Skip to main content

Facebook’s Here and Now VR film puts you in New York’s Grand Central Station

facebook here and now grand central station
Image used with permission by copyright holder
Remember Facebook’s 360-degree camera rig that was showed off at its F8 conference and costs $30,000? Turns out it’s actually being used! The company has debuted its first 360-degree film, called Here and Now.

The film is shot as a single take in New York’s Grand Central Station, and you, the viewer, “stand” in a single spot as strangers pass by. You’ll also hear small soundbites of audio, as a family says goodbye to their daughter, two friends take photos of each other in the station, a couple argues, and so on.

Recommended Videos

“Explore Grand Central Terminal and the stories that unfold there in the first film shot with the new Facebook Surround 360 camera. Watch the film in standard monoscopic 360 here, or find it in the Oculus Video app to watch in full 3D-360 with Gear VR,” Facebook says in a statement.


The video itself was created by Facebook’s The Factory creative studio, and according to a report from CNET, Grand Central Station was chosen because it “fit their goals to tell many stories of humanity in one take.” The studio also “loved that the station could be a character in and of itself since its so iconic.”

Perhaps even more interesting is the fact that the video was shot using Facebook’s Surround 360 camera rig. Thirteen complete shots of the film were recorded over three nights at Grand Central Station, because of the fact that it’s impossible to edit shots in post production.

The film can be viewed on a computer screen, or you can view it on the Samsung Gear VR headset, built with Oculus, which is owned by Facebook.

If you’re interested in making your own films like this, you can also do that, but you may have to shell out a cool $30,000 to do so — Facebook is planning on posting the designs and the software code for the rig to GitHub later this summer.

Christian de Looper
Christian de Looper is a long-time freelance writer who has covered every facet of the consumer tech and electric vehicle…
How to know which Mac to buy — and when to buy it
The M4 Mac mini being used in a workplace.

If you’re in the market for a new Mac (or Apple display), there’s a lot of choice ahead of you. Maybe you're interested in a lightweight MacBook Air from the selection of the best MacBooks -- or maybe one of the desktop Macs. Either way, there’s a wide variety of Apple products on offer, including some external desktop monitors.

Below you'll find the latest information on each model, including if it's a good time to buy and when the next one up is coming.
MacBook Pro

Read more
AMD Ryzen AI claimed to offer ‘up to 75% faster gaming’ than Intel
A render of the new Ryzen AI 300 chip on a gradient background.

AMD has just unveiled some internal benchmarks of its Ryzen AI 9 HX 370 processor. Although it's been a few months since the release of the Ryzen AI 300 series, AMD now compares its CPU to Intel's Lunar Lake, and the benchmarks are highly favorable for AMD's best processor for thin-and-light laptops. Let's check them out.

For starters, AMD compared the Ryzen AI 9 HX 370 to the Intel Core Ultra 7 258V. The AMD CPU comes with 12 cores (four Zen 5 and eight Zen 5c cores) and 24 threads, as well as 36MB of combined cache. The maximum clock speed tops out at 5.1GHz, and the CPU offers a configurable thermal design power (TDP) ranging from 15 watts to 54W. Meanwhile, the Intel chip sports eight cores (four performance cores and four efficiency cores), eight threads, a max frequency of 4.8GHz, 12MB of cache, and a TDP ranging from 17W to 37W. Both come with a neural processing unit (NPU), and AMD scores a win here too, as its NPU provides 50 trillion operations per second (TOPS), while Intel's sits at 47 TOPS. It's a small difference, though.

Read more
This fps-doubling app is now even better than DLSS 3
Cyberpunk 2077 on the Sony InZone M10S.

Lossless Scaling is a $7 Steam app that's flipped the idea of frame generation on its head this year. Similar to tools like Nvidia's DLSS 3 and AMD's FSR 3, Lossless Scaling offers frame generation. However, it works with any game, and with any graphics card, and it can triple or quadruple your frame rate with this frame generation. And now, the app is going further with a feature that even DLSS 3 and FSR 3 don't have.

The developer posted the 2.12 beta to Steam on Wednesday, and it adds a couple of new features. The big one is a resolution scale for LSFG, the tool's own machine learning-based frame generation algorithm. This allows you to decrease the resolution of the input frames, leading to a very minor quality loss in exchange for a fairly large performance boost. The resolution of the game doesn't change at all. You're basically giving the frame generation algorithm slightly less information to work with.

Read more