Skip to main content

First look at The Darkness II

When it comes to the crowded first-person shooter genre, you need to have a few tricks up your sleeve in order to stand out. Some developers load the game up with new and interesting weapons, while others will add augmentations to the way you see the game. If those aren’t available, sometimes the game will rely on the setting and storyline to make you form a connection with the characters, and sometimes the developer will toss buckets of insane violence and gore at you.

In order to make The Darkness II stand apart, 2K Games decided to do just that. All of that.

Recommended Videos

The sequel to the 2007 hit, the sequel returns players to the graphic novel-inspired world of Jackie Estacado, who has risen through the ranks of the mafia and taken on the role of a Boss in the criminal underworld. Jackie has pushed down the Darkness within him, and for two years, he has been dealing with the trauma it inflicted on him during the first game.

Things are going well for Jackie. He has money, power, women, and the world is his oyster. At least until he is wounded and taken captive by a grotesquely disfigured man that wants the Darkness for himself. Jackie is not one to share, and as his life is threatened, the Darkness returns.

The game is designed with a noire look that is meant to give the impression of a graphic novel. 2K spent a lot of time on the look of the game, and immediately you can see that it was time well spent, as each section feels original and lush. The section demoed at GDC was brief, but there is no reason to believe that the game won’t look amazing when it is finished. Comic writer Paul Jenkins–who wrote several issues of the comic series and co-wrote the first game–returns as a consultant to help with the story, so the game should retain the comic book feel it is aiming for. But while the story will remain true to the source material, the game will feature a totally original story.

But the real selling point will be what 2K is calling “quad wielding”, which will allow gamers to control four offensive weapons at the same time. Using the four shoulder buttons, the primary triggers will be used to dual-wield firearms, where the second buttons will control the Darkness’ tentacles. The left tentacle will be for grabbing people and items—which can be thrown or used as a shield—while the right tentacle will be for slashing enemies. The four buttons together should offer up huge gameplay opportunities.

The setting will also play into the game. Besides the ability to grab items, the light will also have a physical effect on you. Your vision will begin to blur as light becomes blinding, and a ringing will accompany the brightness. Once you shoot out the closest lights, your vision and audio will return to normal.

The game is also ultra-violent, with bodies being slashed apart, and people dying in horrific ways. It teeters on being over-the-top, but stops just short of it. Instead it is just bloody. Critics of violent video games will hate this title, but gaming fans will love the splatterfest.

So with The Darkness II, you have a new attack in the quad-wielding, augmented settings thanks to the light sensitivity and noire look, an original story and setting designed to feel like a graphic novel, and it is also helped to life by a comic book writer. Oh, and there is lots and lots of gore.

Look for The Darkness II on PC, PS3 and Xbox 360 towards the end of the year.

Ryan Fleming
Former Digital Trends Contributor
Ryan Fleming is the Gaming and Cinema Editor for Digital Trends. He joined the DT staff in 2009 after spending time covering…
How to fix reputation in Stalker 2: Heart of Chornobyl
Two groups pointing at each other in Stalker 2.

Unless you played any of the previous games, it might come as a surprise to learn just how many immersive sim elements are in Stalker 2: Heart of Chornobyl. In a lot of ways, it is closer to a more hardcore Fallout game than a pure FPS title, with lots of loot, quests, and characters to meet and talk to. One somewhat hidden mechanic is the reputation system. Stalker 2 won't stop you from opening fire on anyone you want, but not without consequence. Upset someone from a particular group, and you'll find yourself being hunted by them until you do something about it. There are enough things in Stalker 2 trying to kill you so if you accidentally angered a group and want to get back in their good graces, here's how you can fix your reputation.
How to fix your reputation in Stalker 2

If you've intentionally or accidentally shot or hurt a friendly NPC from one of the main groups in Stalker 2, you will instantly be put on their "shoot on sight" list if it lowers your reputation enough. Thankfully, there are ways to get yourself a second or third chance, but only two.

Read more
How to upgrade and repair weapons and gear in Stalker 2: Heart of Chornobyl
A soldier with a broken gun in Stalker 2.

It won't be long into Stalker 2: Heart of Chornobyl that you encounter your first weapon jam. Whether you're fighting mutant dogs or enemy bandits, the last thing you want to hear when lining up a shot is the clicking of your weapon despite still having plenty of ammo. The more you use your weapons, the lower their durability becomes and the more likely you are to experience a jam. You don't have the skills to repair or upgrade your weapons yourself, and Stalker 2 is more than willing to let you miss out on finding the places to do it. Never get caught with a broken or weak weapon again by learning how to repair and upgrade your weapons in Stalker 2.
How to upgrade and repair weapons

You can see how beaten down your weapon is in the inventory by highlighting it or based on the color of the broken shield icon. If that icon appears at all, you can expect jams to start popping up.

Read more
How long is Stalker 2: Heart of Chornobyl?
Survivors around a camp fire in Stalker 2.

Welcome back to The Zone, Stalker. It's been a while. Xbox has been hyping up the third entry in the cult PC series that made a name for itself for being a hardcore simulation with dynamic AI and events that people loved so much they could overlook the many bugs. After many delays, Stalker 2: Heart of Chornobyl is pulling you back into the radiated and deadly Zone with new graphics, better AI, and even more deadly mutants to contend with. Despite the troubled development, Stalker 2 is a massive game with almost too much to do and see. But just how long can even the most hardcore Stalker expect to spend in The Zone this time around? Here's how long Stalker 2 is.
How long is Stalker 2?

Stalker 2 is an open-world game with a lot of immersive sim elements, side quests, and secrets. There's also the fact that it is very, very punishing and meant to be played at a slow and methodical pace. For that reason, even trying to mainline the story missions will still take around 40 hours, but could even be more depending on how skilled you are.

Read more