Skip to main content

Digital Trends may earn a commission when you buy through links on our site. Why trust us?

Level up in a hurry with our 'Assassin's Creed Origins' guide

Assassin's Creed Origins: E3 2017 Mysteries of Egypt Trailer | Ubisoft [US]
In previous Assassin’s Creed games, skill and the right equipment was all you needed to take down nearly any enemy you encountered from the very beginning. Assassin’s Creed Origins changes things up with an RPG-style leveling system, and if you aren’t within a couple of levels of your opponents, you will find yourself dead on the floor in no time. But fear not! If you focus on the right activities, you can keep Bayek on pace to the proper level in very little time, and you will be ready to conquer all that Origins has to offer. Here are the things you need to know when leveling up.

Do side missions

If there is anything you should take away from this guide, it’s this: Do every side mission you can. As you explore Assassin’s Creed Origins massive Egyptian setting, you will come across many, many optional missions, which send Bayek out to help out townspeople, kill key enemies, or even hunt wild animals. Not all of the side activities available in a region will be suitable for your current level, but seek out every one with a suggested level within two of your own. As you do them, your level will go up, and some of the previously impossible side missions will be ready to complete. Make sure you return to previously explored locations after you have leveled up, as well, as many of them will have missions that were far too difficult for you the first time you reached the area.

In general, we recommend venturing to the area where your next main quest takes place and completing as many side missions as you can before actually taking on the next bit of story content. If you do this consistently, you will rarely find yourself unprepared for the level recommendation of an upcoming main mission. This is particularly important once you find yourself tasked with taking out the second batch of key characters (following the “Snake” mission) as a few of them will be five or 10 levels too high for Bayek.

Don’t waste your time killing enemies

Image used with permission by copyright holder

There are a lot of enemies roaming the roads and farms of Assassin’s Creed Origins. While it may be tempting to stop and assassinate as many as possible as you make your way to your next objective, this is generally a waste of time. The experience you earn for killing an enemy is minuscule, even after unlocking special perks to increase the rewards for specific types of kills. Plus, you can very rarely kill more than one enemy without alerting a whole mess of guards, and you wind up stuck for several minutes fighting a huge crowd or trying to escape.

Even the enemy camps you find — which contain officers who give additional experience — aren’t generally worth the time it takes to complete them. The reward for killing the officers and finding all the loot isn’t bad, but you earn more experience doing missions or exploring the open world.

Don’t forget the towers

As we mentioned in our beginner’s guide, just because you no longer need to climb towers in order to spot key areas and missions doesn’t mean they aren’t important. Towers will earn you about 200 experience points just for climbing them, and you often find them along the paths you were already taking.

In general, the towers are much shorter and less complex than those in other Assassin’s Creed games, so you maybe need a minute to reach the top. You don’t need to go out of your way in order to find a tower, but the little bonus bits of experience you get for synchronizing will add up, and can often get you to the next level without having to complete a full mission.

Complete papyrus puzzles

An easy, fun way to earn some extra experience points is to complete the papyrus puzzles you find scattered throughout towns and key structures. These are simple riddles lead Bayek from the point where he finds them to a relatively close location where he will find extra treasure — often a piece of powerful gear — as well as a nice chunk of change and experience points.

If you completed all the available side missions in an area and still feel like you could gain another level, make sure you haven’t skipped any of the puzzles. You can check on their completion status any time you’re in a town by pressing the left analog stick.

Invest in the right skills with each level

Image used with permission by copyright holder

In addition to making sure you’re always ready for your next mission, it’s important to make sure you’re steadily putting points into Bayek’s skill tree. With every level earned, you gain one ability point that you can spend on three different types of skills: Warrior, Hunter, and Seer. Each branch features a fairly natural progression, but it’s important to keep in mind the skills you’re picking up, as well as what skills you’re working toward: Depending on how you choose to play, not all skills are created equal, so make sure you’re expanding your skill set in a way that works for you. On that note, we have some recommendations based on the skills we found to be most important.

Warrior

The Warrior tree is, unsurprisingly, focused on direct melee combat. Of the three available trees, this should be your first priority, as it’s impossible to make it through the majority of the game without engaging with enemies directly.

You should invest your very first skill point in “regeneration,” which gives you the ability to regain health while you’re still in combat. In addition to being essential in combat, it is a prerequisite for many of the other skills in the Warrior tree. Next, choose “charge heavy attack,” which gives you an extra-powerful version of your heavy attack after holding down the R2 or RT button. Against enemies with full-size shields, this is the only way to stagger them from the front.

Hunter

None of the abilities in the Hunter tree are as crucial as those in the Warrior tree, but there are a few you should acquire fairly early on. “Assassination loot” will save you the trouble of having to manually pick up enemies’ loot after assassinating them from stealth. “Assassination XP” gives you an experience bonus for every target you assassinate without being detected. Both of these cost two skill points, so you will have to gain four levels in order to unlock them.

Seer

Like the Hunter tree, the Seer skills are not absolutely necessary from the very beginning, but there are a few that will make your life a whole lot easier as you raise your level. Get “dawn and dusk” as early as possible: The skill, which lets you manually change the time from day to night and vice-versa, comes in handy in several side missions early on. We also recommend the “salesman” skill, which gives you more money for selling items As you loot bodies and find item chests, you get plenty of trinkets to sell to local merchants. Maximizing what you get from shops for that swag will help you upgrade your gear, so your weapons are as prepared as you are.

Editors' Recommendations

Gabe Gurwin
Former Digital Trends Contributor
Gabe Gurwin has been playing games since 1997, beginning with the N64 and the Super Nintendo. He began his journalism career…
iPhone 15 Pro can natively run the latest Resident Evil and Assassin’s Creed games
Leon and Ashley in the Resident Evil 4 remake.

In a major stride forward for mobile gaming, Apple announced during today's event that console games like Assassin's Creed Mirage, Resident Evil 4's remake, and Resident Evil Village are coming to the iPhone 15 Pro. These aren't watered-down mobile spinoffs or cloud-streamed games either; they're running natively with the help of the A17 Pro chip.

During the gaming segment of Tuesday's Apple event, the power of the iPhone 15 Pro's A17 Pro chip was highlighted. The 3-nanometer chip has 19 billion transistors, a six-core CPU, a 16-core Neural Engine that can handle 35 trillion operations per second, and a six-core GPU that supports things like mesh shading and hardware-accelerated ray tracing in video games. Several game developers were featured following its introduction to explain and show off just how powerful the A17 Pro Chip is. While this segment started with games already native to mobile, like The Division Resurgence, Honkai: Star Rail, and Genshin Impact, it didn't take long for some games made for systems like PS5 and Xbox Series X to appear.
Capcom's Tsuyoshi Kanda showed up and revealed that natively running versions of Resident Evil Village and Resident Evil 4 are coming to the iPhone 15 Pro before the end of the year. Later, Apple confirmed that Ubisoft's Assassin's Creed Mirage, which launches next month on PC and consoles, will also get a native iPhone 15 Pro port in early 2024, while Death Stranding is slated for a 2023 iPhone 15 Pro launch.
Historically, console-quality games like these have been impossible to get running on a mobile phone without the use of cloud gaming. Confirming that these three AAA games can all run natively on iPhone 15 Pro is certainly an impactful way for Apple to show just how powerful the A17 Pro chip is.

Read more
Assassin’s Creed Mirage: release date, trailers, gameplay, and more
Assassin's Creed Mirage Basim

It's time to ready your hidden blades once again, assassins, because a brand new entry in the Assassin's Creed series is upon us. All the leaks and rumors have turned out to be true, and the next installment in the franchise has been officially revealed as Assassin's Creed Mirage. This franchise has undergone some major changes in recent entries, and the next game seems poised to shake things up yet again.

First officially revealed during a Ubisoft Forward in September 2022, Assassin's Creed Mirage will be the next mainline game in the series after 2020's Assassin's Creed Valhalla. While each game typically only has smaller, less prominent ties to one another (at least after the series moved on from the Desmond arc), this game bucks the trend in that regard. From plot to gameplay changes and more, here's everything we know about Assassin's Creed Mirage, an upcoming PlayStation 5 game we have our eye on.
Release date

Read more
Assassin’s Creed Mirage is coming out earlier than expected
Basim leaps at an enemy in Assassin's Creed Mirage.

Ubisoft revealed that Assassin's Creed Mirage will now release on October 5, a week earlier than originally intended.

Assassin's Creed Mirage is supposed to be a back-to-basics entry for Ubisoft's long-running action-adventure series. It was announced in 2022 and got an October 12 release date during the PlayStation Showcase in May. Now, just two months before the game was set to release, Ubisoft announced that it has moved the release of Assassin's Creed Mirage up by one week to October 5. This coincides with a tweet announcing that the game had "gone gold," which essentially means that development of the game is complete and Ubisoft's focus can turn to post-launch support. 
https://twitter.com/Ubisoft/status/1691121970098700288
Delays are very common in this industry, and Ubisoft especially is no stranger to them; Skull & Bones is a prime example. That's why Assassin's Creed Mirage joins a rare group of games that actually come out earlier than originally expected. In 2022, we saw Xenoblade Chronicles 3 moved from September to July, while this year, Baldur's Gate 3's PC launch moved up from August 31 to August 3, which ended up being a much better release window for the game.
Although Ubisoft did not specifically state the reason for moving Assassin's Creed Mirage up, it wouldn't be surprising if the company wanted to give the game more space and attention ahead of other games coming out this October, like Forza Motorsport, Alan Wake 2, Marvel's Spider-Man 2, and Super Mario Bros. Wonder. Regardless, it's going to kick off one of the busiest months for game releases in 2023.
Assassin's Creed Mirage will launch for PC, PlayStation 4, PS5, Xbox One, and Xbox Series X/S on October 5.

Read more