Consortium: The Tower‘s crowdfunding shift follows up on the recent cancellation of the game’s initial Kickstarter project. Interdimensional Games attributes its decision to financial reasons, noting that Kickstarter claims a higher percentage of backer cash than Fig.
“One really cool thing about going with Fig is that we receive all the money pledged,” Interdimensional Games stated in a recent backer update. “This means that everything you awesome people contribute as part of the campaign to realize The Tower will go directly to our budget (minus bank charges).”
In order to encourage dedicated backers to move their pledges over to Fig, Interdimensional Games notes that returning supporters “will be entitled to receive all Consortium Universe games we ever make for free,” in addition to receiving promised rewards and investment interest.
“Consortium: The Tower is the type of game that is perfect for Fig,” said Justin Bailey, Fig CEO. “Interdimensional Games understands that fans want the option for more than just a T-shirt and a copy of the game when they financially support a game’s development. They want the opportunity to play a bigger role in its development and share in its potential success.”
Consortium: The Tower‘s Fig launch follows up on one of the platform’s highest-profile campaign failures to date. Developer Harmonix turned to Fig earlier this year to fund a proposed PC version of its music simulation game Rock Band 4. Harmonix’s campaign fell far short of company estimates, however, earning less than $800,000 toward its funding goal of $1.5 million.
Recent Fig success stories include the Kevin Smith-backed brawler Chronic Blunt Punch and Double Fine’s platformer sequel Psychonauts 2. Consortium: The Tower‘s funding goal is set at $300,000.