Skip to main content

The next Callisto Protocol game is actually a roguelike spinoff

[REDACTED] - Announce Trailer
Summer Gaming Marathon Feature Image
This story is part of our Summer Gaming Marathon series.

Striking Distance Studios announced its follow-up to the action horror game The Callisto Protocol at Gamescom 2024, and it’s a roguelike dungeon crawler set in the same universe.

Redacted, stylized as [REDACTED], which is set to release on October 31 for Xbox Series X/S, PlayStation 5, and PC, follows a security guard who’s trying to escape Black Iron Prison, the setting from the first game, by any means necessary. As per the roguelike formula, you’ll die over and over again trying to get out, but along your journey to the last escape pod, you’ll collect weapons, suits, skills, and what are called experiments.

The developers have added a few twists. For one, you won’t just be fighting against mutated inmates and alien monsters. There are other people trying to get to the escape pod that you’ll have to contend with as well. The trailer shows off three other blue-collar, forgotten workers in the prison, including a lunch lady and a custodian. There’s yet another foe you’ll have to fight: your own corpse. When you die during a run, your corpse, complete with all your collected gear and upgrades, will try and attack you. Roguelikes typically have some in-story reason why you get to come back to life repeatedly, and this is certainly a way to do it.

A character fighting a giant red and yellow tentacle monster. They're ready to unleash an attack with a cone of effect in front of them.
Krafton

Redacted which is apparently the real name and not a placeholder title, looks very different from The Callisto Protocol. While that first game was photorealistic and dark, Redacted is bright and colorful, with bold outlines, a comic book-inspired aesthetic, and superfast gameplay.

The Callisto Protocol was the first game from Striking Distance Studios, a Krafton developer led by Glen Schofield, and it was meant to be a spiritual successor to Schofield’s most famous game, Dead Space. It shipped in December 2022, although according to some recent Schofield comments, it could’ve used at least three more months to cook. He has since left the studio, although the team has been working on another AAA project alongside Redacted.

Carli Velocci
Carli is a technology, culture, and games editor and journalist. They were the Gaming Lead and Copy Chief at Windows Central…
Mafia: The Old Country brings the franchise to Sicily
mafia the old country gamescom reveal fi

Mafia: The Old Country - Official Teaser Trailer

As the finale for Gamescom Opening Night Live, developer Hangar 13 revealed its next game, Mafia: The Old Country. While we didn't get a ton of details about the game, we do know there will be more information coming at this year's Game Awards, which take place on December 12, 2024.

Read more
Peter Molyneux reveals Masters of Albion, a god game in the Fable universe
A warrior running towards shadow monsters with a flaming sword.

Masters of Albion Interview and Trailer with Peter Molyneux | GAMESCOM Opening Night Live 2024

Peter Molyneux has been working on the game, which he self funded, for around three years with a team of 20 people at his studio, 22cans, and it's finally been revealed. The renowned game veteran appeared at Gamescom Opening Night Live on Tuesday to reveal his next game Masters of Albion. It's also available to wishlist on Steam.

Read more
Herdling is an indie game that Panic hopes is the next Firewatch
The player pets a creature in Herdling.

Herdling, a charming new indie game where players have to guide creatures up a mountain, was revealed at Gamescom Opening Night Live. It's developed by Okomotive, the game developer behind Far: Changing Tides and Far: Lone Sails, and published by Panic, the publisher behind Untitled Goose Game, Firewatch, and the Playdate handheld.

In Herdling, players guide a variety of unique-looking fantasy creatures called Calicorns up a mountain. It's a single-player game in which the main challenge is herding and protecting the Calicorns players encounter as they solve puzzles and ascend the mountain. We see some of that in the game's reveal trailer, in addition to stampede sequences with a greater sense of speed that will pop up throughout the adventure.

Read more