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Plague-spewing guns and a Rambulance in action in this Saints Row: Gat Out of Hell clip

Saints Row: Gat Out of Hell looks like pure fan service. For one, you’re playing as Johnny Gat for the first time, the baddest-ass of the Fourth Street Saints. You’re also playing as Gat 
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in Hell, which makes shooting Satan in the face an actual part of this video game. Deep Silver Volition knows its audience.

This new gameplay clip, hosted by producer Jim Boone, runs through a whole mess of stuff we haven’t seen before. Take the Exodus-10, which Boone describes as “the locust plague, in a gun.” It shoots a swarm of locusts. The math is pretty straightforward here.

Related: Saints Row 4 fans on PC get some mod tools to play with

We also get a glimpse at a couple of new activities. In Rambulance, you mow down the denizens of Hell from behind the wheel of a life-ending (R)ambulance. There’s also Hellblazing, a checkpoint-style time challenge that uses Gat’s ability to fly, new in Gat Out of Hell.

All of this action unfolds in the netherworld city of New Hades. You can probably see some suspicious similarities between it and Saints Row 4‘s urban setting… but don’t mind any of that. It’s a totally new city, and not simply the old city with a lot more fire and demons and stuff. Wasn’t that plague gun really neat?

Saints Row: Gat Out of Hell brings the funny to PC and PlayStation/Xbox consoles on January 27, 2015. It’s joined on the same day by a “Re-Elected” re-release of Saints Row 4 for PlayStation 4 and Xbox One.

Adam Rosenberg
Former Digital Trends Contributor
Previously, Adam worked in the games press as a freelance writer and critic for a range of outlets, including Digital Trends…
Saints Row reboot still looks wacky, even if it’s formulaic
The main character of Saints Row glides in a wingsuit.

The Saints Row series is making its grand return after seven years. The Saints Row universe fully reset at the end of the Saints Row IV DLC Gat Out of Hell, so Volition's next game is a full-on reboot of the series. After the underwhelming Agents of Mayhem, this reboot allowed the developer to redefine what a Saints Row game could be without the constraints of classic characters or settings. Unfortunately, that new vision is much more plain than I'd hoped despite the series' expected madcap tone.
While the results of this reimagining have the enjoyable and wacky Saints Row flair that one would expect, I was left quite underwhelmed by a recent hands-off preview of several missions, combat, and the open world in Saints Row. This upcoming game is set in a new Southwestern city of Santo Ileso and features a new cast of Saints characters, so Volition has an opportunity to go big and bold here. Ultimately, it's looking formulaic for a series that's known for being off-kilter and wildly creative.
SAINTS ROW – Game Awards Gameplay Trailer
Grounded absurdism 
During my hands-off preview, I got to see the new team of Saints in a variety of missions. These include a loan agency robbery gone wrong that results in a big car chase, a raid of a car-loving Panteros gang's headquarters in a helicopter, and a rescue mission for one of the player-character's friends after he's kidnapped by a bunch of Deadmau5-looking crooks from a gang called the Idols.
The new cast of Saints seems likable enough, but the "angry but endearingly funny millennial" tone of each character's writing has yet to be nearly as endearing as classic Saints Row characters like Johnny Gat or Kinzie Kensington. The "try-hard lulz" writing that the series was known for isn't as funny now as it was in 2015 when the last Saints Row game was released. It's hard to tell from this early look if Volition's writers will succumb to the same unfunny writing problems that plagued 2019's Borderlands 3.

Also, because it's an entirely new cast of characters that have yet to prove themselves to fans, there isn't any nostalgia factor that can help make up for subpar jokes. Currently, Volition's strategy is to give the narrative a sense of "groundedness" despite its kooky aspects to make players care about this character and that narrative.
"Absurdism for the sake of absurdism, that's where everything feels fluffy, and it doesn't feel like anything really means anything," lead writer Jeremy Bernstein said at the preview event. "We worked very hard to avoid that, so there's a groundedness, even to the most absurd things that you do in the game." It remains to be seen if this new, more grounded approach successfully introduces a new cast and setting for Saints Row or just leaves me yearning for the classic Saints and city of Steelport.
Absurdly generic 
While each mission that I described earlier does have the Saints Row series' trademark quirk, they aren't exactly pushing the boundaries of what to expect from a third-person, open-world game so far. While I only saw a few side missions, like one where players had to ride shotgun and fend off cops for a jewelry thief, our look at the map and missions suggest that Saints Row may be a fairly boilerplate open-world game.

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Everything can be customized in the new Saints Row game
Vehicles in Saints Row.

Whereas previous Saints Row games have let players dress up their character however they wanted, the franchise's upcoming reboot title will take that feature a step further. Saints Row gives players even more control over their boss's looks, as well as the final say on how their guns, vehicles, and even gang appear throughout the game.

In a lengthy showcase, Saints Row developer Volition detailed the game's deep customization systems. It all starts with the new boss of the Saints, whom players can make into anyone they want. Customization starts at what has been available in previous games in the franchise -- yes, including crotch and breast sliders -- and then some. If players want, they can make a true-to-life Shrek, or they can create a boss fitted with running blade prosthetics and pearlescent skin. Every part of the body can be customized, and when it comes to facial features, things don't have to be symmetrical either. Players can have their boss look like a veritable Picasso painting if they want.

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Saints Row reboot delayed, won’t launch alongside Elden Ring
The crew of the Saints Row reboot stands against a wall.

The upcoming Saints Row reboot has been delayed from its original release date of February 25, 2022, to August 23, 2022. The game was revealed just in August, with its original release date landing it in the tail end of what's set to be an incredibly busy month for gaming.

https://twitter.com/SaintsRow/status/1460842656494493699

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