Skip to main content

Not a Locke: The next Halo game will return focus to Master Chief

Image used with permission by copyright holder
Halo 5: Guardians was a risky game for 343 Industries, not just because its gameplay introduced an “aim down sights” mechanic for the first time and removed split-screen multiplayer, but also because its narrative largely focused on characters other than series mainstay Master Chief. Only a few of the game’s missions actually allowed players to control the legendary Spartan, but this likely won’t be the case in the game’s sequel.

Speaking to GamesTM magazine (spotted by WCCFTech), longtime Halo developer and franchise director Frank O’Connor admitted that fans wanted more of the focus in Halo 5 to be on the Master Chief instead of newcomer Jameson Locke.

Recommended Videos

“It wasn’t that surprising to me, but the volume of ‘give us more Chief’ at the end of Halo 5 was significant and so I think, if anything, he’s slightly more important now than he has even been, certainly to our franchise. Instead of focusing on bringing new characters into the world and expanding the playable characters, we’ve sort of shifted the focus a little bit to making the world a bit more realistic and, I would say, more fun for players who [want] to inhabit the Chief in the future, pretty much as they demanded.”

Halo 5 was hardly the first time the series has explored other playable characters. Halo 2 surprised fans when it abruptly shifted its focus to the Covenant “Elite” alien the Arbiter, but his tale of religious separatism, racism, and redemption was compelling enough to make him a worthwhile co-protagonist for the game — he even made a short appearance in Halo 5, still voiced by veteran actor Keith David.

Jameson Locke’s story, however, was largely tied into the Master Chief as he attempted to stop him from “rescuing” the AI Cortana, and it largely felt arbitrary when control shifted back to him and his fireteam.

Halo 6, if that is what Microsoft and 343 intend to call the game, hasn’t even been officially unveiled yet. The latest game in the series is the real-time strategy sequel Halo Wars 2, which launched in February for both Xbox One and Windows 10.

Gabe Gurwin
Former Digital Trends Contributor
Gabe Gurwin has been playing games since 1997, beginning with the N64 and the Super Nintendo. He began his journalism career…
Halo Infinite’s co-op test didn’t launch yesterday, but it’s still coming soon
A team of Spartans gear up for battle in Halo Infinite.

Halo Infinite's co-op insider flight build didn't launch on July 11 as some players anticipated, but the test is still on track to launch soon. According to 343 Industries Community Director Brian Jarrard, the team is still looking to launch the test this week, though it could come a bit later than planned

https://twitter.com/ske7ch/status/1546533711818006528

Read more
Halo Infinite’s long-term woes should come as no surprise
Halo Infinite Last Man Standing promo.

Halo Infinite’s first six months haven't gone as planned. When the multiplayer game launched in December 2021, it seemed destined for success thanks to glowing critical praise and immediate fan excitement spurred on by a surprise early beta release. Though the game was missing key features like co-op play and Forge mode, it seemed that 343 Industries had a firm plan for getting them out, alleviating concerns.

The honeymoon period didn’t last long. With each passing week, gripes began mounting. Fans criticized everything from the game’s slow progression to its overpriced cosmetics to its lack of playlists. Soon enough, 343 was forced to shift its priorities, kicking key features down the line. The public sentiment around the game isn’t quite as enthusiastic as it was in December, and the game’s woes are only continuing in season 2.

Read more
Halo Infinite’s next season will add two new maps
A spartan holds a ravager in Halo Infinite.

Nearly six months after it launched, Halo Infinite's second season is on the way. Officially arriving on May 3, Season 2 of the free-to-play Halo title will add a buffet of changes, all of which have been shared by developer 343 Industries in a large, dense post on Halo Waypoint.

The most immediate changes that players will notice though are likely the two additional maps coming to the game, along with some adjustments to weapon and melee damage that will shift Halo Infinite's meta.

Read more