Skip to main content

‘Call of Duty: WWII’ dev teases zombies mode reveal for Comic-Con

call of duty wwii zombies mode reveal
Image used with permission by copyright holder
Since its debut in Call of Duty: World at War, the franchise’s “zombies” mode has become an essential part of the overall experience for fans. Now, it seems like we’re only a matter of days away from learning how this game type will factor into this year’s Call of Duty: WWII.

Earlier this week, Sledgehammer Games studio head Glen Schofield shared an image teasing the game’s zombies mode on Twitter. An undead maw is accompanied by text reading “July 20,” which seems to suggest that the mode is set to be unveiled at San Diego Comic Con.

Recommended Videos

They're almost here…. pic.twitter.com/nO9GItovbc

— Glen A. Schofield (@GlenSchofield) July 5, 2017

Please enable Javascript to view this content

Call of Duty, specifically its zombies mode, is no stranger to the event. In 2015, Activision unveiled the star-studded voice cast that took on the horde in Black Ops III, according to a report from Gamespot.

Call of Duty: WWII is a “return to the series’ roots” in many respects, and it seems that its zombies mode is no exception. Just like in World at War, players will be facing off with undead Nazis, rather than the more varied undead opposition that we’ve seen over the last few years.

The image shared by Schofield is pretty disgusting, and sets a much darker tone than we’ve seen from the zombies mode as of late. Recent installments in the franchise have put a comedic spin on zombies — the framing narrative for the mode in Infinite Warfare cast players as actors being tormented by a deranged film director. However, it seems more than likely that the Zombies mode in WWII will go in a very different direction.

Call of Duty fans have plenty to look forward to when it comes to this year’s installment, and a compelling zombies mode will only sweeten the deal. Heading back to the past seems to have shaken things up considerably, and there is already far more hype surrounding WWII than there has been for the past few titles in the series

Call of Duty: WWII is set to release across PlayStation 4, Xbox One, and PC on November 3, 2017. San Diego Comic-Con runs from July 20 to 23, with the zombies reveal scheduled for day one of the event.

Brad Jones
Former Digital Trends Contributor
Brad is an English-born writer currently splitting his time between Edinburgh and Pennsylvania. You can find him on Twitter…
The best Perk-A-Colas in Call of Duty: Black Ops 6
A screenshot from Call of Duty: Black Ops 6's zombies mode.

There's nothing more refreshing than taking a nice big swig of a Perk-A-Cola during an intense Zombies match with your pals in Call of Duty: Black Ops 6. Besides tasting great (we assume), these colas empower you with buffs that will keep you alive until the later rounds. These bonuses are just as important as the Pack-A-Punch, but come in a wider range of flavors. It is possible to stack them all, but that gets expensive very fast so you need to be thrifty about choosing which ones are most valuable early on. These colas come in eight different types that may or may not be worth your Essence to chug. If you want to know which ones are the best in Black Ops 6, check out our ranking.
Best Perk-A-Colas in Black Ops 6

We're ranking these Perk-A-Colas based on their base bonuses, not any additional effects you can get if you Augment them, from best to worst.
Jugger-Nog
You can never go wrong with the classic Jugger-Nog. Increasing your health by 100 is useful for the entire duration of a Zombies mode, but especially in the early rounds. Going down is at best a major setback and at worst a cascade into defeat. This extra health allows you to get out of a bad situation that would otherwise end your run.
Quick Revive
This Perk has two components, with the less useful one being the ability to revive teammates 50% faster. Ideally, that shouldn't be needed but is nice. However, what makes it rank so high is the 50% shorter delay on health regen. Your health will come back over time in Zombies but at a dreadful pace. Starting to heal faster means less time running and kiting zombies around and more time in the action helping the team.
Speed Cola
The best early guns for Zombies mode have a large magazine, fast reload, or both. Running out of ammo at the wrong time and not being able to get more rounds in the chamber fast enough has ended many a run, but Speed Cola is the solution. It will speed up your reloads and armor plating by 30%. That's not a massive number, but fast enough to make the difference.
Stamin-Up
These zombies aren't the shambling types. They will chase you down like sprinters, and some of the monstrous ones can outpace you even at full tilt. Stamin-Up sounds like it would let you run for longer, but actually just lets you run faster since you have no limit on sprint in Black Ops 6. Positioning is everything in Zombies so being able to get where you need to be faster is never a bad thing, especially if it's a downed teammate bleeding out.
Deadshot Daiquiri
Every zombie has a weak spot, which is most often the head. Deadshot Daiquiri makes a critical hit hurt even more than normal, plus increases your auto-aim on those weak points when you aim down sights (ADS). That second part shouldn't factor much if you've got good aim, which is why this is only a decent Perk-A-Cola.
PhD Flopper
Not being able to hurt yourself is situationally useful, and the ability to cause an explosion by diving is a risky move. Yes, it's cool, but you don't want to be lying prone surrounded by zombies. This is a cool gimmick, but save yourself the Essence and skip it.
Elemental Pop
When Elemental Pop works, it's great. The problem with it is that you can't rely on it. It gives a small chance on every shot you take to add a random ammo mod effect, which is cool but impractical. If you have spare Essence on you, sure, it won't hurt you to have, but it isn't something that will turn the tide for you or your team.
Melee Macchiato
Finally, Melee Macchiato bottoms out the list. It is fine in the early game when the hordes are small and you're better off meleeing enemies since it will smack enemies away with each hit, but quickly drops off in usefulness. When the zombies get too strong and too numerous, you will need a lot more than a strong punch to deal with them and end up forgetting you even have it.

Read more
War is hell, but Call of Duty: Black Ops 6 makes it a carnival game
Zombies shambling in Black Ops 6.

There are two kinds of people in this world: those who play Call of Duty and those who don’t. For three glorious hours, I was finally part of the former. Then it all came crashing down in a hail of gunfire.

Call of Duty: Black Ops 6 is out now and it's being hailed as a return to greatness for the struggling series. Critics have praised features like its game-changing Omnimovement and welcomed the return of round-based Zombies mode. The star attraction, though, is this installment’s campaign. After years of experimental failures, Black Ops 6 delivers a straightforward political thriller full of eclectic missions. It’s a great premise, one that allows developer Raven to goof around with a “gone rogue” story featuring characters like Russel Adler.

Read more
The best Call of Duty games, ranked
Soldier holding weapon in Modern Warfare II.

Few video game series are as influential and popular as Call of Duty. The annualized franchise throws players into fast-paced battles across various historical time periods -- along with fictional eras as well. Call of Duty has taken us to World War II, the Cold War, a modern setting, and even to the future.

Although it's one of the most successful video game franchises out there, Call of Duty's quality varies significantly from game to game, with some fantastic entries in the series, but many mediocre ones as well. But which Call of Duty games are worth your time and which ones should you skip? To answer that question, we've ranked all the mainline entries in the series, with details about why you should or shouldn't play a particular game.

Read more