Skip to main content

Earth Defense Force 6 just removed its controversial requirement

The Diver class in Earth Defense Force 6.
D3 Publisher

While the response to Earth Defense Force 6, the latest in the gory sci-fi shooter series, has been generally positive, many PC users had complaints, specifically about how they were required to sign in with an Epic Games account to play online co-op.

The developers have good news for those players. On Thursday, developer Sandlot released a small update on Steam that removed that requirement. Now you can play online missions without the account. “This application has been modified so that you can play online missions without signing into your Epic Games Account,” the post reads.

Players who have already connected their Epic and Steam accounts can unlink them on the Epic Games website in a browser by following these steps.

Get your weekly teardown of the tech behind PC gaming
Check your inbox!

This is just the latest instance of a video game team removing a second account requirement for a PC game. This practice has fallen out of favor with players and the industry, with players specifically often review-bombing games to protest those decisions. This has come up a lot with recent PlayStation PC releases such as Helldivers 2, where even developers at Arrowhead Game Studios spoke out against the PlayStation Network account requirement. Granted, this became an issue months after the game released, but the outcry was so loud that PlayStation walked back the decision.

However, it still hasn’t responded to similar criticism for its God of War Ragnarok PC port, which also needed a PSN account and caused it to launch to mixed reviews on Steam (although it’s now sitting at “Mostly Positive”). A community member even created a mod that allowed players to get around the account requirement, although it has since been taken it down.

But discussions around account or launcher requirements have moved to the forefront. Ubisoft just announced that it is going back to releasing its games day one on Steam after years of launching them on its own platform. Additionally, The Dragon Age: The Veilguard will be launching natively on Steam. This facilitates the experience of playing on Steam and — sort of more importantly — the Steam Deck.

Carli Velocci
Carli is a technology, culture, and games editor and journalist. They were the Gaming Lead and Copy Chief at Windows Central…
Players have already found a way to play as Link in Echoes of Wisdom
Link holding a sword in a dungeon in Echoes of Wisdom.

Echoes of Wisdom is So Broken You Can Play as Link

The Legend of Zelda: Echoes of Wisdom is noteworthy as the first game in the series to let you play Zelda as the main character. Normally, it's Link who fights on behalf of Zelda. However, portals have opened up all over Hyrule and have consumed Link, leaving it up to Zelda to save the kingdom. Echoes of Wisdom released to Nintendo Switch last week, but players have already figured out a bug that lets you play as Link instead. Multiple YouTubers and other influencers have posted videos showing how to perform the switch.

Read more
Ubisoft execs reportedly eyeing buyout in wake of Assassin’s Creed delay
Yasuke in Assassin's Creed Shadows fighting an enemy. He's dressed in his samurai armor.

Ubisoft recently announced big changes to how it publishes and release its games, and now a new report reveals more may be coming to the company. According to Bloomberg, those familiar with the situation have said Tencent, the Guillemot family, who founded Ubisoft, and other minority shareholders are looking into a buyout to take the company private.

Tencent already has a 9.2% stake in the video game publisher, while the Guillemot family has about 20.5%. The report does note that these talks are in the early stages, and since this is all information through sources, it might not happen at all.

Read more
Shattered Space is Starfield at its very best and worst
The players moves towards a glowing objects in zero gravity in Starfield: Shattered Space.

While I had put around 25 hours into Starfield after it launched last September, I hadn't revisited Bethesda's ambitious sci-fi RPG in about a year. When the Shattered Space expansion was released on Monday, I was excited to finally have a worthwhile reason to jump back in and reassess the game. I was happy to discover that Shattered Space leans into some of the best aspects of Starfield, namely very handcrafted content, even if this expansion can't escape the rocky foundation that it feels like this RPG has lived on.

The gaming community has not been nearly as kind to Starfield as it was to previous Bethesda RPGs like The Elder Scrolls V: Skyrim and Fallout 4. The base game's overreliance on procedural generation and lack of polish are to blame. If the former was your biggest problem, then you might actually enjoy a lot of Shattered Space. If the latter bothered you more, Shattered Space won't do anything to win you back. I'm glad I returned to Bethesda's sci-fi universe one more time, but I'm not sure I'll stick around.
Starfield, one year later
Jumping right into Shattered Space's storyline is quite the cold plunge if you've been out of the loop for a while. This expansion focuses on the religious House Va'ruun faction and the lore that comes with it. The names and references to events that took place centuries before the events of Starfield's story were a lot to take in at first, but after a while, I settled in and found myself enjoying this DLC's tale. That was thanks to some core strengths that Starfield has always had.

Read more