Unlike the first four dark, jump-inducing Five Nights at Freddy’s games that have become popular among YouTubers and live-streamers, Freddy’s World will be a bright and colorful RPG where players control animated toys that have hunted players in past games. When he announced the game in September, Cawthon described it as “a role playing game where you create a party using the huge selection of characters from the FNaF games, including the classic, withered, toy, phantom, and nightmare versions.” The game’s story, Cawthon said, will not continue the arc of the scary Five Nights at Freddy’s games, which concluded in Five Nights at Freddy’s 4, and currently does not plan to make Five Nights at Freddy’s 5.
Cawthon also mentioned in the message that development suffered a slight setback due to technical issues — and because his son was born! — but the final stages of development will be on track soon. Cawthon had said he initially planned to release a demo of the game by Halloween, 2015, but took extra time because the game will be “significantly larger than previous games in the series.”
Meanwhile, the relatively low-key gaming franchise is rapidly expanding into a trans-media brand. An eBook called Five Nights at Freddy’s: The Silver Eyes, was released last month, and Warner Bros. has purchased the rights to adapt the game for the big screen.