Skip to main content

NHL 12 to feature female players thanks to girl’s letter to EA Sports

A letter from 14-year-old hockey fan Lexi Peters to EA Sports inspired the addition of female custom characters to the latest installment of their NHL franchise, NHL12.

As reported by The Globe and Mail, Peters was disappointed that she couldn’t create a custom character that looked like her. The teenager is not only a big fan of the sport, but has played on an all-girls team for more than four years now. When she complained about the inability to create female characters in the game, her father told her to write a letter to the game’s developer.

And that’s exactly what she did.

Recommended Videos

While the initial response she received from EA was less than optimistic — indicating that any changes of that nature would have to be approved by the NHL – her letter managed to reach the desk of David Littman, the lead producer on NHL12.

“Lexi’s letter was a wake-up call,” he said. “Here’s a growing audience playing our NHL game and we hadn’t done anything to capture them.”

Littman then proceeded to get permission from the NHL and EA Sports to add a new model for custom characters, and informed Peters that not only would the game feature female players, but they’d like to base the default female model on her likeness.

That means that when NHL12 hits shelves this week, users will now be able to create and modify female characters just like they would male players, and also change the character’s hair, eye colour, and jersey name if they want.

And with more than 100,000 women playing hockey in Canada, the move certainly makes sense — and the sole female player to appear in the NHL, Manon Rhéaume, would seem to agree.

“It’s a big change and it’s exciting to see, because so many girls pay hockey now,” said Rhéaume, who was signed to the Tampa Bay Lightning in 1992 as a goalie. She went on to play in two exhibition games, and now runs a scholarship foundation for young women in sports.

“I think we’re at a place where women in hockey are more accepted,” she added. “People are putting more money into girls’ hockey and the growth we’re seeing in the sport is mainly from girls, not boys.”

Rick Marshall
A veteran journalist with more than two decades of experience covering local and national news, arts and entertainment, and…
Indiana Jones and the Great Circle’s Troy Baker had to win Todd Howard over
Indiana Jones in the Demon's Tomb

On December 9, Indiana Jones will get his first video game adaptation in over a decade with Indiana Jones and the Great Circle. With over three hours of cinematic cutscenes, multiple tools at players’ disposal, and a globe-spanning adventure, the game is one of the most highly anticipated releases of the year.
With the release date approaching and preorders for the game already available, Digital Trends caught up with Executive Producer Todd Howard and Indiana Jones actor Troy Baker to discuss The Great Circle and the wild few years they’ve had with the success of the Fallout and The Last of Us series adaptations. Both talked about the effort and insecurity behind turning an iconic character into a video game hero once again. Like a lot of skeptics, Baker didn't believe he was cut out for it originally -- and neither did Todd Howard.
Digital Trends: Indiana Jones and the Great Circle takes place between Raiders of the Lost Ark and Last Crusade, so it focuses on a younger Indy. When you went to make the game, did you get any tips or advice from Harrison Ford or Steven Spielberg about how Indy would move, act, and talk? 
Howard: They’re aware of the project, but we really used the movies as our guide. We looked at Raiders and said this is the character, this is the time period in his life, and these are his mannerisms.
Baker: We have 40 years of source material, so there’s a lot to learn from. To prepare for the role, I would wake up every morning and watch some of Raiders, then I’d listen to John Williams’ score, and watch Temple and Crusade. What I found is that Harrison Ford is the auteur of that character, along with Lucas and Spielberg. But the Indy we all know and love is also created by how we all felt watching those movies. My idea of Indy will be a little different from Todd’s, even though we’re watching the same character in the same movie. For me, it’s not just about understanding his mannerisms and movements, it’s about understanding what’s behind it all. That’s what really helped us take the character they created and make our own story for him.

Troy Baker stars as Indiana Jones Bethesda/MachineGames
I have to say, you did a fantastic job of recreating his voice in the game.
Baker: You know, I didn’t originally think I’d be right for the role. Back in 2019, Tom Keegan, a director I’d never worked with before, reached out to my agent and asked if he could call me. He said that they were casting for an Indiana Jones game and he’d like me for the role. I said, "Great I’ll give you two names and one of these two people will be a great fit." He said, "Thanks, but I like you for this role." So I agreed to put myself on tape, and I told him that if he thinks it’s good, he can send it on, but if it’s not, then burn that tape (laughs). He ended up liking my audition and everything culminated in one final Zoom call with everyone, including Todd. And Todd gets on and says, "I didn’t want you in my game." It was a hell of a way to start a meeting.
Howard: I’ll be honest, when they first said they wanted Troy for the game, I gave an eye roll. I believe my exact line was, "What, Troy Baker’s the guy to solve every lead actor issue in a game now?" (laughs) It just felt like a cop-out in some way. But then Troy’s audition came in, and it was just so good. It wasn’t just the voice, but also the mannerisms. We even did a bunch of blind tests with Troy and some of the other possible actors, and every time, Troy won.

Read more
Wordle Today: Wordle answer and hints for November 8
Someone playing Wordle on a smartphone.

We have the solution to Wordle on July 16, as well as some helpful hints to help you figure out the answer yourself, right here. We've placed the answer at the bottom of the page, so we don't ruin the surprise before you've had a chance to work through the clues. So let's dive in, starting with a reminder of yesterday's answer.
Yesterday's Wordle answer
Let's start by first reminding ourselves of yesterday's Wordle answer for those new to the game or who don't play it daily, which was "EVENT." So we can say that the Wordle answer today definitely isn't that. Now, with that in mind, perhaps take another stab at it using one of these Wordle starting words and circle back if you have no luck.
Hints for today's Wordle
Still can't figure it out? We have today's Wordle answer right here, below. But first, one more thing: Let's take a look at three hints that could help you find the solution, without giving it away, so there's no need to feel guilty about keeping your streak alive -- you put in some work, after all! Or just keep scrolling for the answer.

Today’s Wordle includes the letter D.
Today’s Wordle uses three vowels.
Today's Wordle is a word for being prepared.

Read more
NYT Connections: hints and answers for Friday, November 8
New York Times' Connection puzzle open in the NYT Games app on iOS.

Connections is one of the best puzzle games from the New York Times. The game tasks you with categorizing a pool of 16 words into four secret (for now) groups by figuring out how the words relate to each other. The puzzle resets every night at midnight and each new puzzle has a varying degree of difficulty. Just like Wordle, you can keep track of your winning streak and compare your scores with friends.

Some days are trickier than others — just like other NYT Games favorites The Mini and Strands. If you're having a little trouble solving today's puzzle, check out our Connections tips and tricks guide for some good strategies or check out the hints for today's Connections puzzle below. And if you still can't get it, we'll tell you today's answers at the very end.
How to play Connections

Read more