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The next Witcher game has entered ‘full-scale production’

A wolf head with glowing red eyes in the snow.
CD Projekt Red

It’s been years since we got an update on Project Polaris — more commonly referred to as The Witcher 4 — but developer CD Projekt Red announced Tuesday that it has now entered “full-scale production.”

Ahead of its quarterly investor call, joint CEO Michał Nowakowski said that the highly-anticipated game is in the “most intensive phase of development.”

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“We are very pleased with our progress on this project, and I wish to thank the team for its dedication,” Nowakowski said.

Game director Sebastian Kalemba confirmed the news on X with an image of some Witcher coins (that were probably tossed to your Witcher). “With new challenges just around the corner, it’s the talented and hard-working people who make me believe we can together make the upcoming Witcher Saga a remarkable experience.

CD Projekt Red announced that Project Polaris was in pre-production in 2022 with a short teaser image that pictured a wolf pendant commonly worn by Geralt of Rivia laying in the snow and the tagline “A new saga begins.” We’ve gotten sparse updates on development since then, but we know that it’s the first in a new trilogy of AAA RPGs that’ll all be developed in Unreal Engine 5. Nowakowski said during a financial presentation that it won’t be “The Witcher 3 in new clothing,” with new gameplay.

Indeed, Polaris is CD Projekt Red’s biggest project right now. As of November, 400 out of 650 developers are assigned to Polaris, with the second biggest project being Orion.

pic.twitter.com/bR7rydiz9W

— CD PROJEKT IR (@CDPROJEKTRED_IR) November 26, 2024

However, due to the switch to Unreal Engine 5, development will take a while, with one estimate saying it was at least three years away.

It’s worth noting that it’s still unclear if this is The Witcher 4Polaris and The Witcher 4 have been used interchangeably, but global PR director Radek Grabowski wrote on X that at the time of Polaris‘ announcement, the team did not announce a game called The Witcher 4.

There are other Witcher games in development, including Canis Majoris that’ll be separate from the new series, and Sirius, which is being developed by Molasses Flood and is set in the Witcher universe. This all makes sense as The Witcher 3: Wild Hunt is one of the highest-selling games of all time.

In other news from Tuesday’s financial presentation, CD Projekt Red announced that Cyberpunk 2077 had sold 30 million copies. Its Phantom Liberty DLC sold over 8 million since launch last year.

Carli Velocci
Carli is a technology, culture, and games editor and journalist. They were the Gaming Lead and Copy Chief at Windows Central…
The Witcher reveal repeats Cyberpunk 2077’s biggest mistake
A player points a gun at a cyborg in Cyberpunk 2077's reveal trailer.

On March 21, CD Projekt Red confirmed a new The Witcher game while revealing a new Unreal Engine 5 partnership with Epic Games. Shortly after that announcement, CD Projekt Red's Global PR Director Radek Grabowski had to clarify some crucial details about this new game and the Epic Games partnership in a tweet:
https://twitter.com/gamebowski/status/1506022957591797760
While this tweet clarifies the biggest misconceptions about CD Projekt Red's The Witcher announcement, it also highlights that the developer announced this game way too early and vaguely. CD Projekt Red is already losing control of some of the discourse around the game and risks repeating one of the biggest mistakes of Cyberpunk 2077's development and marketing: Overpromising.
Cyberpunk 2077's big mistake
CD Projekt Red announced Cyberpunk 2077 in May 2012 at a press conference. At the time, the developer promised features like a "gripping non-linear story filled with life and detail" and a variety of character classes, weapons, upgrades, implants, and more to choose from. It said the game would "set [a] new standard in the futuristic RPG genre with an exceptional gaming experience."
Cyberpunk 2077 would not release until December 2020, over eight years later. But in the meantime, CD Projekt Red continued to tease the title with trailers and interviews, highlighting the game's ambitious scope and vision. CD Projekt Red developers hyped up how the main story and sidequests intertwined, how the game would feature multiplayer, how cops would be very reactive, and more. Although the game looked and sounded very impressive prior to its release, many of these features and promises were either missing or half-baked in their implementation into Cyberpunk 2077.
Cyberpunk 2077 Teaser Trailer
For eight years, an RPG that was supposed to change the genre forever was promised, but in the end, all we got was a fairly standard open-world RPG with a bevy of technical problems at release. The massive backlash happened because people were so excited for Cyberpunk 2077, partly because CD Projekt Red hyped up all of these ambitious features over eight years.
The reality is that game development is an arduous journey that doesn't always go according to plan. Designs change, features are cut, and sometimes the finished product just doesn't come together. CD Projekt Red probably never meant to lie to its fans, but priorities and development timelines shifted and what the developer ultimately delivered with Cyberpunk 2077 wasn't up to snuff.
As CD Projekt Red made the mistake of announcing Cyberpunk 2077 too early and overpromising, I thought the studio would what to share more details on its next game until it was close to release. That was not the case. 
Initial Confirmation
CD Projekt Red was not willing to share a development time frame or release window as part of The Witcher announcement, so it's likely that this game is still several years away. Although the developer didn't reveal many details at this time, announcing the next The Witcher game so early gives s the Polish studio plenty of time to do so. For example, the game's director is already promising that there will be no crunch during the development of this game, something people may hold him accountable for as stories about the game's development emerge. CD Projekt Red must be cautious about what it shares about this new game before launch if it doesn't want another PR disaster, and it already seems to be getting a bit out of hand.  
Grabowski's tweet indicates that there are already some misconceptions about the game. That will likely exponentially worsen as CD Projekt Red continues to tease this title in job listings, interviews, and trailers. It's a dangerous approach, so why did the developer make this "initial confirmation" happen so early? There are several reasons why this could be the case. First off, most of this announcement was focused on CD Projekt Red's partnership with Epic Games and the use of Unreal Engine 5, and the developer wanted to confirm the first game that will be part of this partnership to make it more exciting for fans. 

Meanwhile, CD Projekt Red is still recovering from the backlash toward Cyberpunk 2077's rocky launch. Announcing a follow-up title to The Witcher 3: Wild Hunt now not only restores a little bit of goodwill with fans and investors but will also attract some Unreal Engine-experienced developers who might be nervous to come to CD Projekt Red following Cyberpunk 2077. 2022 has been a year of anticlimatic and purposefully vague game announcements. CD Projekt Red's The Witcher announcement is simply the latest one to be part of this trend, but it's also one of the most worrying because this developer has made this mistake before.  
While CD Projekt Red felt pressured to confirm this game early, they need to be very careful if they don't want to repeat the mistakes of Cyberpunk 2077. The best course of action for CD Projekt Red to take now is to stay completely silent until it has a clear idea of what the finished game will entail. If that isn't the case, this could all be building to disappointment in the year 2030. 

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A new The Witcher game is in development at CD Projekt Red
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In a surprise post on the franchise's website, CD Projekt Red announced that it is currently developing a new game based on The Witcher, one that isn't a spinoff focusing on Gwent.

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