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Treyarch takes over 2020 Call of Duty, will make Black Ops 5

Call of Duty: Black Ops 5 will roll out next year, as Black Ops 4 developer Treyarch takes over the project from Raven and Sledgehammer.

Kotaku, citing three sources, reported the “major upheaval” for the 2020 Call of Duty. The massively popular shooter franchise has followed a three-year cycle among Activision’s lead studios since 2012, with Sledgehammer behind 2017’s Call of Duty: WWII, Treyarch behind 2018’s Black Ops 4, and Infinity Ward behind this year’s entry.

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Activision switched things up for the 2020 Call of Duty, with support studio Raven to lead the project alongside Sledgehammer for a game that is set during the Cold War. However, according to Kotaku, plans have changed, with Treyarch now in charge for Black Ops 5.

Raven and Sledgehammer will still be on the project, but will serve as support studios to Treyarch. The work that they have done on a single-player story mode will be incorporated into Black Ops 5, which signals a turnaround as Black Ops 4 lacked a campaign mode.

One of the reasons behind the switch of studios, according to two sources, is that the employees of Sledgehammer and Raven frequently got into arguments over the past year regarding the development of the 2020 Call of Duty. The situation was described as “a mess,” but they will still have to work together to support Treyarch for Black Ops 5.

Before Black Ops 5, however, is this year’s Call of Duty. Activision will reportedly reveal the the game before June 30, though it is widely expected to be a new Modern Warfare. It is Infinity Ward’s turn this year, and since the studio created Modern Warfare and Modern Warfare 2, and teamed up with Sledgehammer for Modern Warfare 3, there is a good chance that Modern Warfare 4 is on the way. It remains to be seen whether the announcement will be made at E3 2019 though.

Call of Duty will also be arriving to iOS and Android this year with Call of Duty: Mobile. Pre-registration is now open in North America, but there is no word yet on when beta testing will start in the U.S.

It is a good time to be a Call of Duty fan, and despite internal turmoil, gamers may still look forward to more entries for the long-running series.

Aaron Mamiit
Aaron received an NES and a copy of Super Mario Bros. for Christmas when he was four years old, and he has been fascinated…
The best Perk-A-Colas in Call of Duty: Black Ops 6
A screenshot from Call of Duty: Black Ops 6's zombies mode.

There's nothing more refreshing than taking a nice big swig of a Perk-A-Cola during an intense Zombies match with your pals in Call of Duty: Black Ops 6. Besides tasting great (we assume), these colas empower you with buffs that will keep you alive until the later rounds. These bonuses are just as important as the Pack-A-Punch, but come in a wider range of flavors. It is possible to stack them all, but that gets expensive very fast so you need to be thrifty about choosing which ones are most valuable early on. These colas come in eight different types that may or may not be worth your Essence to chug. If you want to know which ones are the best in Black Ops 6, check out our ranking.
Best Perk-A-Colas in Black Ops 6

We're ranking these Perk-A-Colas based on their base bonuses, not any additional effects you can get if you Augment them, from best to worst.
Jugger-Nog
You can never go wrong with the classic Jugger-Nog. Increasing your health by 100 is useful for the entire duration of a Zombies mode, but especially in the early rounds. Going down is at best a major setback and at worst a cascade into defeat. This extra health allows you to get out of a bad situation that would otherwise end your run.
Quick Revive
This Perk has two components, with the less useful one being the ability to revive teammates 50% faster. Ideally, that shouldn't be needed but is nice. However, what makes it rank so high is the 50% shorter delay on health regen. Your health will come back over time in Zombies but at a dreadful pace. Starting to heal faster means less time running and kiting zombies around and more time in the action helping the team.
Speed Cola
The best early guns for Zombies mode have a large magazine, fast reload, or both. Running out of ammo at the wrong time and not being able to get more rounds in the chamber fast enough has ended many a run, but Speed Cola is the solution. It will speed up your reloads and armor plating by 30%. That's not a massive number, but fast enough to make the difference.
Stamin-Up
These zombies aren't the shambling types. They will chase you down like sprinters, and some of the monstrous ones can outpace you even at full tilt. Stamin-Up sounds like it would let you run for longer, but actually just lets you run faster since you have no limit on sprint in Black Ops 6. Positioning is everything in Zombies so being able to get where you need to be faster is never a bad thing, especially if it's a downed teammate bleeding out.
Deadshot Daiquiri
Every zombie has a weak spot, which is most often the head. Deadshot Daiquiri makes a critical hit hurt even more than normal, plus increases your auto-aim on those weak points when you aim down sights (ADS). That second part shouldn't factor much if you've got good aim, which is why this is only a decent Perk-A-Cola.
PhD Flopper
Not being able to hurt yourself is situationally useful, and the ability to cause an explosion by diving is a risky move. Yes, it's cool, but you don't want to be lying prone surrounded by zombies. This is a cool gimmick, but save yourself the Essence and skip it.
Elemental Pop
When Elemental Pop works, it's great. The problem with it is that you can't rely on it. It gives a small chance on every shot you take to add a random ammo mod effect, which is cool but impractical. If you have spare Essence on you, sure, it won't hurt you to have, but it isn't something that will turn the tide for you or your team.
Melee Macchiato
Finally, Melee Macchiato bottoms out the list. It is fine in the early game when the hordes are small and you're better off meleeing enemies since it will smack enemies away with each hit, but quickly drops off in usefulness. When the zombies get too strong and too numerous, you will need a lot more than a strong punch to deal with them and end up forgetting you even have it.

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War is hell, but Call of Duty: Black Ops 6 makes it a carnival game
Zombies shambling in Black Ops 6.

There are two kinds of people in this world: those who play Call of Duty and those who don’t. For three glorious hours, I was finally part of the former. Then it all came crashing down in a hail of gunfire.

Call of Duty: Black Ops 6 is out now and it's being hailed as a return to greatness for the struggling series. Critics have praised features like its game-changing Omnimovement and welcomed the return of round-based Zombies mode. The star attraction, though, is this installment’s campaign. After years of experimental failures, Black Ops 6 delivers a straightforward political thriller full of eclectic missions. It’s a great premise, one that allows developer Raven to goof around with a “gone rogue” story featuring characters like Russel Adler.

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The best Call of Duty games, ranked
Soldier holding weapon in Modern Warfare II.

Few video game series are as influential and popular as Call of Duty. The annualized franchise throws players into fast-paced battles across various historical time periods -- along with fictional eras as well. Call of Duty has taken us to World War II, the Cold War, a modern setting, and even to the future.

Although it's one of the most successful video game franchises out there, Call of Duty's quality varies significantly from game to game, with some fantastic entries in the series, but many mediocre ones as well. But which Call of Duty games are worth your time and which ones should you skip? To answer that question, we've ranked all the mainline entries in the series, with details about why you should or shouldn't play a particular game.

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