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Deus Ex: Mankind Divided pushed back to August 2016 amid quality concerns

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Promising “no compromise on quality,” Eidos Montreal studio head David Anfossi announced that Deus Ex: Mankind Divided has been delayed, pushing the game’s release date back by six months.

Originally set for release in February, Mankind Divided is now due to launch in August of 2016.

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“I know that expectations are extremely high, and we not only want to meet those expectations, but exceed them,” Anfossi stated. “We’re confident and proud of the game so far. However, as we are now playing through the game in full we can see that it will require more time in post-production for tuning, iterations, and refinement to meet our high standards. In order to achieve this, we need to move the release of the game to August 23rd, 2016.”

Anfossi reiterated the studio’s commitment to improving and expanding the gameplay featured in series predecessor Deus Ex: Human Revolution, and notes that Mankind Divided has become “a huge part of our lives” at Eidos Montreal.

Announced in February, Mankind Divided is the latest entry in a cyberpunkish, stealth-action franchise that kicked off in 2000 with the launch of Deus Ex for PCs. Serving as a direct follow-up to 2011’s Deus Ex: Human Revolution, Mankind Divided once again puts players in control of the technologically augmented security specialist Adam Jensen, who must sneak, hack, and shoot his way through a futuristic Prague.

Publisher Square Enix revealed a complex pre-order campaign in the months after Mankind Divided‘s announcement, teasing an unlockable series of digital rewards accompanying pre-release sales milestones. The company abandoned the scheme shortly afterward, following a largely negative response from fans. All previously announced pre-order incentives will now be bundled with the Day One Edition of Mankind Revolution at release.

Deus Ex: Mankind Divided will hit the Xbox One, PlayStation 4, and PC platforms on August 23rd, 2016.

Danny Cowan
Former Digital Trends Contributor
Danny’s passion for video games was ignited upon his first encounter with Nintendo’s Duck Hunt, and years later, he still…
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