone's personal list at Digital Trends demonstrates how widely appealing Nintendo's latest Zelda game is and that end-of-year gaming conversations should be about uplifting great games, not nitpicking their flaws to determine which one's the best.
Recognizing great games
Tears of the Kingdom is a monumental achievement in open-world game design. It essentially has three worlds stacked on top of each other. From almost any point in Hyrule, it's possible to stop, look around, and find several points of interest around, above, and below yourself. That alone makes it a game that consistently delivers a sense of awe and discovery, even after dozens of hours of playtime.

Read more
Staff picks: How Baldur’s Gate 3 beat the odds to become our 2023 Game of the Year
Baldur's Gate 3's Karlach appears on an image that says Game of the Year 2023.

When I first started playing Baldur’s Gate 3, I was immediately hooked by its engrossing (and gross) story, meaty CRPG systems, and the most personable cast of companions I’ve seen in the genre in quite some time. I knew I was about to sink months of my life into the 100-hour adventure. Things didn’t go according to plan.

The nature of my job meant that I had to move on to Armored Core VI: Fires of Rubicon at the height of my obsession. Though I wouldn’t have much time to put in long play sessions, I resolved to pick away at it throughout the year on Steam Deck. It was a critical error on my part, as I’d quickly learn that the enormous RPG is perhaps the worst commute game on the planet. It felt like I could barely accomplish anything in 30 minutes. Long, turn-based battles would often take up an entire train ride and sometimes I’d simply lose any progress I made to an untimely death. I grew frustrated, wondering why I was having so much trouble finding my way back to a game I loved.

Read more
Baldur’s Gate 3 Patch 5 adds new modes that can make the game easier or harder
Minthara in Baldur's Gate 3.

The fifth major patch for Baldur's Gate 3 just dropped. It's a literal game-changing patch, as it adds a new (extremely difficult) Honour Mode and a Custom Mode that will allow players to customize the difficulty of their adventure.

Honour Mode is essentially a hardcore version for Baldur's Gate 3. It disables save scumming, removes some exploits, increases the difficulty in combat and conversation, and implements a new Legendary Action system to the game's boss fights. Players technically only have one life to beat Honour Mode with, as they'll be presented with stats from their perilous journey and forced to disable the Honour Mode difficulty additions if they die at any point. Those who make it all the way through will get a Golden D20 in-game.

Read more