Today, October 2, marks a milestone for gamers everywhere thanks to Microsoft’s release of the Windows 10 October 2018 Update. Along with a collection of other new features, the update brings the first public support for Microsoft’s DirectX ray tracing technology. Now, computers can take advantage of graphics hardware that supports ray tracing, such as Nvidia’s lineup of GeForce RTX cards, to render stunning in-game lighting scenarios in real time.
Ray tracing is a technology that has been used to render animations in movies and other computer graphics where the accuracy of light is critical. However, the computation needed for ray tracing has made it nearly impossible to bring the technology to games in real time. As a result, game developers and designers have estimated how light reacts in an environment, pre-shading scenes when possible.
Now, Windows 10’s latest update brings hybrid ray tracing to PCs which are equipped to handle the task. While
Rasterized graphics use basic geometric shapes to render scenes, such as the ones we see in our favorite video games. Ray tracing takes on a more physics-based approach, crafting what is seen by determining how different rays of light fall on objects. By still using rasterized graphics, while employing select
Games have already started taking advantage of the new technology coming out of companies such as Nvidia, with three blockbuster titles that will have future support: Battlefield V, Metro Exodus, and Shadow of the Tomb Raider. Those who don’t want to jump into games to test out their PC setup can benefit from 3DMarks’ upcoming benchmark for ray tracing.
The Windows 10 October 2018 Update has officially opened the floodgates for developers to begin creating games and other graphical content in a way we have never previously seen. However, if gaming isn’t your thing, be sure to check out all of the other great features now available in the Windows update.