Skip to main content

Microsoft patent paves way for a touch- and smudge-free tablet future

Image used with permission by copyright holder

While touchscreens are great for navigating on smartphones and tablets, your greasy fingers leave annoying prints on the surface, blurring the view. Microsoft aims to change that, at least on future Surface devices, by implementing a design that relies on touch-free input. This design appears in a granted patent published by the U.S. Patent and Trademark Office on July 10 simply named as “Touchless input.”

Similar to how Apple’s TrueDepth camera on the iPhone X maps your face to eliminate the need for login credentials, Microsoft’s design would rely on a similar camera that captures a series of depth maps of an entire scene, including a human subject. A detection system built within the device scans each pixel in each map to determine what is static junk and what consists of the device owner.

Recommended Videos

According to the patent, this process includes “modeling the human subject with a virtual skeleton including a plurality of virtual joints including a virtual hand joint and one or more other virtual joints.” These virtual joints are compared across all captured depth maps to determine a finger gesture based on machine learning. The system can track more than one human user and/or physical objects.

Image used with permission by copyright holder

In an example, as the device owner is navigating the user interface, the integrated tracking system is tracking the position of the user’s finger in physical space. The device maps the physical location of the finger to the on-screen cursor. That said, the user can simply move the finger in physical space to move the cursor in the same direction without having to actually touch the screen’s surface.

But the tracking system doesn’t just support simple cursor movements. Given that it can track multiple fingers, users can click and drag files and folders, zoom in and out, pan across the screen, double-tap, rotate, and more. To that extent, Microsoft is emulating mouse functions and physical gestures used on touchscreens and trackpads, only they are performed in the air instead of on a hard surface.

“In embodiments in which the depth camera has sufficient resolution, fingerprints of a human subject may be identified and matched to a user,” the patent states. “In this way, the user can be identified, and cursor control or other computing attributes may be set to preferences associated with the identified user.”

Device configurations may include an additional visible-light camera that may or may not have the same resolution as the depth camera. It would be used to detect the light intensity of a surface using red, green, and blue values, thus adding color to the depth maps to provide more detail. Another configuration would use a “structured light” depth camera that projects a structured infrared illumination.

Microsoft notes that the touch-free control would be integrated into the operating system as a natural user input, joining your typical mouse, keyboard, touchscreen, and game controller. Processing the actual finger gestures via machine vision and/or gesture recognition may be handled on- or off-board, depending on the setup.

Kevin Parrish
Former Digital Trends Contributor
Kevin started taking PCs apart in the 90s when Quake was on the way and his PC lacked the required components. Since then…
Understandably, Stalker 2 is a bit of a mess on PC
Key art for Stalker 2. A character in a lit-up gas mask and a gun on their back.

Stalker 2 is one of those games I never thought would actually release. Originally announced 14 years ago, the project was shelved after developer GSC Game World closed its doors, only to be reignited in 2018. Then, as the originally announced 2022 release of the game approached, Ukraine, where the developer was based, was invaded by Russia.

There are plenty of games that suffer in development hell, but they pale in comparison to the struggles Stalker 2 has gone through. The fact that the game is even here is nothing short of a miracle. Like other titles stuck in development hell, though, Stalker 2 is far from perfect, particularly when it comes to PC performance.

Read more
Nvidia may keep producing one RTX 40 GPU, and it’s not the one we want
The Alienware m16 R2 on a white desk.

The last few weeks brought us a slew of rumors about Nvidia potentially sunsetting most of the RTX 40-series graphics cards. However, a new update reveals that one GPU might remain in production long after other GPUs are no longer being produced. Unfortunately, it's a GPU that would struggle to rank among Nvidia's best graphics cards. I'm talking about the RTX 4050 -- a card that only appears in laptops.

The scoop comes from a leaker on Weibo and was first spotted by Wccftech. The leaker states that the RTX 4050 is "the only 40-series laptop GPU that Nvidia will continue to supply" after the highly anticipated launch of the RTX 50-series. Unsurprisingly, the tipster also reveals that the fact that both the RTX 4050 and the RTX 5050 will be readily available at the same time will also impact the pricing of the next-gen card.

Read more
Valve adds DLSS 3 to SteamOS backend, but don’t expect an Nvidia Steam Deck
Ghost of Tsushima running on the Steam Deck.

Valve has made a significant update to its Proton compatibility layer, which is the basis of the Linux-based SteamOS operating system on the Steam Deck. The update brings several improvements and bug fixes, but it also adds support for Nvidia's coveted DLSS 3 Frame Generation.

The update for Proton Experimental rolled out on November 12, and it was spotted by Wccftech. Proton is the bedrock for gaming on Linux, and up to this point, Nvidia users haven't had access to some of the best features of Team Green's latest graphics cards on Linux. The latest update not only supports DLSS 3 Frame Generation, but also Nvidia's Optical Flow API. Optical Flow is critical for DLSS 3 Frame Generation, though the dedicated hardware for the feature has been around since Nvidia's Turing GPUs.

Read more