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Warm up the BFG! Bethesda’s long-delayed Doom reboot arrives May 13

It’s almost here. After years of uncertainty, Bethesda Softworks announced on Thursday that its reboot of id Software’s landmark first-person shooter Doom will premiere for the PlayStation 4, Xbox One, and PC platforms on May 13. Originally known as Doom 4, the upcoming reboot will retain the fast-paced, demon-slaying gameplay of its ’90s PC predecessor across both a single-player campaign and multiplayer modes.

To commemorate the revival of the game, Doom will launch at retail as both a standard edition and in limited edition packaging that includes an exclusive metal case and a Revenant statue, created by scale replica manufacturer TriForce. The 12-inch tall monstrosity sits atop an LED-lit base featuring a spinning turbine, and pushes the game’s retail price to $120.

Related: Doom 4 Pre-order

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Early adopters can also snag the Demon Multiplayer Pack, which offers up uniquely themed in-game armor, three skin variations, six metallic paint colors, and decals that can be used to customize character weapons and armor. Pre-order customers will also receive a batch of Hack Modules, which Bethesda describes as “one-time consumable items that can give you an edge in a multiplayer match.”

At launch, Doom players will be able to create and customize their own in-game challenges using Doom SnapMap, a bundled level-creation toolkit. SnapMap lets players build all-new levels with custom rulesets and share them online via a cross-platform interface.

The rebooted Doom languished in development hell for nearly a decade, and the project was restarted multiple times after its initial announcement in 2007. Little of the canceled Doom 4 project remains in the final product launching in May.

Developer id Software’s previous project, Rage, launched in 2011 to mixed reviews. The team has since seen a number of departures from senior staff, including co-founder John Carmack and former president Todd Hollenshead.

Danny Cowan
Former Digital Trends Contributor
Danny’s passion for video games was ignited upon his first encounter with Nintendo’s Duck Hunt, and years later, he still…
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