Skip to main content

Players have already found a secret area in the ‘Destiny 2’ beta

Destiny 2 - Glitching into the Lost Sector on Nessus
Yesterday, July 18, the Destiny 2 beta got underway for players on PlayStation 4 — and already, participants are finding ways to access areas that should be out of reach. The
Recommended Videos
test period offers up access to one campaign mission, one Strike, and two multiplayer maps, but we now know that it’s possible to visit what’s thought to be a Lost Sector.

Lost Sectors are a new type of activity that players can access while on Patrols, which diverge from most of the content from the original Destiny in that they’re meant to be played through once, rather than many times. Bungie has previously described them as end-game content, so it’s safe to say that this area isn’t meant to be accessible as part of the beta.

Players have managed to gain entry to the Lost Sector during the Inverted Spire Strike, which takes place on the planet of Nessus, a new addition for Destiny 2. Reaching the area requires some precise jumping through an unassuming gap in a wall slightly off the beaten track.

It’s clear that the area isn’t quite complete in the form that appears in the beta, or at least that accessing it in this way causes some problems with the way the game loads the environment. Geometry appears and disappears, and there are none of the enemies and none of the other set dressing you might expect to be present, according to a report from Eurogamer.

This kind of environmental exploration is nothing new to the Destiny community. During the beta test for the first game back in 2014, players were eager to see just how much of the game world they could access — and the fact that each planet is made up of one contiguous area offers up all kinds of opportunities for unintentional shortcuts.

Players will surely be looking out for other ways to stretch the limits of the areas Bungie has made available as part of the beta test, and as more and more Guardians are given access to the game, we’re likely to see plenty more discoveries.

Anyone that pre-ordered Destiny 2 for the Xbox One can join the beta today, while open access begins on July 21, and a separate PC beta is scheduled for August. The full game is set to launch for consoles on September 6, with its PC release scheduled for October 24.

Brad Jones
Former Digital Trends Contributor
Brad is an English-born writer currently splitting his time between Edinburgh and Pennsylvania. You can find him on Twitter…
Even in alpha, Splitgate 2 already feels like the next great shooter
A character in pink armor and a player character with two guns pointing towards a yellow portal in Splitgate 2.

Back in 2021, Splitgate took me by surprise. While it had been kicking around for two years prior, I didn't dig into it until its relaunch. Once I did, I was mesmerized. It was an incredibly tight shooter that brought me back to Halo's golden years, but one with a truly innovative portal mechanic that made action feel more cerebral. Developer 1047 Games wasn't expecting so many people like me to fall in love with it either. After a whirlwind year of popularity, the studio decided to end support on the viral hit and start building a sequel with a stronger foundation rather fixing a rusting one on the fly.

The result of that decision is Splitgate 2, which has entered alpha just two years after its predecessor's support ended. As it turns out, 1047 was busy in those few years. While the sequel has the same core portal-shooter hook, it also brings a character class system that once again changes the shooter genre.

Read more
Helldivers 2 devs have a 60-day plan to win back player goodwill
A helldiver shooting at an Impaler, which looks like giant tentacles coming out of the ground.

Helldivers 2 developers announced a 60-day plan to address long-standing issues with the player base, which has been in an uproar over recent changes in its latest big patch.

In a statement posted to the subreddit on Tuesday, Arrowhead Game Studios game director Mikael Eriksson admits that the team "didn't hit our target" with the Escalation of Freedom update. The community has responded negatively to many of its changes, including a nerf to fire weapons like the Breaker Incendiary and the FLAM-40 flamethrower. These used to be great against charger terminids, but were patched to no longer penetrate their hides (and before a fire-based premium warbond no less).

Read more
Destiny 2 reportedly moving away from annual DLC following Bungie layoffs
Key art for Destiny 2: The Final Shape. It shows three characters standing in front of an orange sky.

Following massive layoffs at Destiny 2 developer Bungie on Thursday, the company announced it would be changing course. According to a new report, that includes moving away from annual Destiny 2 expansions.

Sources told Bloomberg that while Bungie will still update and support its flagship live-service title, it won't continue to release paid expansions every year. This is related to declining sales year over year, and how The Final Shape, its latest release, underperformed.

Read more