Skip to main content

A detailed look at awesome art from ‘Destiny’ to celebrate ‘Rise of Iron’

destiny concept art desinty gallery header
Bungie
Since its release in 2014, Destiny has remained a fixture of the gaming zeitgeist. Players have continually teamed up and waded into battle against alien forces in the promise of better loot. To celebrate the release of game’s latest expansion, The Rise of Iron, we’ve put together this look into the concept art for Destiny to show just how far the popular sci-fi shooter has come.

Check out these galleries below to see how much the sci-fi title has evolved since its initial inception nearly seven years ago. Needless to say, the game we’re playing now is not exactly what the folks at Bungie first envisioned.

Recommended Videos

Fantasy origins

Believe it or not, but Destiny began life with a much heavier fantasy influence than what it finally shipped with. While sci-fi elements such as starships and high-tech ruins were in some of these early concepts, the art also featured warriors carrying spears, swords, and all manner of fantasy weaponry. Enemies like goblins and giant beasts are also present, evoking iconic fantasy works such as Lord of the Rings, and the art style of Frank Frazetta. Though the game still features more sci-fi than fantasy, Bungie did not forget about these ideas: Destiny‘s 2015 expansion, The Taken King, reintroduced some of those fantasy aspects into the game, including swords, magical hammers, and longbows.

Distinct alien factions

At some point in development, Destiny began to transition toward “mythic sci-fi,” as Bungie describes it. In its final form, the game’s world has come to resemble popular space epics, such as Star Wars and Mass Effect. The universe of Destiny is chock-full of alien ruins, starships, and imaginative creatures: Even in the concept phase, Destiny’s enemy and creature designs rank among some of the most interesting in the genre. The game’s enemy factions — aka the Fallen, Vex, Hive, and Cabal — all had distinctive armor, color schemes, and physiques. These designs are captured well in the game, and help inform just how different each of the enemy factions fight and move compared to one another.

Finding the “familiar” in a Sci-Fi world

While Destiny still features a healthy amount of sci-fi and high-fantasy influences, it’s grounded in our solar system and centralizes its story around Earth. Take a routine patrol through the ruins of old Russia and you’ll see the rusted hulls of planes littering the fields between bombed-out buildings, which are eerily familiar thanks to art design that pulls directly from real-world objects and locations. This familiarity extends to other settings and objects in the game, too, including its weaponry and vehicles. Despite the fact that Destiny takes in place hundreds of years in the future, it is still a first-person shooter at its core and every good shooter needs good guns. The game also provides no shortage of interesting ships and vehicles to pilot. While no one is going to recognize a spaceship from Destiny as something from the real world, they will also recognize that it is, in fact, a spaceship.

Iconic character design

In Destiny, players craft their own warrior — known as a Guardian — from three different races and classes. By outfiting with mountains of glorious loot, including multiple armor types, accessories, and shaders. That’s all well and good, and finding new items with better stats is a fun experience in itself, but it wouldn’t be all that impactful if it wasn’t so cool to look at: Players can customize their character and give them a unique look.

Breathtaking landscapes

The characters, creatures, weapons, and items of Destiny are often just plain cool to look at, but Destiny also has a slew of environment to explore. From the snowy fields of old Russia to the abandoned ruins of Venus, Destiny‘s solar system has some truly eye-popping vistas to behold. While Destiny has changed dramatically since launching two years ago, many of its environment do still reflect the essence of its concept art. More often than not, concept art for games act a guideline for designers to create their worlds. In Destiny, Bungie has done a great job in transitioning locations from 2D paintings and renderings to 3D spaces.

Humble beginnings

destiny-original-concept-art
Image used with permission by copyright holder

Here it is, the image that started it all. This was the first piece of concept art released for Destiny back in 2010, before Bungie had detailed any info about the game. Even the name had yet to be spoken aloud in public. At the time, rumors were pointing to Bungie developing a then-unnamed sci-fi MMORPG, and this image of a sandy locale accented by ruined windmills and snow-capped peaks was the first glimpse of the game’s world. While you can’t immediately connect the image to a specific place in Destiny, you can see the tone of the game‘s world come through in quiet, ruined landscape. Like the slew of aforementioned images, it’s fun to imagine how these early concepts drove development and helped mold Destiny into the game players know and love today.

Brendan Hesse
Former Digital Trends Contributor
Brendan has written about a wide swath of topics, including music, fitness and nutrition, and pop culture, but tech was…
Assassin’s Creed Infinity has a new name and no microtransactions
Yasuke in Assassin's Creed Shadows fighting an enemy. He's dressed in his samurai armor.

Ubisoft quietly confirmed new details on Assassin's Creed Infinity, a hub that's set to launch alongside Assassin's Creed Shadows, on the franchise's official Reddit on Friday. It not only revealed that Animus Hub would be the official name, but that the rewards would be free.

The post was in response to a datamined leak (since taken down via DMCA request) that purportedly revealed a lot of information about the Animus Hub and how it would integrate with Assassin's Creed Shadows. Along with revealing the new name, we learned that the Animus Hub would include a battle pass with cosmetics that can be purchased with Isu Coins, the in-game currency. This led to people assuming that there would be microtransactions involved.

Read more
The best cards in Pokémon Trading Card Game Pocket
Pokemon TCGP cards displayed.

Cards are what make up the entirety of Pokémon Trading Card Game Pocket. You want to collect the rarest cards from Booster Packs to show your friends or win battles against them. But if you want to create the best possible deck in Pokémon TCG Pocket, you'll need the best cards.

While the mainline Pokémon games are focused more on turn-based battles with real Pokémon, the Trading Card Game, now available on everyone's mobile device, has a myriad of cards that range from useless to overpowered. We'll give you a rundown of the best cards you should be using in at least one of your decks in Pokémon TCG Pocket.
The best Pokémon TCG Pocket cards
Gardevoir

Read more
Xbox’s all-you-can-game buffet, Game Pass Ultimate, is 28% off for the first thousand customers
Xbox Game Pass Ultimate promo - hero

TL;DR: Xbox Game Pass Ultimate deal: Pay $36.49, and save 28%, but this deal is only available for the first 1,000 people to buy from StackSocial — this will sell out fast!

Who doesn’t love a good buffet, especially when you can stuff yourself with games instead of greasy grub? Play all you want with over 500 games in Xbox Game Pass Ultimate, now 28% off for the first thousand customers.

Read more