Skip to main content

Fallout 4’s overhauled perks explained in new video

Fallout 4’s Character System
Fans excited to play Fallout 4 have been eagerly dissecting every scrap of information shared by developer Bethesda in the lead-up to the game’s long-anticipated November 10 release. Previously only shared in closed-door sessions at conventions like E3 and Gamescom, a newly-released video finally delves into how perks and character development will work in the open-world role-playing game.

In the Fallout franchise, perks are special traits and abilities that unlock over the course of gameplay, allowing players to customize how their character survives and thrives in the post-apocalyptic wasteland. These range from simple bonuses when using particular types of weapons to more radical abilities like healing through cannibalism, or a chance for shot enemies to explode in a bloody mess of gore and viscera. In Bethesda’s previous entry, Fallout 3, players chose one perk for each level from a growing selection that was gated by level and stat requirements.

Recommended Videos

Fallout 4 changes that model by doing away with level requirements, at least for the base level of every perk. Instead perks are laid out on a grid, with one corresponding to each SPECIAL stat value from 1 to 10. Players can select any perk for which their stats qualify them right from the start of the game. Each perk then has multiple levels that add new abilities, some of which still do have level requirements. For instance, anyone with a 10 in charisma can select Intimidation, which gives them a chance to pacify lower-level human enemies by pointing a gun at them. At level 23 this can be upgraded so that pacified enemies can be incited to violence, and at level 50 you can give them specific commands.

Please enable Javascript to view this content

All in all, there are 70 base perks, with multiple ranks bringing it up to 275 different abilities available for character customization. Allowing for players to choose any of the initial 70 if they meet the stat requirements will open up a much wider range of character builds right out of the gate than was possible previously, when players only had a handful of options available at level 1.  Bethesda has underlined player freedom as a central design principle of the upcoming game, and this is certainly a strong move in that direction for its core systems.

Fallout 4 arrives on PlayStation 4, Xbox One, and PC on November 10, 2015.

Fallout 4’s Character System
Will Fulton
Former Digital Trends Contributor
Will Fulton is a New York-based writer and theater-maker. In 2011 he co-founded mythic theater company AntiMatter Collective…
3 new Xbox Game Pass games you should play this weekend (October 4-6)
Sifu's main character at age 70 in Sifu.

Later this month, Xbox Game Pass Ultimate will receive its biggest day-one release ever with Call of Duty: Black Ops 6. Until then, we'll have to bide the time with other recently added Xbox Game Pass games. Thankfully, multiple games came to Microsoft's subscription service during Tokyo Game Show in September and one particular highlight just landed this week. If you're looking for something to play this weekend, these are the games you should be looking for on Xbox Game Pass.
Sifu
Sifu | Sloclap | Night Club Gameplay Teaser | PS4, PS5 & PC

Sloclap's Sifu is an intense action game with intricate hand-to-hand combat that feels like it could've been pulled right out of John Wick or a classic kung fu movie. It's incredibly satisfying for that reason alone, but Sifu's most unique hook happens when players die. With each death, players get a little more powerful but age up and lose a bit of health. This gives Sifu a one-of-a-kind difficulty curve because it gets easier and more difficult in different ways with each death. With lots of content and accessibility updates under its belt at this point, you'll have a fantastic time checking out the complete version of Sifu now if you've never played it before. Sifu is available to Game Pass subscribers across PC, Xbox One, Xbox Series X/S, and Xbox Cloud Gaming. It's also on PS4, PS5, and Nintendo Switch.
We Love Katamari Reroll+ Royal Reverie
We Love Katamari REROLL+ Royal Reverie - Xbox Game Pass Trailer

Read more
Pokémon’s new mobile game will bring out the card collector in you
Three phones running Pokemon TCG Pocket.

While the mainstream popularity of the Pokémon Trading Card Game has ebbed and flowed since its launch in 1998, it has always enjoyed a cult following. That's earned it a spot at the top of the genre alongside games like Magic: The Gathering and Yu-Gi-Oh. It's grown in popularity and complexity in the past 25 years, evolving from a simple card game that lived alongside the anime and mainline Pokémon video games to having its own obsessive fanbase, competitive scene, and world championship events.

Battling has always been at the core of the Pokémon world, but another aspect of the game has always reigned supreme: catching them all. And that's exactly what Creatures and The Pokémon Company wants to get back to with its new mobile game.

Read more
Helldivers 2’s big update is already going over well with fans
Two soldiers clasping hands in Helldivers 2.

Helldivers 2 got the big update players have been waiting for on Tuesday, addressing a litany of issues with balance and difficulty. And for the first time in a while, fans seem to be reacting positively to the game.

Patch 1.001.100 is a big aspect of Arrowhead Game Studios' 60-day plan to address feedback and build back some goodwill after a series of updates made the game too difficult for many players. It's a huge update, so we won't get into all the fixes, but the highlights include overhauls to 31 weapons, 11 stratagems, 15 enemies, the Helldivers themselves, and planet modifiers like heat and cold. There's also a new Galactic War map that displays the locations of important assets, and an emote wheel that allows players to equip four emotes at a time.

Read more