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Call of Duty: Warzone 2 and Modern Warfare 2 are coming

Following a slew of rumors and leaks, Activision has confirmed the existence of Call of Duty: Warzone 2 and details about 2022’s new COD game, Modern Warfare 2. This news comes by way of a press call with Infinity Ward Co-Studio Head Pat Kelly, who was joined by content creators.

According to Charlie Intel, Modern Warfare II and Warzone 2 will be built on a new engine and both games will be tied to one another — just like Modern Warfare 2019 and the original Warzone game. This new engine will supposedly be the only one used for all COD games going forward, instead of flipping between them across multiple studios. In addition, these two titles will be developed by Infinity Ward, replacing Raven Software as the lead Warzone team.

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While a release date for Modern Warfare 2 wasn’t revealed specifically, it’s on track to launch in fall 2022. Warzone 2, on the other hand, doesn’t have a release window, but it will supposedly launch for PS5, Xbox Series X/S, and PC in 2023, leaving behind the previous generation of consoles.

BREAKING: NEW official Call of Duty 2022 details:

— Sequel to Modern Warfare 2019
— NEW ENGINE for MW2 and Warzone 2
— Game + New Warzone built together from ‘ground up’
— Warzone will be ‘Massive evolution of BR’
— ‘New Sandbox mode’

Stay frosty… pic.twitter.com/sGFnYWNTaY

— CharlieIntel (@charlieINTEL) February 11, 2022

Warzone 2 will apparently be a “massive evolution of Battle Royale,” featuring an “incredibly ambitious sandbox mode,” according to Activision. It’s unclear what that means exactly, but we’ll find out more as Warzone 2 gets closer to release.

Warzone has been in terrible shape for a while, and it seems Activision is opting to start fresh, rather than attempt to fix everything wrong with the current iteration. One issue the community has had since launch is the lack of a field of view (FOV) slider for consoles, a feature that has been present on PC since day one.

On the subject, Activision told content creators, “Adding FOV on console in Warzone creates major performance impacts for old-gen console players. Our goal is for Warzone to be a performant experience on all platforms, so we do not plan to implement an FOV Slider on console at this time.”

However, Warzone 2 could very well include this feature on PS5 and Xbox Series X/S.

Joseph Yaden
Joseph Yaden is a freelance journalist who covers Nintendo, shooters, and horror games. He mostly covers game guides for…
The best Perk-A-Colas in Call of Duty: Black Ops 6
A screenshot from Call of Duty: Black Ops 6's zombies mode.

There's nothing more refreshing than taking a nice big swig of a Perk-A-Cola during an intense Zombies match with your pals in Call of Duty: Black Ops 6. Besides tasting great (we assume), these colas empower you with buffs that will keep you alive until the later rounds. These bonuses are just as important as the Pack-A-Punch, but come in a wider range of flavors. It is possible to stack them all, but that gets expensive very fast so you need to be thrifty about choosing which ones are most valuable early on. These colas come in eight different types that may or may not be worth your Essence to chug. If you want to know which ones are the best in Black Ops 6, check out our ranking.
Best Perk-A-Colas in Black Ops 6

We're ranking these Perk-A-Colas based on their base bonuses, not any additional effects you can get if you Augment them, from best to worst.
Jugger-Nog
You can never go wrong with the classic Jugger-Nog. Increasing your health by 100 is useful for the entire duration of a Zombies mode, but especially in the early rounds. Going down is at best a major setback and at worst a cascade into defeat. This extra health allows you to get out of a bad situation that would otherwise end your run.
Quick Revive
This Perk has two components, with the less useful one being the ability to revive teammates 50% faster. Ideally, that shouldn't be needed but is nice. However, what makes it rank so high is the 50% shorter delay on health regen. Your health will come back over time in Zombies but at a dreadful pace. Starting to heal faster means less time running and kiting zombies around and more time in the action helping the team.
Speed Cola
The best early guns for Zombies mode have a large magazine, fast reload, or both. Running out of ammo at the wrong time and not being able to get more rounds in the chamber fast enough has ended many a run, but Speed Cola is the solution. It will speed up your reloads and armor plating by 30%. That's not a massive number, but fast enough to make the difference.
Stamin-Up
These zombies aren't the shambling types. They will chase you down like sprinters, and some of the monstrous ones can outpace you even at full tilt. Stamin-Up sounds like it would let you run for longer, but actually just lets you run faster since you have no limit on sprint in Black Ops 6. Positioning is everything in Zombies so being able to get where you need to be faster is never a bad thing, especially if it's a downed teammate bleeding out.
Deadshot Daiquiri
Every zombie has a weak spot, which is most often the head. Deadshot Daiquiri makes a critical hit hurt even more than normal, plus increases your auto-aim on those weak points when you aim down sights (ADS). That second part shouldn't factor much if you've got good aim, which is why this is only a decent Perk-A-Cola.
PhD Flopper
Not being able to hurt yourself is situationally useful, and the ability to cause an explosion by diving is a risky move. Yes, it's cool, but you don't want to be lying prone surrounded by zombies. This is a cool gimmick, but save yourself the Essence and skip it.
Elemental Pop
When Elemental Pop works, it's great. The problem with it is that you can't rely on it. It gives a small chance on every shot you take to add a random ammo mod effect, which is cool but impractical. If you have spare Essence on you, sure, it won't hurt you to have, but it isn't something that will turn the tide for you or your team.
Melee Macchiato
Finally, Melee Macchiato bottoms out the list. It is fine in the early game when the hordes are small and you're better off meleeing enemies since it will smack enemies away with each hit, but quickly drops off in usefulness. When the zombies get too strong and too numerous, you will need a lot more than a strong punch to deal with them and end up forgetting you even have it.

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Path of Exile 2 is getting delayed due to its microtransactions
A barbarian character in Path of Exile 2.

Path of Exile 2 was set to hit early access on November 15, but it has experienced another delay -- although a shorter one this time.

Developer Grinding Gear Games published a video Tuesday with game director Jonathan Rogers announcing the three-week delay to December 6. According to Rogers, it's not because the game itself needs work. Rather, the team needs more time for "server-side infrastructure work" surrounding the migration of microtransactions.

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War is hell, but Call of Duty: Black Ops 6 makes it a carnival game
Zombies shambling in Black Ops 6.

There are two kinds of people in this world: those who play Call of Duty and those who don’t. For three glorious hours, I was finally part of the former. Then it all came crashing down in a hail of gunfire.

Call of Duty: Black Ops 6 is out now and it's being hailed as a return to greatness for the struggling series. Critics have praised features like its game-changing Omnimovement and welcomed the return of round-based Zombies mode. The star attraction, though, is this installment’s campaign. After years of experimental failures, Black Ops 6 delivers a straightforward political thriller full of eclectic missions. It’s a great premise, one that allows developer Raven to goof around with a “gone rogue” story featuring characters like Russel Adler.

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