Skip to main content

Death Stranding 2: everything we know so far

Sam Bridges walks on a ridge in front of the moon.
Sony

There were plenty of hints along the way, and even some leaks by the leading man himself, but it was only made official at the Game Awards 2022 that Death Stranding 2: On the Beach is on its way. Coming from the same influential and creative mind as the original, as well as the Metal Gear franchise before it, Hideo Kojima introduced the game himself. Of course, nothing about Kojima’s games are straight forward, and what was revealed about Death Stranding 2 probably raised more questions than it answered. We’re strapping on our boots, connecting to our BBs, and are ready to make the trek to find out everything there is about Death Stranding 2.

Release date window

Hooded people walking in the desert.
Image used with permission by copyright holder

Death Stranding 2: On the Beach only has the wide release window of 2025. During TGS 2024, Kojima did give a small update on the game’s progress. He stated that the game is around 30 – 40% done but holds firm that it will hit the 2025 release window.

Recommended Videos

Platforms

Image used with permission by copyright holder

The only platform Death Stranding 2 is currently confirmed for is the PS5. This makes sense as the first game was a PlayStation console exclusive at launch, later getting a PC port in 2020 and even coming to PC Game Pass. While it is possible for Death Stranding 2 to come to PC, and even PC Game Pass, like the first, Sony does own the IP, so don’t expect it to come to any competitor’s consoles.

Please enable Javascript to view this content

Trailers

We got our first long look at Death Stranding 2 with the debut trailer from 2022’s Game Awards.

Death Stranding 2 Reveal Trailer | The Game Awards 2022

While the trailer has no gameplay, there are a lot of story and character details shown. We see Fragile and a baby (possibly Lou?) playing in a room with screens projecting the outside world. Fragile looks younger here than in the original, which could imply this is a flashback. Something appears to be going wrong, and she attempts to escape from unseen pursuers in an elevator. After getting shot and crashing, she appears to pass out, leaving the baby’s fate unknown.

We see Sam next, who has visibly aged, approaching Fragile. A massive floating structure with the Drawbridge logo rises from the oil, which she wants him to accompany her on.

The trailer ends with a mysterious masked figure about to reveal their face, but we cut before it is shown.

Death Stranding 2 On The Beach - State of Play Announce Trailer | PS5 Games

This newest look that came at Sony’s February 2024 State of Play gave us a lot more context for the game, such as Sam now working for a group called Drawbridge, once again attempting to make connections across the country. We also learn for certain that the masked man is Higgs, who has somehow returned from the Beach for revenge on Sam, and is rocking a guitar weapon that shoots lasers in a very Kojima-style display.

It is almost always impossible to determine a Kojima game’s story prior to playing it (and even afterward it’s still a challenge), but we do know that he rewrote the script entirely after the pandemic. During The Game Awards 2022, Kojima said “I had the story written before the pandemic. But after experiencing the pandemic, I just rewrote the whole story from scratch. I also didn’t want to predict any more futures, so I rewrote it.”

Death Stranding 2 NEW Trailer 4K (2025) PS5 Pro

Death Stranding 2 had a large presence at TGS 2024, including an over 22 minute trailer that shows off a ton of the new cast and characters. It is as odd as you expect, with songs, Heartman doing some odd research that involves collecting his tears, and a black winged cat just to name a few. It’s hard to tell if anything here is a spoiler, so check out the whole thing at your own risk. Odds are, even if there are spoilers here, we won’t know it until after beating the game.

Gameplay

Sam with grey hair.
Image used with permission by copyright holder

The gameplay we’ve seen appears to be an evolution of what was established in the first game. There will be lots of walking, climbing, and managing weight once again in a much wider range of environments. We also see a little combat against new robotic enemies, though not a clear look as to how they will fight back differently than humans in the last game.

Kojima showed off a very impressive photomode where characters will strike different poses and interact as you take pics. These appear as polaroids that look frighteningly real. It was heavily implied that players should take pictures like this often during the game as it may somehow influence the story.

Preorder

A masked man with a guitar.
Kojima Productions

There’s no preorder information yet, but we’ll update this section as soon as there is.

Jesse Lennox
Jesse Lennox has been a writer at Digital Trends for over four years and has no plans of stopping. He covers all things…
PS4 Pro vs. PS5
PS5 and DualSense art.

If you've been holding out on making the leap to the current generation but are feeling the pull to experience the best PS5 games your PS4 Pro can't run, we don't blame you. There's no denying that the new system is far more powerful than even the PS4 Pro, plus has plenty of great accessories and controllers to take your games to the next level. But besides access to all the current and upcoming PS5 games, what kind of improvements can you really expect, and is it really worth the extra money?

Here's what you need to know about Sony's latest console, and how much of an improvement you're likely to see should you decide to make the jump to next-gen.
PS4 Pro vs. PS5 specs

Read more
How Astro Bot charmed its way to becoming our Game of the Year
Game of the Year: Astro Bot

The process of picking one “game of the year” is a journey marked by second-guessing. Not a December goes by at Digital Trends where we aren’t agonizing over our annual top 10 list. Do we actually love Baldur’s Gate 3 as much as we think or are we giving in to the pressures of critical consensus? Is Elden Ring a lame year-end pick when we could be celebrating something like Immortality that still sticks with us years later? Are we weighing independent games enough in our deliberations? These are the kind of questions that keep us up at night as winter begins.

This year, we were faced with a similar mental puzzle. After 12 months of obsessively tracking our GOTY front-runners in detailed spreadsheets, one game was left standing: Astro Bot. The delightful platformer had won our hearts thanks to its precise platforming, good-natured attitude, and toylike design. It seemed like a no-brainer, but it was still hard to combat that lingering doubt as one question still haunted us.

Read more
Why I kept coming back to Final Fantasy XIV in 2024
A character sits on a "fatter cat" mount

The MMO genre is overflowing with titles vying for the attention of anyone willing to invest significant portions of their time in a single game. There are no doubt plenty of killer choices you can make based on what type of combat, endgame, and payment model you prefer, ensuring that you'll almost certainly find one that fits you just right. I've been investing off and on in the genre for over two decades, with thousands of hours poured into everything from old, niche titles like Silkroad Online (which I just learned somehow still exists) to worldwide successes like World of Warcraft and Guild Wars.

In recent years, though, I find myself disappointed in various aspects of many popular MMOs, whether it's an overwhelming focus on endgame raiding, too much PVP-centric content, or unfriendly communities that make me cringe when I even glance at the chat. None of that is a problem when I return to Final Fantasy XIV. I somehow feel at peace each time I load up Square Enix's long-running MMO, and it's becoming harder and harder for me to want to venture elsewhere.

Read more