Skip to main content

AMD’s Radeon cards can now chill out with the launch of Crimson ReLive Edition

AMD RADEON RX 480
Bill Roberson/Digital Trends
Processor and graphics chip manufacturer AMD released its annual driver suite refresh on Thursday. Called Crimson ReLive Edition, it follows the Crimson Edition launched in 2015, and Catalyst Omega in 2014. The driver suite supports both Radeon and Radeon pro brands, and includes Radeon Loom, support for the third-party open source benchmarking tool OCAT, TressFX 4.0, and loads more.

According to AMD, Crimson ReLive Edition provides a slight performance gain over the Crimson 16.6.2 driver suite. In a provided chart, the company states that the new software generates an eight percent increase in performance in Ashes of the Singularity, 7 percent in Batman Arkham Knight, 4 percent in Deus Ex: Mankind Divided, 7 percent in Shadow of Mordor, and 6 percent in Overwatch.

Recommended Videos

Crimson ReLive Edition is compatible with AMD’s “Kabini” APUs and newer, graphics chips based on its Graphics Core Next (GCN) architecture, and seemingly targets cards based on the company’s fourth-generation GCN “Polaris” design and newer. AMD is undoubtedly setting itself up for the unannounced Radeon RX 490 and Pro 490 cards rumored to arrive this month, as well as solutions based on its next-generation “Vega” chip design.

Get your weekly teardown of the tech behind PC gaming
Check your inbox!

Crimson ReLive Edition includes a new panel for advanced display settings and diagnostics, such as an automatic bad HDMI cable and signal detection fallback. The updated suite also features VP9 decode acceleration for streaming 4K video at 60Hz, support for Dolby Vision and HDR 10 in PC gaming, a new borderless full-screen mode in AMD FreeSync, Skype performance enhancements for APUs, support for DisplayPort HBR3, and more.

The company is also introducing Radeon Chill with this software release. This is a power-saving feature that regulates frame rates dynamically based on in-game movement. When turned on, the Radeon graphics chip consumes up to 31 percent less power, and up to 13 percent cooler average temperatures in Celsius. The feature enables the GPU to render the frame immediately after its queued rather than waiting to render the frame after the next one is queued, giving the graphics chip a chance to idle between rendered frames.

That said, thanks to this process, there are less frames queued, reducing the response time whereas when Radeon Chill is off, there are more frames queued, leading to an increased response time. According to the company, this aspect provides up to 32 percent lower average frame-time delivery to the display in milliseconds. For instance, a frame would be delivered to the display in 7.1 milliseconds with the feature turned off, and in 4.8 milliseconds with the feature turned on.

Here are a batch of games that support Radeon Chill:

Team Fortress 2 Overwatch Counter-Strike
Paragon CrossFire Fallout 4
Far Cry Primal Call of Duty: Infinite Warfare Deus Ex: Mankind Divided
Warframe Dark Souls III The Witcher 3
Far Cry 4 PlanetSide 2 World of Warcraft
Rise of the Tomb Raider Tomb Raider 2013 The Elder Scrolls V: Skyrim

On top of introducing Radeon Chill, Crimson ReLive Edition updates Radeon WattMan to include more than just the Radeon RX 480, RX 470, and RX 460 graphics cards. The utility can now be used with the following:

Radeon R9 Fury Series R9 390 Series R9 380 Series
R9 290 Series R9 285 Series R9 260 Series
R7 360 Series R7 260 Series

Other goodies that arrive with Crimson ReLive Edition include AMD XConnect technology support on Thunderbolt-certified laptops, thin clients, and all-in-one PCs, a revamped software installer, an upgrade adviser for PC games sold on Steam within North America, a user feedback tool to provide the Radeon Software Team your personal opinion, and a Radeon Software driver for Linux supporting FreeSync.

Finally, the new Radeon ReLive component optimizes performance when streaming gameplay to major platforms like YouTube, Twitch, Panda.TV, and so on. With this feature turned on, customers will see a frame rate reduction of up to 3 percent while recording in World of Warcraft compared to a larger frame rate drop when recording with Radeon ReLive turned off. The same is true in Overwatch and H1Z1: King of the Hill while Battlefield 1 will only see up to 4 percent in frame rate reduction.

Radeon ReLive provides an in-game, positionable toolbar to make streaming simple. Users merely click once to record gameplay, start a live-streaming session, take a quick screenshot, or open the settings menu without leaving the game. Radeon ReLive also includes a customizable overlay, and is capable of an instant replay of up to twenty minutes. There’s even a version for Radeon Pro cards for capturing professional workflows when using Maya, Premier Pro CC, and more.

Here is a brief rundown of the other included features in the Redeon ReLive Edition suite:

Radeon Loom:
  • Stiches images together via DirectGMA, OpenVX
  • Combines 24 images in real time to create a 360-degree 4K x 2K view
  • Combines 31 images offline to create a 360-degree 8K x 4K view
  • Beta preview is now available via GPUOpen
OCAT:
  • It’s a third-party open source Open Capture and Analytics Tool for benchmarking
  • Supports DirectX 11, DirectX 12, and Vulkan
  • Features a friendly interface
  • Can export CSV files
Depth of Field:
  • It’s a cinematic focus tool
  • Supports DirectX 12
  • The source code is available now
TressFX 4.0:
  • The fourth generation of AMD’s GPU-accelerated hair technology
  • Provides increased developer control and scalable rendering
  • Supported in DirectX 12
Advanced Media Framework 1.4:
  • Adds support for hardware-accelerated H.265 encoding
LiquidVR:
  • Support for multiple AMD graphics cards
  • Multiple resolution rendering provides a high pixel density in the user’s focused view, and a low pixel density outside the focused view (MultiRes)
  • MultiView image rendering for reducing the processing overhead
  • TrueAudio Next provides “dynamically derived real-time physics”
Radeon Pro specific:
  • Support for VMware vSphere 6.5
  • Intros Radeon Open Compute (ROCm), an open source professional GPU compute platform
  • A new Linux driver supporting CentOS, Vulkan for RHEL, DirectGMA, and FreeSync
  • Optimized for VR CAD visualization software, VR viewer software and 360 video tools, and VR editors for game engines
  • Radeon Prorender is a physically based rendering engine for photorealistic images

Here is a list of bugs squashed in the Crimson ReLive Edition suite, as provided by AMD:

  • The Division experienced an application freeze or hang when running in AMD CrossFire Technology mode after extended periods of play.
  • Game quality or performance was degraded when launching multimedia content on a secondary display before running a game.
  • The CIM folder would remain under Program Files even after complete driver uninstallation.
  • Radeon Settings experienced an intermittent crash when accessing Radeon WattMan.
  • Display tab with virtual super resolution was removed or missing in Radeon Settings.
  • The Radeon WattMan feature would intermittently display a Radeon Software popup error regarding Radeon WattMan for nonsupported products.
  • Random crashes were experienced in Mozilla Firefox.
  • DirectX 12 content was unable to launch on some older CPUs that do not support popcnt instruction.
  • “Pixel Format” options were missing in Radeon Settings with RX480.
  • Intermittent Mouse Cursor corruption was experienced on RX480.

Needless to say, Crimson ReLive Edition is AMD’s biggest software release to date. Head over to AMD now to grab the driver suite for Radeon and Radeon Pro cards.

Kevin Parrish
Former Digital Trends Contributor
Kevin started taking PCs apart in the 90s when Quake was on the way and his PC lacked the required components. Since then…
How to know which Mac to buy — and when to buy it
The M4 Mac mini being used in a workplace.

If you’re in the market for a new Mac (or Apple display), there’s a lot of choice ahead of you. Maybe you're interested in a lightweight MacBook Air from the selection of the best MacBooks -- or maybe one of the desktop Macs. Either way, there’s a wide variety of Apple products on offer, including some external desktop monitors.

Below you'll find the latest information on each model, including if it's a good time to buy and when the next one up is coming.
MacBook Pro

Read more
AMD Ryzen AI claimed to offer ‘up to 75% faster gaming’ than Intel
A render of the new Ryzen AI 300 chip on a gradient background.

AMD has just unveiled some internal benchmarks of its Ryzen AI 9 HX 370 processor. Although it's been a few months since the release of the Ryzen AI 300 series, AMD now compares its CPU to Intel's Lunar Lake, and the benchmarks are highly favorable for AMD's best processor for thin-and-light laptops. Let's check them out.

For starters, AMD compared the Ryzen AI 9 HX 370 to the Intel Core Ultra 7 258V. The AMD CPU comes with 12 cores (four Zen 5 and eight Zen 5c cores) and 24 threads, as well as 36MB of combined cache. The maximum clock speed tops out at 5.1GHz, and the CPU offers a configurable thermal design power (TDP) ranging from 15 watts to 54W. Meanwhile, the Intel chip sports eight cores (four performance cores and four efficiency cores), eight threads, a max frequency of 4.8GHz, 12MB of cache, and a TDP ranging from 17W to 37W. Both come with a neural processing unit (NPU), and AMD scores a win here too, as its NPU provides 50 trillion operations per second (TOPS), while Intel's sits at 47 TOPS. It's a small difference, though.

Read more
This fps-doubling app is now even better than DLSS 3
Cyberpunk 2077 on the Sony InZone M10S.

Lossless Scaling is a $7 Steam app that's flipped the idea of frame generation on its head this year. Similar to tools like Nvidia's DLSS 3 and AMD's FSR 3, Lossless Scaling offers frame generation. However, it works with any game, and with any graphics card, and it can triple or quadruple your frame rate with this frame generation. And now, the app is going further with a feature that even DLSS 3 and FSR 3 don't have.

The developer posted the 2.12 beta to Steam on Wednesday, and it adds a couple of new features. The big one is a resolution scale for LSFG, the tool's own machine learning-based frame generation algorithm. This allows you to decrease the resolution of the input frames, leading to a very minor quality loss in exchange for a fairly large performance boost. The resolution of the game doesn't change at all. You're basically giving the frame generation algorithm slightly less information to work with.

Read more