Skip to main content

Atari revives Asteroids as a sandbox base-builder?

go back move forward asteroids returns dash minecrafts online survival asteroidsoutpost1
Image used with permission by copyright holder
Atari has announced a revival of its 1979 arcade shooter classic, Asteroids. Developed by Salty Games, Asteroids: Outpost is coming soon to Steam early access on unspecified PC platforms.

Building on the original game’s straight forward, asteroid-blasting action, Outpost incorporates it into a larger framework of open world, sandbox survival. You are a space prospector, exploring a dangerous asteroid field in order to collect materials, craft tools, build a base, and defend it. You have to contend with both the natural hazards in the unforgiving void of space and the schemes of other players, vying to control the most valuable territory.

Recommended Videos

“We’re paying homage to the original Asteroids by incorporating classic features such as asteroid blasting capabilities, while introducing a completely new premise and gameplay,” said Atari CEO Fred Chesnais. “Asteroids: Outpost will appeal to both fans of the classic Asteroids as well as enthusiasts of immersive survival games and expansive MMOs.”

Developer Salty Games is a new, Los Angeles-based studio composed of AAA veterans who have worked on major franchises like Call of Duty. It is owned by the Arktos Entertainment Group, which also purchased Hammerpoint Interactive, developer of Infestation: Survivor Stories (formerly The War Z).

Will Fulton
Former Digital Trends Contributor
Will Fulton is a New York-based writer and theater-maker. In 2011 he co-founded mythic theater company AntiMatter Collective…
The Atari 400 Mini is a tiny system with big emulation potential
A Sega Genesis Mini 2, Atari 400 Mini, and SNES Classic, sit on a table.

I’ve  accumulated a lot of retro console reproductions in my day. The Super NES Classic Edition and Genesis Mini 2 are both prized possessions, giving me easy access to a mess of great (and weird) games. Last year’s excellent Atari 2600+ would especially win me over thanks to it nearly 1:1 replication of the original machine -- it could even run my old cartridges with ease. While these tend to go on a shelf after I’ve had my fill of them, I appreciate having a tangible way to experience video game history.

The new Atari 400 Mini takes that to another level, even if it comes with some trade-offs. The new retro system takes the NES Classic Edition route, shrinking the original 8-bit Atari computer down to an adorable size. And though it's a shame that it doesn’t include a fully functional membrane keyboard like the real Atari 400, it includes one key emulation feature that every retro system like this should have.
Changing the past
While the 2600 is Atari’s most iconic system, gaming history buffs tend to have a soft spot for the 400. Originally released in 1979, the home computer was home to a host of out-there games. It featured a built-in membrane keyboard with virtually no tactile feedback, as well as onboard reset, start, and select buttons. Those extras allowed for developers to make games with slightly more complex controls than the one-button Atari CX40 joystick allows for.

Read more
How Digital Eclipse redefined the remaster in 2023 with The Making of Karateka
Key art for The Making of Karateka.

The primary purpose of video game remasters and re-releases is to preserve and modernize a classic experience, but there are a lot of ways to accomplish that. A lot of studios simply port or emulate an old game on modern platforms and call it a day. Any additional perks, like behind-the-scenes featurettes, is tossed in as bonus content. For Chris Kohler, the Editorial Director at Digital Eclipse Editorial, that's a philosophy his team wants to avoid.

"The core user experience is us wanting to tell the story of video game history, and the video games themselves are a part of that, but they're not the whole show," Kohler told Digital Trends during an interview about its 2023 release, The Making of Karateka. "I bristle when I hear 'bonus materials' being thrown around. We don't want it to be bonus materials; we want everything to be the main event."

Read more
How to revive dead companions in Baldur’s Gate 3
Withers offering services to the player in Baldur's Gate 3.

You're given a good bit of leeway during battles in Baldur's Gate 3 before you or a companion actually bites the dust for good. While in battle, if a teammate does take enough damage to drop, they aren't dead then and there. Instead, they will be downed with a chance to roll every turn to get back up. If they roll successfully three times, the battle ends, or you use another character to pick them up, they're good. If they fail that roll three times, however, they will be completely dead. That can be harsh when you've become attached to certain characters and want to further their stories, so you'll be looking for any way you can to bring them back. Thankfully you do have a few options for reviving companions in Baldur's Gate 3, but just like respeccing, they aren't so obvious.
Pay Withers to bring them back

Withers is a friendly undead you can find in a secret room in the Dank Crypt found inside the Overgrown Ruins. After finding and speaking to him in his sarcophagus, he will offer you various services, one of which is bringing back any dead companions. He won't do this out of the kindness of his heart (probably because it isn't beating) and will charge you a heavy fine of 200 gold to do so. Still, that's a small price to pay to bring back a beloved character. Once paid, that character will appear in your camp where they would normally be, so there's no need to go back to their corpse and find them.
Use a scroll of Revivfy or learn it

Read more