Skip to main content

A Death Stranding sequel is reportedly in development

A sequel to 2019’s Death Stranding is reportedly in production. While no official announcement has been made, the game’s main character actor seems to have confirmed it.

In an interview with Leo, actor Norman Reedus was discussing his career. The interviewer, Ilaria Urbinati, asked about Reedus’s book, the final season of The Walking Dead, and of course, Death Stranding.

Recommended Videos

Referencing Death Stranding, Reedus answers, “We just started the second one.” This indicates that a sequel is already in development and that it has perhaps entered the motion capture and filming phase.

Please enable Javascript to view this content

https://twitter.com/Nibellion/status/1527653916393058304

Shortly after, Reedus reiterates the “second part” of Death Stranding. “It took me maybe two or three years to finish all the mo-cap sessions and everything. It takes a lot of work,” he says. “And then the game came out, and it just won all these awards, and it was a huge thing, so we just started part two of that.”

Reedus goes on to explain how he got involved with the first Death Stranding, noting that Kojima showed him Silent Hill, which was most likely PT at the time. He was blown away by it, saying, “It’s not Ms. Pac-Man; it’s so realistic, it’s so futuristic, it’s so complicated and beautiful, and I was completely blown away.”

This is the first time we’ve heard of any plans for a sequel, and neither Hideo Kojima nor Kojima Productions has mentioned anything about the possibility of there being one.

In our Death Stranding review, we said, “Death Stranding can be a slog at times, but its innovation and compelling story will see you through.”

Death Stranding is available on PlayStation 4, with the Director’s Cut version available on PlayStation 5 and PC.

George Yang
George Yang is a freelance games writer for Digital Trends. He has written for places such as IGN, GameSpot, The Washington…
PlayStation trophies are finally coming to PC with new overlay
The PC version of Ghost of Tsushima Director's Cut.

Ghost of Tsushima Director's Cut is arriving on PC on May 16, and it's coming with a new PlayStation overlay. This will allow PC players to log in or create a PlayStation account and access many features found on the console, including earning trophies.

Announced via the PlayStation Blog, Ghost of Tsushima Director's Cut's PC release will be the first PlayStation game that implements the PlayStation overlay feature. This optional screen can be accessed through an in-game menu or keyboard shortcut to view your existing friends list, trophies, settings, and profile. This will be the first game in which PC players can earn PlayStation Trophies in addition to Steam and Epic Games Achievements.

Read more
Ghost of Tsushima Director’s Cut makes the jump from PS5 to PC in May
The PC version of Ghost of Tsushima Director's Cut.

Ghost of Tsushima Director's Cut is the next first-party PlayStation game to come to PC, Sucker Punch Productions and Nixxes Software have confirmed. It launches on May 16.

The news was revealed in a PlayStation Blog post, just ahead of the launch of Horizon: Forbidden West on PC. The post outlines features that will be exclusive to the PC release, such as ultrawide monitor support at 21:9, 32:9, and 48:9 resolutions. Additionally, Nixxes Software confirmed that Ghost of Tsushima Director's Cut will support Nvidia DLSS 3 and DLAA, AMD FSR 3 and FSR 3 Native AA, and Intel XeSS for players who want to improve their frame rate and image quality even further.

Read more
Star Wars: KOTOR remake developer reportedly sold by Embracer Group
A Sith lord in the Star Wars: Knights of the Old Republic Remake trailer.

Saber Interactive, the game developer and publisher behind highly anticipated upcoming games like the remake of Star Wars: Knights of the Old Republic and Warhammer 40,000: Space Marine 2, is reportedly being sold by its parent company, Embracer Group.

Bloomberg reports that Saber Interactive will be sold to private investors for "up to $500 million." Saber Interactive has several subsidiaries, including 3D Realms, 4A Games, Aspyr Media, New World Interactive, Tripwire Interactive, and Zen Studios, but it's unclear how many of those it will retain ownership of after being sold at this time as Embracer Group and Saber are declining to comment on the deal. Embracer Group originally acquired Saber in February 2020, and it served as one of the company's primary operating groups.

Read more