Skip to main content

Apple fails to get lawsuit over its troublesome butterfly keyboard dismissed

Apple has failed in its effort to persuade a judge to dismiss a class-action lawsuit launched against the company in connection with the faulty “butterfly” keyboard that sold with some of its laptops.

The lawsuit, which was filed in May 2018, claims that a keyboard design that launched with MacBook and MacBook Pro laptops starting in 2015 (it doesn’t cover MacBook Air machines with the same issue) allowed dust and other debris to settle beneath the keys, causing them to stick or stop working altogether. While many keyboards can suffer similar issues over time, it’s been suggested that Apple’s keyboard had an inherent design flaw that resulted in a greater failure rate, which ultimately led to the class action lawsuit.

Recommended Videos

Despite Apple’s wish to have the lawsuit thrown out of court, U.S. District Judge Edward Davila in San Jose, California, said it should be allowed to proceed, Reuters reported. The decision means the tech giant will have to defend itself against a number of allegations, including that its troubleshooting program failed to provide an effective fix for the keyboard issue.

The lawsuit also accuses the company of failing to fully compensate customers for costs incurred while they went about arranging repairs for the faulty keyboard.

We’ve reached out to Apple for comment on the case and we will update this piece if we hear back.

Keyboard woes

Beginning with the launch of the MacBook in 2015, Apple replaced the traditional “scissor” key mechanism with the “butterfly” design as part of efforts to make the machine as slim as possible. MacBook Pro and MacBook Air updates over the following years included the same mechanism, but a growing number of complaints suggested there was something seriously wrong with the design.

In response, Apple launched a special webpage showing users how to resolve the issue by holding the laptop at 75 degrees before spraying compressed air at the malfunctioning keys. One angry owner even wrote a song about it to vent his frustrations.

In 2018, the company followed up with a repair program for affected MacBook, ‌MacBook Pro‌, and MacBook Air laptops. The program is still running, but the faulty keyboards are being replaced with one sporting a similar mechanism and are therefore also at risk of failing — a point also raised in the lawsuit.

The launch of the 16-inch MacBook Pro in 2019 finally saw Apple give up on the troublesome butterfly keyboard, with the company reverting to a more traditional design that should prove more reliable for owners.

Apple will be keen to put this damaging episode behind it, but this week’s ruling means it still has plenty of work ahead to deal with the disgruntled users who launched the class action lawsuit.

Trevor Mogg
Contributing Editor
Not so many moons ago, Trevor moved from one tea-loving island nation that drives on the left (Britain) to another (Japan)…
Apple’s gaming push is heating up faster than you think
Frostpunk 2 runs on a MacBook.

A few years back, I was invited to meet with Apple about its new push into gaming. The company wouldn’t show me a flashy new product to enable that. Instead, it showed me something more modest: No Man’s Sky running smoothly on a MacBook. It looked great, but it wasn’t exactly earth-shattering. It was an independent game from 2016 running on a laptop as well as it had already been running for years on other PCs. I got the sense that I wasn’t there to cover a big development in tech, but rather to see a proof of concept that had bigger plans attached.

Years later, those plans are coming into focus even if they still aren’t fully realized yet. I recently attended a repeat of that showcase, only this time I wasn’t just watching an eight-year-old game running on a laptop. I demoed several games, including brand new ones, this time running on a range of devices including the MacBook Air M3 and a 13” iPad Pro M4. While we’re still a long ways away from the App Store being up to snuff with Steam on Windows, I’m starting to see where gaming on iOS is headed -- and Apple is getting there faster than I expected.
Growing gaming
During my recent session with Apple, I’d get to see and play several games running across iPhone, iPad, and Macbooks. Some of those experiences are more exciting for Apple than for casual players. It’s neat that Resident Evil 7 can run well on an iPhone, but that’s not so surprising when I already know that the much more recent Resident Evil 4 does too. I’m happy to see games like Control and Valheim looking great, but those are existential wins for Apple as it seeks more partners to expand its gaming efforts. I don’t imagine that gamers are jumping to play games that have been out for years on an Apple device (and according to reports, they very much aren’t yet).

Read more
Apple customers to finally get a share of $50M MacBook settlement
Some 2015 MacBook Pro models use a butterfly keyboard.

A 2018 MacBook Air with a butterfly keyboard. Digital Trends

A $50 million fund paid by Apple to settle a class-action lawsuit over faulty butterfly keyboards on MacBooks is about to be shared among affected customers following an approved claim, MacRumors reported.

Read more
When will macOS sequoia come out? Here’s what we know so far
macOS 15 features.

During Apple's Worldwide Developers Conference (WWDC) 2024 keynote, we got our first look at the latest macOS version, macOS 15 -- otherwise known as Sequoia.

The update is bringing the exciting new customization features from iPadOS 18 and iOS 18, as well as iPhone mirroring, iPhone notifications, window tiling, Safari updates, and a new password app. Plus, a load of these features will be powered by the new Apple Intelligence.

Read more