Skip to main content

Original ‘Diablo’ developer calls out Blizzard for disrespecting its employees

Blizzard has been under fire from fans since announcing Diablo: Immortal, a mobile game which many feel will not live up to the pedigree of previous games in the franchise. The choice to pursue the casual mobile market rather than focus on hardcore PC gamers has been seen as alienating the core audience of the Diablo games. Now a Twitch rant from an original creator of Diablo has gained attention for its vehement criticism of the mega publisher.

David Brevik worked as a senior developer on the original Diablo game which was released in 1996, and he left Blizzard in 2003. His wife is a regular Twitch streamer who goes by thejunglequeen and Brevik appeared as a guest on her Path of Exile stream to talk about the current state of the company.

Recommended Videos

Brevik said that Blizzard was more interested in caring for its shareholders and the “elite one percent of the company” than looking after its workers. He was particularly angered by Blizzard’s changes to employee bonus program: “Why have you wronged us? Okay, we’re going to get rid of the [employee] profit-sharing program. We don’t like this. We don’t like the fact that low-level employees make decent money at Blizzard. We’re gonna get rid of this program because we need more profits to increase our stock price and improve our shareholders and the elite one percent of the company.”

However, the rant may be somewhat misplaced. Although there have been changes to employee compensation at Blizzard, the employee profit-sharing program that Brevik mentions specifically is still in place, according to Blizzard’s response to Newsweek. Brevik says he was speculating about possible scenarios at Blizzard but does not have any concrete information about the situation.

The rant seems to have gained a wide audience, with nearly half a million views on Twitch, because of the anger of Diablo fans. Many were expecting Diablo 4 to be announced at Blizzcon this year and were greatly disappointed when a mobile game was announced instead. The announcement was met with boos from the crowd and one fan asked if the announcement was an “out-of-season April Fool’s joke.”

Georgina Torbet
Georgina has been the space writer at Digital Trends space writer for six years, covering human space exploration, planetary…
Activision Blizzard fined over Diablo Immortal’s microtransactions
Diablo Immortal's main screen on the Asus ROG Phone 5.

Activision Blizzard is being fined by the PEGI (Pan-European Game Information) Complaints Board and Enforcement Committee over the inclusion of microtransactions in its 2022 mobile game Diablo Immortal.

This news comes just after Nintendo got sued in North America over its implementation of loot box microtransactions in Mario Kart Tour. However, this decision comes from the European game ratings board PEGI after a reassessment of Diablo Immortal's rating. Activision Blizzard, along with Hunt: Showdown Bounty Hunter -- Limited Edition publisher Plaion, got fined over not properly disclosing the presence of microtransactions in their games when disclosing information to PEGI for a game rating. That's a shocking omission in Diablo Immortal's case, considering just how much it entices players to spend money on the game.
"Both games were published in 2022 and although they contain paid random items (like loot boxes or card packs), this was not disclosed to PEGI when the games were submitted for a rating license," a description of the case says. "Since this amounts to a violation of the rules described in the PEGI Code of Conduct, the PEGI Enforcement Committee sanctioned both companies with a fine of 5000€. The companies had also taken immediate action to update relevant store listings and marketing materials."
A fine of only 5,000 Euros is an extremely small drop in the bucket for a company like Activision Blizzard; Diablo Immortal alone was estimated to be making $1 million a day around its launch by Appmagic. Still, it's a noteworthy slap on the wrist and will hopefully encourage companies like Activision Blizzard to be more open and honest about the presence and relevance of microtransactions in their games. 

Read more
Watch out — Diablo IV might break your Nvidia GPU
Screenshot from the Diablo IV trailer.

Following last weekend's Diablo IV open beta, reports came flooding in saying that the game might be breaking Nvidia graphics cards. This means various crashes and subpar performance, as well as even outright dead GPUs.

Fortunately, not all cards are affected, and there are steps you can take to protect yourself. Here's what we know.

Read more
I tried playing Diablo Immortal on PC, and it was a mistake
Diablo Immortal on a PC monitor.

Diablo Immortal, Blizzard's new mobile-first action RPG, is abysmal on PC. The game launched in open beta at the beginning of June for PC and mobile, and I downloaded the PC version to see what all the fuss (and discourse) was about. But I couldn't stomach the experience for very long.

Although there are hundreds of fantastic mobile games, I prefer to do my gaming at a desk on my PC. Diablo Immortal had a big opportunity to win over the core PC fan base that infamously trashed the game, but the busted PC port shows that Blizzard's effort was half-hearted at best.
Built for mobile

Read more