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Gone Home heads to Xbox One, PlayStation 4 in January

Gone Home: Console Edition Announcement Trailer!
The Fullbright Company’s critically acclaimed first-person adventure game Gone Home will make its console debut in January with a
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digital release for the Xbox One and PlayStation 4, publisher Midnight City announced this week.

Originally released for PCs via Steam and other digital storefronts in 2013, Gone Home is an interactive short story that puts players in the role of a young woman who searches a labyrinthine house for clues regarding the whereabouts of her sister and parents.

The bulk of Gone Home‘s narrative is delivered through environmental objects, giving its gameplay a unique investigative quality. Gone Home‘s setting is packed with hidden detail, allowing players to piece together its storyline as they explore its many rooms and secret passageways.

Promising “a PC-perfect conversion of the game players have fallen in love with,” Gone Home: Console Edition features an upgraded graphics engine, shifting from Unity 4 to Unity 5. The console version of Gone Home also features 90 minutes of developer commentary that optionally accompanies players throughout the adventure.

Creator The Fullbright Company recently unveiled its follow-up project, Tacoma, which is currently in development for the Xbox One and PCs. Boasting a futuristic setting that takes place 200,000 miles away from Earth, Tacoma finds players wandering within a wayward space station in search of its missing crew.

Following the release of Gone Home, developer Johnnemann Nordhagen split off to form Dim Bulb Games. The San Francisco-based studio’s first project is Where the Water Tastes Like Wine, a psychedelic adventure game that draws inspiration from American folklore, poetry, and music.

Gone Home: Console Edition publisher Midnight City has produced several indie-developed games in recent years, including Double Fine’s Halloween-themed RPG Costume Quest 2, first-person survival horror game Slender: The Arrival, and arcade platformer Avalanche 2: Super Avalanche.

Gone Home: Console Edition premieres digitally for the Xbox One and PlayStation 4 on January 12.

Danny Cowan
Former Digital Trends Contributor
Danny’s passion for video games was ignited upon his first encounter with Nintendo’s Duck Hunt, and years later, he still…
You only have one week left to share PlayStation clips and screenshots to X
Two versions of the PS5 next to each other.

A notification some users received on PS4 and PS5 confirms that the platforms' integration with X -- the social media platform formally known as Twitter -- will go away next week. That means you'll no longer be able to quickly share screenshots or videos to X from the console. 
"As of November 13, 2023, integration with X (formerly known as Twitter) will no longer function on PlayStation 5 and PlayStation 4 consoles," the notification (as screenshotted by Wario64) states. "This includes the ability to view any content published on X on PS5/PS4, and the ability to post and view content, trophies, and other gameplay-related activities on X directly from PS5/PS5 (or link an X account to do so)."

Since the release of the PS4, people have been able to share screenshots and videos taken with the controller's Share button with social media services. Twitter historically was one of those platforms, but API changes following Elon Musk's buying of the platform and rebranding to X have interfered with its integration with many platforms. Now, it seems that Sony has decided that it's best just to rid PlayStation platforms of any X integration whatsoever. PlayStation has not publicly commented on why it's removing this feature yet, but we've contacted them for comment and will update this story when we get a response.
If there are any screenshots or videos on your PS4 or PS5 that you want to get onto X, you have until November 13 to do so. After that, Apple, Discord, Spotify, Twitch, and YouTube will be the only services one can link their PlayStation account to.

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Sony’s cloud handheld, the PlayStation Portal, will only stream certain games
Astro's Playroom booting up on the PlayStation Portal.

Sony has unveiled the price for its upcoming cloud gaming handheld, as well as an official name for the device: PlayStation Portal. However, one significant caveat to its functionality might sour people's interest in the handheld: It only supports PS4 and PS5 native games that the owner purchased.
PlayStation VR2 games can't be streamed to PlayStation Portal, which does make sense. More bafflingly, though, is the fact that the PlayStation Blog post states that "games that are streamed through PlayStation Plus Premium’s cloud streaming are not supported." That means you shouldn't pick up PlayStation Portal expecting to stream some PS3 and PS4 games available through PlayStation Plus Premium to the device. That's certainly an odd omission when it's currently PlayStation's most notable cloud gaming effort.
Although Microsoft is more closely associated with cloud gaming, Sony beat it to releasing a dedicated cloud gaming device. PlayStation Portal was first teased as Project Q during May's PlayStation showcase, but now, a PlayStation Blog post more clearly explains what we can actually expect from the handheld. Most importantly, we learned that PlayStation Portal will cost $200, which puts it underneath the cost of a Nintendo Switch, Xbox Series S, and other cloud gaming devices like the Logitech G Cloud Handheld.
As for what you're getting for that price tag, it's essentially a decent screen attached to two halves of a DualSense controller. The controllers on each side share all the functionality of the DualSense, including things like haptic feedback and adaptive triggers. In-between is an 8-inch LCD screen that streams games over Wi-Fi at up to a 1080p resolution and 60 frames per second. All in all, that's fairly solid for a cloud gaming handheld that is this cheap.
Sony confirmed that the PlayStation Portal will have a 3.5mm audio jack, but also used the same blog post to unveil two new wireless audio options. There's the Pulse Elite wireless headset that features a retractable boom mic and a charging hanger and Pulse Explore wireless earbuds that offer similar audio quality in earbud form.
None of these products are available for preorder or have a specific release date just yet, but they are all expected to launch before the end of the year.

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Marvel’s Midnight Suns for Nintendo Switch canceled ahead of last-gen launch
Hulk shouts at an enemy in Marvel's Midnight Suns.

Superhero strategy game Marvel's Midnight Suns is getting its long-delayed Xbox One and PS4 port on May 11, but there's some bad news for Nintendo Switch owners: The Switch version of the game has been canceled.
2K Games and Firaxis released Marvel's Midnight Suns, a card-based strategy game focusing on the supernatural side of the Marvel comic book universe, for PC, PS5, and Xbox Series X/S last December. While Digital Trends enjoyed the game, it underperformed financially and the game's director left Firaxis altogether following its release. Originally slated to launch alongside the current-gen versions of Midnight Suns in October 2022, the PS4, Xbox One, and Nintendo Switch versions of the game were indefinitely delayed when the game was pushed to December.

Now, the PS4 and Xbox One ports will finally come out digitally alongside the Blood Storm expansion on May 11, but 2K confirmed in the press release announcing the date that "the Nintendo Switch version of Marvel's Midnight Suns will no longer be offered as part of updated plans."
Additionally, the release calls Blood Storm the "final" DLC for Midnight Suns, so it seems unlikely that the game will continue to receive lots of post-launch support, unlike other Firaxis titles such as Sid Meier's Civilization VI and XCOM 2. That's certainly a more muted ending than one would expect from a Marvel game from the industry's premier strategy developers.
Marvel's Midnight Suns will finally launch for PS4 and Xbox One on May 11. It's currently available for PC, PS5, and Xbox Series X/S. 

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