Skip to main content

The Oculus Rift is $600: Here’s what you need before pre-ordering

everything you need to know about the oculus rift pre order ces2016rift
Image used with permission by copyright holder

After years of restless nights spent questioning when the Oculus Rift would arrive, we’re finally one step closer. Pre-orders for the wildly anticipated VR headset opened up on Wednesday, January 6 at 8 a.m. Pacific. We also caught word that every Oculus Rift unit will ship with a complimentary download of one of its flagship launch titles, dogfighting shooter Eve: Valkryie.

How much will it cost?

The price is $600. Or $599, to be more precise.

Recommended Videos

That’s a higher price than earlier talk by Oculus had indicated. Statements from 2014 and 2015 seemed to suggest the headset would be around $400, but recently, the company officials had stopped talking about price. Now we know why. The initial estimates were far too low.

Please enable Javascript to view this content

In February, the company will begin to offer Oculus Ready PC bundles starting at $1,500. This will include a compatible computer with enough horsepower to handle the Rift.

Palmer Luckey took to Twitter late Tuesday night to let everyone know that Oculus won’t be charging people to pre-order the Rift. Instead, those who pre-order will be charged when the product actually ships. He extrapolated on that statement in another tweet, clarifying that Oculus doesn’t want to lock in users before reviews come out.

What can it do?

As we reported in our spec showdown against Samsung Gear VR earlier this year, Oculus Rift boasts two OLED displays featuring a combined 2,160 x 1,200 pixel resolution with a 90Hz refresh rate. Sensor-wise, it packs in a whole lot, including a gyroscope, an accelerometer, a magnetometer, and a constellation array, which helps with head-tracking.

By default, the distance between eyes on the Oculus Rift is set to 64 mm, though it can be adjusted depending on personal requirements. It supports both Xbox controllers and the Oculus Touch controller, which was recently delayed until the second half of 2016. While official dimensions have yet to arise, the most recent dev kit sports a 1.3 x 14.7 x 7 inch build, which should be indicative of the final design.

What will I need to use it?

According to Oculus, for “the full Rift experience,” you’ll need a fairly hardy rig, as the headset requires an Nvidia GTX 970 or AMD 290 and an Intel i5-4590 equivalent or greater, at least 8GB of RAM, HDMI 1.3 output, three USB 3.0 ports, one USB 2.0 port, and Windows 7 Service Pack 1 or greater.

This means you could build your own or get a PC pre-built with the full intent of using it for virtual reality. Oculus has a compatibility tool on its website that will help you determine if your PC is compatible.

What else does it come with?

In addition to the more mature and competitive Eve: Valkyrie, every pre-ordered Oculus Rift unit will ship with the vibrantly colorful Lucky’s Tale from Playful Corp, a studio comprised of former Words With Friends developers.

Oculus says the Rift will also come with a built-in microphone and headphones, a sensor array, an Xbox One controller, and a Oculus Remote, which the company says is a “simple an intuitive [device] to navigate VR experiences.”

When is it coming? 

It’s not apparent at the moment when exactly we’ll get our hands on the Rift, but Oculus promises it will be some time in the first quarter of the year, which just so happens to end on March 31. This gives Oculus a head start on the competition, considering the increasingly promising HTC Vive was delayed last month until April.

As of January 7th, shipping dates for new pre-orders have shipped to June.

Given the onerous system requirements and warning signs from graphics card makers, there’s no doubt virtual reality is going to be a tough sell. With as much as a few more months to go, however, it won’t be long until we see for sure just how well the new tech is received by the public.

Updated on 1/6/2016 8:04 AM: The Rift pre-order is live, we’ve updated the site with everything you need to know. 

Updated on 1/5/2016 5:20 PM: Added information that pre-orders will not be charged until shipped

Gabe Carey
Former Digital Trends Contributor
A freelancer for Digital Trends, Gabe Carey has been covering the intersection of video games and technology since he was 16…
Windows PCs now works with the Quest 3, and I tried it out for myself
i tried windows new mixed reality link with my quest 3 alan truly sits in front of a pc and adjusts virtual screen while wear

Microsoft and Meta teamed up on a new feature that lets me use my Windows PC while wearing a Quest 3 or 3S, and it’s super easy to connect and use. I simply glance at my computer and tap a floating button to use Windows in VR on large displays only I can see.

Meta’s new Quest 3 and 3S are among the best VR headsets for standalone gaming and media consumption. When I want more performance or need to run one of the best Windows apps that aren’t yet available in VR, I can connect to a much more powerful Windows PC.
Setting up Mixed Reality Link
Scanning Microsoft's Mixed Reality Link QR code with a Meta Quest 3 Photo by Tracey Truly / Digital Trends

Read more
How to transfer your books from Goodreads to StoryGraph
Front page of a book on Onyx BOOX Go 10.3 tablet.

Goodreads has been the only game in town for Android and iOS book-tracking for a long time now, and like most monopolies, it has grown old and fat. Acquired by Amazon in 2013, avid book readers have had lots to complain about in recent years, with the service languishing unloved, with no serious updates and an aging interface. It's been due some serious competition for a long time, and lo and behold, some has arrived. StoryGraph is a book-tracking app that offers everything you'll find on Goodreads but with an algorithm that lets you know about what you might love, and adds features any bibliophile will know are essential — like a Did Not Finish list.

Read more
I played Black Myth: Wukong on the new MSI handheld to prove it was possible
Black Myth: Wukong running on the MSI Claw 8 AI+.

I scoffed when MSI put the Claw 8 AI+ in my hands with Black Myth: Wukong selected. I'd spent 80 hours in the game on my full desktop packing an RTX 4090, and I knew just how demanding the game was. It's a pipedream for a handheld gaming PC.

I pressed Continue and loaded up at the Pool of Shattered Jade rest point -- the ideal spot to farm; if you know, you know -- and proceeded to run up to the cocoons spotted around the area, unleash my spirit ability, and run back. Sitting in a dimly-lit New York City bar, I continued the loop a few more times. I'd done plenty of farming in the game before.

Read more