Skip to main content

Digital Trends may earn a commission when you buy through links on our site. Why trust us?

Latest 'Call of Duty' boasts a zombies mode set in an '80s amusement park

Unlike this year’s Battlefield 1, which is set to revisit the 20th century, Call of Duty: Infinite Warfare is headed far into the future to explore how tomorrow’s wars will be fought. However, Activision has now revealed that the game will have its own historical component — a zombies mode set in the 1980s.

Zombies in Spaceland is the latest iteration of the hugely popular cooperative mode that was introduced in 2008’s World at War. Once again, players will be tasked with killing off increasingly challenging waves of enemies, working together with up to three friends to create defenses, upgrade weapons, and return the undead to their graves.

The twist here is that rather than a German bunker or a Siberian outpost, players will have to resist the zombie horde in a space-themed amusement park. The mode’s four protagonists are all based on archetypes from the 1980s; a jock, a nerd, a valley girls, and a rapper.

The game’s voice cast is headlined by Seth Green and Jay Pharoah, who are joined by Sasheer Zamata of Saturday Night Live and Ike Barinholtz, who recently played a prison guard in Suicide Squad. Eighties icons Paul Reubens and David Hasselhoff are also set to appear in supporting roles.

Zombies in Spaceland is an all-new zombies experience where day-glow meets fright nights,” said project director Brian Bright. “It’s accessible for new players, but also has a deep layer of progression, brimming with Easter eggs and various game features that will be a blast for hardcore zombies fans.”

Call of Duty: Infinite Warfare is set to launch across PlayStation 4, Xbox One, and PC on November 4. A special package of in-game items themed around the zombies mode, as well as a reimagined version of the Terminal multiplayer map are being offered as pre-order bonuses.

Pre-order on Amazon

Editors' Recommendations

Brad Jones
Former Digital Trends Contributor
Brad is an English-born writer currently splitting his time between Edinburgh and Pennsylvania. You can find him on Twitter…
The best field upgrades for Modern Warfare 3 Zombies
A man holding a mysterious glowing vial.

Call of Duty: Modern Warfare 3's Zombies mode puts a slight twist on the mechanics you are already familiar with. It now plays much more like a souped-up DMZ mode rather than its old round-based format. And Field Upgrades have been modified in terms of both their effects and how you get them just for this game type. There are six different Field Upgrades you can bring into the map and use on a cooldown timer to help improve your chances of survival, but you can only pick one at a time. You will begin the game with only one option, but steadily unlock the rest as you level up. Once you have them all, the question then becomes which is the best Field Upgrade? We've managed to exfiltrate with the answer.

Healing Aura
Regardless of whether or not you're playing with a team or running solo, Healing Aura is no doubt the best Field Upgrade to bring on any Zombie run. When activated, you and any teammates in the area will not only gain immediate healing, but it will also instantly revive any downed teammates. The downside to all this power is that this upgrade has the slowest recharge time and is unlocked at level 19.
Aether Shroud
This is another upgrade that you will be glad to have. Aether Shroud makes you you temporary invisibile to all Zombies. This won't make you invincible, mind you, and PMCs can still take shots, but if you're getting swarmed and have no way to escape, becoming instantly invisible to a bloodthirsty pack of zombies can save your skin more often than you think. This upgrade has a medium recharge rate and is unlocked when you hit level 39.
Frenzied Guard
Just past the halfway mark, Frenzied Guard has a massive upside, but not without some risk. When you pop this Field Upgrade, you instantly repair all your armor, but also draw all the aggression of any enemy nearby for 10 seconds. However, another perk is that anything you kill during this time also repairs your armor, so situationally, it can be great or detrimental. This one recharges slowly, unlocking at level 9.
Frost Blast
Frost Blast does exactly what you expect: it fires a freezing blast that will slow down any enemy you hit with it and deal a bit of damage. It's decent in a pinch, but not a game-changer. You can get it when you hit level 29.
Tesla Storm
An odd ability on paper, Tesla Storm is only good if you have a team working together. Activating it will create a lightning chain between you and your team that will damage and stun enemies that get close to any one of you. It lasts for 10 seconds and can be great in the final moments while holding out for an extraction, but not in other situations. It recharges slowly and is the last upgrade you unlock at level 50.
Energy Mine
This is your default Field Upgrade, so it makes sense that it's the "worst" on the list. Energy Mine isn't exactly bad; you simply lay down a mine that does what a mine does -- explodes. It's just that setting up traps like this in Zombies isn't all that applicable except when kiting a boss around or waiting for the helicopter. It has a medium recharge speed.

Read more
Modern Warfare 3 Zombies: Mercenary Convoy guide
Soldiers in a car driving and shooting zombies.

The old format of Zombies has been left behind in Call of Duty: Modern Warfare 3 in favor of a more open-world, objective-based take on the undead survival game type. This time, you will squad up and drop into a map with specific objectives you can choose to complete to earn tons of XP, while also pushing the narrative forward and unlocking new, more difficult tasks to take on. The early-tier missions are generally very simple, but in Act 1, you will be given the objective to find and destroy a Mercenary Convoy somewhere on the map. This sounds easy enough on paper until you realize you have no idea where this convey is or how to find it. Every run in Zombies risks losing all your hard-earned progress, so we'll lead you to the Mercenary Convoy to take it out before the zombies even know you were there.
How to find the Mercenary Convoy

Your first challenge will be to find this Mercenary Convoy. The problem here is twofold: first is that it isn't marked on your map in any way, and second is that, being a convoy, it is mobile. Once you land, you and your team should find the nearest vehicle and head toward the center of the map. Depending on how the threat levels are on your particular map, you are looking for roads and highways that are around the medium-threat level zone. You will have to patrol these roads until you come across the convoy, which only consists of three vehicles. Once you are in range, it does appear on your map to let you know you've found it.

Read more
How to access the Call of Duty: Modern Warfare 3 beta
A soldier aims their pistol at an enemy at night.

It's been almost a year since last year's Call of Duty: Modern Warfare 2 was released, which means it's time for the next installment in the annual shooter franchise. This time we're completing the trilogy (again) with Call of Duty: Modern Warfare 3. This entry has already generated a lot of hype among fans of the franchise for the inclusion, and return, of some highly requested features such as the mini-map and Zombies mode.

Sticking to the usual late-fall release schedule, Modern Warfare 3 will officially launch on November 10 of this year, but that doesn't mean you have to wait until then to get a taste of what's to come. If you play your cards right, you can get in on the beta to sharpen your skills before the competition.
How to access the Modern Warfare 3 beta

Read more