Skip to main content

Sampling the In-Home 3D Experience

Sampling the In-Home 3D Experience

It’s tough to buy into the 3D game when no one is selling, and this year that’s quite literally the case. Plenty of flash and pomp, zero commercial sets. So while I’m not sure we’ll ever all sit at home with wearing cheesy plastic goggles and watching football players spill out of the screen any time soon, it’s fun to check out the 3D concept sets various manufacturers have cooked up this year.

I had a chance to try out Sony’s 3D demo at the company’s booth, and despite my misgivings over previous examples of 3D tech, I was pleasantly surprised by how far it’s come. Colors pop out more than in previous examples that seemed to mute them dramatically, shapes retained crisp edges, and motion seemed as fluid as on any other type of television. The illusion of depth still feels solid, too, and although I only wore the glasses for only a few minutes, I didn’t notice much eyestrain either. Soccer players darted through the foreground of games, off-road vehicles bounced out of the set when they ran off road, and movie characters popped out of the screen.

Recommended Videos

Although Panasonic has put a strong spin on the immediate potential of 3D tech, Sony wasn’t nearly as optimistic. Reps at the booth repeatedly informed amazed onlookers that it was only a concept, Sony had no existing commitment to produce one, and that the company would let buyer demand determine what became of it.

So much for 3D this year. Fortunately, I think we can live without.

Nick Mokey
As Digital Trends’ Editor in Chief, Nick Mokey oversees an editorial team covering every gadget under the sun, along with…
5 JRPGs not from Square Enix deserve the HD-2D treatment
The cast of Ys V

The HD-2D style is a boon for Square Enix’s modern turn-based JRPGs. It takes retro 2D sprites and fits them into beautiful 3D environments with gorgeous special effects. Seeing realistic fire animations, reflections, and more alongside charming old-school pixel art really helps the games that utilize this style stand out from the crowd.

Octopath Traveler introduced JRPG fans to this style when it hit the Nintendo Switch in 2018 Since then, two more HD-2D games have been released: Triangle Strategy and Live a Live. Additionally, an HD-2D remake of Dragon Quest III is coming out in the future. Square Enix trademarked the HD-2D style back in 2019, which is a shame because there are so many great games from other developers that deserve this graphical treatment and can breathe new life into franchises.

Read more
Hyper Light Drifter gets a 3D co-op follow-up
A character slashes at monsters in Hyper Light Breaker.

In a surprise announcement on Twitter, publisher Gearbox announced that developer Heart Machine has a sequel to 2016's Hyper Light Drifter in the works. Titled Hyper Light Breaker, the game is set to enter Steam Early Access in spring 2023.

https://twitter.com/GearboxOfficial/status/1509591354426503182?t=kAqjLIWsaXevI7VH2XQsig&s=19

Read more
Nintendo and HAL Laboratory want to make more 3D Kirby games
Kirby and bandana waddle dee dance in Kirby and the Forgotten Land.

In a developer interview posted on Nintendo's website ahead of Kirby and the Forgotten Land's launch, developers from HAL Laboratory and Nintendo discussed wanting to make more 3D Kirby games in the future.
Much of the four-part interview series is focused on the development team's struggles to adapt the mainline Kirby series' formula to 3D. Thankfully, their efforts were worth it as the game garnered critical acclaim (Digital Trends gave it four stars). Now that Nintendo and HAL Laboratory have cracked the code on how to make an enjoyable 3D Kirby experience, everyone involved seems pretty optimistic about the series' future in 3D. 
"To create Kirby's first-ever 3D action game, however, there were still a lot of learnings, like how to manage stage density and direct 3D camera movement," HAL Laboratory level design director Yuki Endo explained. "If we can apply the skills we gained from this title, I feel we'll be able to come up with a lot of new gameplay ideas in future Kirby titles."
In response to the question about Kirby's future, HAL Laboratory director Tatsuya Kamiyama focused on the idea that he wants to make games that appeal to players young and old and possibly "earn the attention of players who may have moved on from Kirby." Meanwhile, HAL Laboratory general director Shinya Kumazaki promises that the development team will be "even more wild and free when we create future Kirby titles." He also believes that Kirby and the Forgotten Land is both a masterpiece and "just another checkpoint in Kirby's long history."
As for Nintendo's perspective on the matter, associate producer Kei Ninomiya seemed bullish on continuing to make games of this style. "We were actually worried that Kirby's most beloved qualities would have to be reduced to better fit a full 3D action game," he said. "Once we completed creating the game, however, it became clear that this is a fun-filled title that still feels like Kirby and is easy to enjoy. That made me very confident. This title encourages us to keep making games that cherish the "Kirbyness" of Kirby, and it challenges us to do many new things in the future, in both 2D and 3D."
Kirby and the Forgotten Land launches for Nintendo Switch on March 25. If the developers' comments are any indication, it also seems like this could be the start of a new era for the franchise

Read more