Skip to main content

Baffling new Assassin’s Creed Unity trailer sends Arno hurtling forward in time

A new trailer for Assassin’s Creed Unity takes an unexpected turn from what we’ve seen so far of the game’s murder-y historical fiction when Arno is sent forward in time to a more modern vision of Paris.

When it opens, a woman  warns that “the French Revolution simulation is collapsing,” and Arno — or presumably the modern-day Abstergo Entertainment employee reliving Arno’s existence via an Animus — needs to get out of there. A blind leap into a glowing, rift in the matrix, and suddenly Arno is dodging trains and shooting at fighter planes with a turret gun. The video ends with an energy anomaly appearing on top of the Eiffel Tower while blimps hover around it. A mysterious “V” adorns its front. Quoi?

Recommended Videos

Related: Hang with Napoleon, Robespierre, and other famous French-folk in Assassin’s Creed Unity

The Assassin’s Creed series has always had a sci-fi framing structure with the story of Desmond Miles tapping into the memories of his forebears. Desmond’s story concluded in Assassin’s Creed III and the focus shifted to a nameless Abstergo employee in Assassin’s Creed IV: Black Flag, but this episode seems somewhat anomalous for the series. We will just have to wait a few weeks to find out what it means: Assassin’s Creed Unity hits PlayStation 4, Windows, and Xbox One on November 11, 2014.

Will Fulton
Former Digital Trends Contributor
Will Fulton is a New York-based writer and theater-maker. In 2011 he co-founded mythic theater company AntiMatter Collective…
All Assassin’s Creed games in order, by release date and chronologically
The main character of Assassin's Creed: Mirage perches on a ledge and looks out over the city of Baghdad.

After a humble beginning in 2007, Assassin's Creed has become not only one of Ubisoft's most successful franchises but one of the biggest in gaming as a whole. Originally meant to be a new Prince of Persia game, the series was instead allowed to be a new IP that focused on a secret order of assassins in a centuries-long conflict with the Knights Templar.

What made the series so appealing was the setup. Through the use of a fictional machine called the Animus, people could relive the memories of their ancestors to learn secrets from the past to help in the present. That opened up endless possibilities for places and time periods the series could go. With over a dozen games in the series and counting, we've been all across history at this point.

Read more
Ubisoft confirms Assassin’s Creed remakes are in the works
Basim perched on a ledge overlooking Baghdad

In a company interview with CEO Yves Guillemot posted on the Ubisoft website Thursday, the executive reveals that there are remakes of Assassin's Creed games in the works, although he doesn't specify which ones.

"Players can be excited about some remakes, which will allow us to revisit some of the games we've created in the past and modernize them," he says, implying that it could pertain to games made before Odyssey. "There are worlds in some of our older Assassin's Creed games that are still extremely rich."

Read more
Assassin’s Creed Shadows’ blend of old and new is a recipe for success
Yasuke in Assassin's Creed Shadows fighting an enemy. He's dressed in his samurai armor.

Assassin's Creed Shadows was officially revealed a couple of weeks ago in a beefy cinematic trailer showing off its dual protagonists, Yasuke and Naoe. It's a big moment for fans of the series, as Shadows is finally the Feudal Japan Assassin's Creed game fans have been asking for since it was teased back in the very first entry in the franchise in 2007.

Does it live up to that long wait? Ahead of today's Ubisoft Forward stream, I saw an extended gameplay presentation for Assassin's Creed Shadows that gave me a much better sense of what to expect this fall. The team behind it is looking to blend newer series entries like Valhalla, Odyssey, and Origins into the more traditional Assassin's Creed titles from over a decade ago. And that seems like it could be a winning formula.
Out of the shadows
During the presentation, I saw both of Shadows' playable characters in action -- and they're quite different from one another. Yasuke's Samurai stature and hulking physique command respect from villagers when he walks by. They bow to him, move out of his way, and clearly show signs of admiration. His combat skills also match this, giving him access to actions like a shoulder charge to break down doors or knock enemies off balance.

Read more