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Alan Wake 2’s next DLC is dropping next week, and it looks horrifying

Estevez shining a flashlight at a tall paint creature surrounded by smoke.
Remedy Entertainment

Alan Wake 2‘s second planned expansion is on the way, set to make the game more terrifying than ever. The Lake House DLC is dropping on October 22, bringing a new playable character and a new, but expected, setting if you played the base game.

Developer Remedy Entertainment showed off the first gameplay for The Lake House at the start of the October 2024 Xbox Partner Preview, and revealed a lot of details. First up, the DLC takes place in, well, the Lake House. This is a Federal Bureau of Control (FBC) research station set up on Cauldron Lake, the mysterious, ocean-like center of the Alan Wake series. We knew from Alan Wake 2 that something happened at the Lake House off-screen, leading to Agent Estevez teaming up with Saga Anderson and Alex Casey in the later half of the game. Lead writer Clay Murphy said in an Xbox Wire blog that by the time Saga and Estevez meet up in the game, “the story of this expansion has already occurred.”

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Players will be inhabiting the role of Agent Estevez in the expansion, with gameplay similar to Alan Wake 2. She doesn’t have supernatural powers, but she has a “new FBC-specific weapon” for players to try out.

Alan Wake 2: The Lake House - Launch Trailer | Xbox Partner Preview October 2024

While the base game didn’t have a set tone, The Lake House leans harder into the horror aspects, with a tone similar to the sections in the Valhalla Nursing Home, according to the developers. Instead of the typical enemies, players will have to go up against a new threat, called the Painted, who appear coming out of painted murals on the walls.

The gameplay trailer also gives us glimpses into how the game connects to Control, another Remedy Connected Universe title. We’ve already seen a ton of connections between Alan Wake 2 and Control in both games, but with an FBC outpost as the central location, it’s unsurprising we would be getting even more Control. There’s a teaser at the end of the trailer that shows what looks like Dylan Faden, one of the antagonists in Control, in his cage. Or at least, it looks like him.

“It did look a lot like Dylan,” communications manager Miika Huttunen told Xbox. “It might be worth really exploring the nooks and crannies of the Lake House…” Huttunen added. “Let’s just say that we’re as excited as anyone in seeing how the story of the Faden siblings unfold in the future.”

You can check out The Lake House if you have Alan Wake 2 Deluxe Edition for $80. You’ll get access to the base game, along with the previous Night Springs expansion, which presents surreal and sometimes hysterical “what if” scenarios starring other Remedy characters.

Carli Velocci
Carli is a technology, culture, and games editor and journalist. They were the Gaming Lead and Copy Chief at Windows Central…
The best weapon upgrades in Alan Wake 2
Saga fights off a Taken in Alan Wake 2.

The Dark Place and Cultists in Alan Wake 2 may be dark and twisted manifestations of an evil force, but once you shed away the darkness, everything will fall into your arsenal of firearms. Neither Alan nor FBI agent Saga are exactly equipped with the firepower you'd want when wandering through the haunted woods and mind-bending Dark Place, but they can make do with what they have in clever ways. Saga specifically is skilled enough to upgrade all the weapons in her inventory to better protect herself against the supernatural threats that stalk her. Upgrades don't come cheap, and if you find all the weapons in the game, you will need to make some tough calls on how you improve them. Here are the upgrades you need to see the final chapter of Alan Wake 2's story.
How weapon upgrades work

You can upgrade your weapons whenever you like in Alan Wake 2 by visiting Saga's Mind Place. Any weapon you have is available to upgrade there, provided you have the required amount of manuscript fragments that you collect from the hidden Luncboxes around the map. These are distinct from the Cult Stashes, so be on the lookout for them since you will need to find quite a few before you can afford even the first upgrade.
Best weapon upgrades
More Bullets
Your starting pistol may not be the most flashy gun in Alan Wake 2, but it is always reliable and it never stops being effective. The first upgrade you should get has to be More Bullets. This will increase the pistol's default magazine size from 12 to 18. This will obviously make it easier and safer to deal with encounters since you won't be caught reloading as often but also helps keep your inventory clean since less space will be taken up for ammo.
Another Headshot
For another pistol upgrade, Another Headshot is very powerful if you're a sharpshooter. If you can score two headshots in a row, the unlucky Cultist will be stunned for a comically long time. That gives you plenty of time to either deal free damage, heal, or just run away if you're low on resources and not prepared for a fight.
Ready for More
The best shotgun upgrade is easily Ready for More. Healing is not only a limited resource, which again takes up inventory space but also a somewhat long animation. If you're in a tight situation and on the verge of death, there usually isn't much you can do. Ready for More can bail you out since it will turn any kill you get with the shotgun into a bit of healing. It isn't a huge amount, but every bit makes a difference.
Two Shots
The Crossbow may be a late-game addition to your toolset, but is absolutely worth saving some manuscript fragments to upgrade ASAP. Two Shots is borderline essential, making it so you can fire twice rather than just once before needing to reload.
Magnetic Pull
Magnetic Pull could be the best upgrade in the game. With it, after you skewer an enemy with a bolt, switching to another gun will make those bullets track to the bolt for guaranteed hits. If you're comfortable swapping weapons on the fly, this is satisfying and efficient.

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It's clear developer Remedy set out to create a certain atmosphere with Alan Wake 2 that can only be captured with photorealistic visuals. That said, Alan Wake 2 is  proof that more PC games need to adopt a stripped-back graphics setting, even if that means sacrificing a part of what makes the game special.
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What we ended up getting wasn't quite what I hoped for. Created as a clever space where players could piece together the game's driving occult case, the space doesn't leave as much room for smart deduction as I'd hoped. For as much potential for this space had to elevate Alan Wake 2 on both a narrative and gameplay level, it felt like a missed opportunity during my playthrough that only slowed the sequel's strong momentum.
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