Skip to main content

Hot Wheels Unleashed review: Banking hard on nostalgia

hot wheels unleashed review featured
Hot Wheels Unleashed
MSRP $49.99
“Hot Wheels Unleashed starts off blazing fast but ends up as a shallow kart racer.”
Pros
  • Stunning visuals
  • Great track design
  • Innovative track-builder
Cons
  • Simple racing mechanics
  • Lootboxes to unlock new cars
  • Pointless game modes
  • No variety in gameplay

The kart-racing genre is one packed with standout titles, all bringing their own twists. Mario Kart is the unquestionable king, but tons of other franchises — Sonic and Crash Bandicoot, just to name a few — have their own somewhat unique kart games. Hot Wheels Unleashed then charges into the fray of this competition, screaming “Look how realistic our cars are!” before promptly being blown away like a piece of paper at a racetrack.

That’s because Hot Wheels Unleashed, while a fun kart racer when you first start playing, quickly shows its shallowness. Behind its extremely impressive visuals, Hot Wheels Unleashed is about as barebones as it gets, offering up an extremely simplified kart racing experience that had so much potential to be more, and a bevy of ultimately boring content.

A blistering start

The experience starts strong, going from zero to sixty out the gate. On its initial boot-up, Hot Wheels Unleashed hands you three “blind boxes,” a tastelessly named loot box. Players immediately get three cars that they can use in races, and that first glimpse at their stunningly rendered plastic and aluminum are all that’s needed to get someone hooked.

A hot wheels race track in Hot Wheels Unleashed.
Image used with permission by copyright holder

Before being fun or inventive, Hot Wheels Unleashed is a beautiful game to look at. Everything, from the cars themselves to the tracks players race across, is stunningly detailed. You can even look under the cars and find Mattel’s name (copyrighted, of course) and “Made In Malaysia” printed on the plastic. The game’s vinyl tracks look spectacular, and the sunlight shining off of them and the cars is eye-popping. Of course, those are the visuals that can be expected on a PS5 or PC. If you’re playing the game on a last-gen console, the visual shock-and-awe may not be as punchy.

Regardless, I was sucked into the atmosphere of Hot Wheels Unleashed for the first two hours that I played it. It’s simply a fun game to look at, and its racing mechanics are similarly impressive, although that feeling wears off quickly.

Hot Wheels Unleashed - Gameplay Trailer | PS5, PS4

Racing in Hot Wheels Unleashed is dreadfully simple. There aren’t any power-ups on tracks, with the game’s only quirk being how it treats boosting. By drifting or just driving along, your car builds up boost, which you can then use to break away from a pack of cars or catch up to whoever’s in the lead.

However, not all boosts are made equal. Cars in Hot Wheels Unleashed are extremely varied, each with their own stats for speed, acceleration, braking, handling, and of course, boost. Some cars have individual charges of boost to use while others have a meter that can be spent at any time. Naturally, this system means that you’re directed towards whatever car you have that boasts impressive stats. You can also upgrade any car using gears, one of the game’s two currencies, but it’s incredibly expensive to boost a vehicle from common-tier to legendary.

Before being fun or inventive, Hot Wheels Unleashed is a beautiful game to look at.

All that being said, there’s an unspoken genius in Hot Wheels Unleashed‘s track design. Some races are wonderfully unique and open, with one sticking in my head that forced me to perform a 180-degree corkscrew to land my car after driving on an upside-down magnetic track. Another segment from a different race had me drive off the track for a single turn, with guidance on where to go coming from a handful of traffic cones. Except, the game lets you drive outside of those cones, so I would pull a tight drift and bypass the usual turn completely in favor of my much faster shortcut.

A hot wheels car jumps onto a track in Hot Wheels Unleashed.
Image used with permission by copyright holder

It’s a shame then, that Hot Wheels Unleashed never uses either of these concepts to their fullest. If you try to skip over a track by driving with a certain bit of imagination, you’re sent back to the last checkpoint. Gravity and tricks hardly ever come into play, save for a few standout tracks. If used more, these ideas could have set Hot Wheels Unleashed apart in a huge way. Instead of embracing this wackiness though, the game tries to be a straightforward racer, eventually becoming a total bore.

Slow to the finish

The more I played Hot Wheels Unleashed, the more issues with the game I ended up seeing. Aside from a clear inclination to push players towards specific cars instead of whichever one they wanted, the game’s main single-player mode quickly got old. Called Hot Wheels City Rumble, the mode has players go from race to race, which, in a game like Mario Kart, wouldn’t usually get tiring.

However, Hot Wheels Unleashed‘s races hardly have anything to set them apart. Yes, tracks are pretty varied, with only a handful being repeated during my time playing, but eventually, races start blending into one big mess of vinyl and neon. Thankfully, there’s a pretty solid reason to keep at these races. Winning a race rewards players with gears, cosmetics, and coins that can be used to buy more blind boxes.

The hot dogs car from Hot Wheels Unleashed
Driving a hot dog car is one of Hot Wheels Unleashed’s best novelties Image used with permission by copyright holder

Those cosmetics aren’t for your cars though; they’re for one of the game’s most superfluous pieces of content. Each player has a basement that can be customized to their heart’s desire, and it’s pretty much a man-cave for a Hot Wheels-obsessed millionaire. Players can customize this area to their liking with unlocked couches, chairs, computers, walls, floors, and more. The appeal, I suppose, is that this area can then be raced around in. However, it’s hard to see the trophies in cases or paintings hanging on walls when your camera is a solid two inches off the ground.

Instead of embracing this wackiness though, the game tries to be a straightforward racer, eventually becoming a total bore.

Hot Wheels Unleashed‘s one innovative trait is its track builder. From the get-go, players can use every single unique piece of track in the game to the fullest extent. It allows players to capitalize on the ideas that were abandoned by the game’s developers, which I can only hope ends up happening.

Our take

Outside of its stunning visuals, Hot Wheels Unleashed is a toothless kart racer, relying too heavily on nostalgia goggles and the Hot Wheels brand to carry it instead of the solid ideas that end up hardly being implemented. What players get with Hot Wheels Unleashed is the same experience I had with many of my Hot Wheels as a child; I was entertained for a few hours, then grew bored and tossed it in a box.

That’s not to say that I didn’t have fun with the game. Those few hours were full of spectacle, because it’s simply impossible to not get caught up in the game’s sights and sounds. Eventually, though, it’s going to take more than racing a hot dog car down a strip of vinyl track to keep me interested.

Is there a better alternative?

Mario Kart 8 Deluxe is the king of kart racers and likely will be until Nintendo decides to make another Mario Kart title.

How long will it last?

Beating all of Hot Wheels Unleashed‘s City Rumble mode will likely take players around 15-20 hours. Trying to collect every car in the game could ratchet that to upwards of 30 by my estimate.

Should you buy it?

No. Hot Wheels Unleashed is all glitz with no substance, becoming disinteresting far too quickly to justify its price tag.

Editors' Recommendations

Otto Kratky
Former Digital Trends Contributor
Otto Kratky is a freelance writer with many homes. You can find his work at Digital Trends, GameSpot, and Gamepur. If he's…
Will this year’s Call of Duty game be on Xbox Game Pass?
Key art for Call of Duty: Black Ops Cold War season 2.

Activision Blizzard, which is now owned by Microsoft, is gearing up to announce the next Call of Duty game soon and release it later this year. There's been one major point of contention ahead of this year's Call of Duty: Will it be on Xbox Game Pass at launch? A new report from The Wall Street Journal suggests that is the case.

Historically, Microsoft has added all its first-party games from Xbox Game Studios and Bethesda to Game Pass the day they launched. That applies to big AAA releases like Starfield, as well as more experimental titles like 2022's Pentiment and Senua's Saga: Hellblade 2, which releases next week. Microsoft's public messaging thus far has teased that 2024's new Call of Duty game, expected to be a continuation of the Black Ops subseries, will come to the Xbox Game Pass. That said, Microsoft has not officially confirmed it, so there have been conflicting reports on this actually being the case.

Read more
Is Helldivers 2 coming to Xbox?
A soldier in silhouette in Helldivers 2.

Helldivers 2 was a massive hit right out of the gate for developer Arrowhead Game Studios, and the game's popularity has only grown since its release in February of this year. Shedding the top-down perspective of the first Helldivers, this cooperative third-person shooter took the world by surprise by being equally hilarious, fun, and challenging. It demands everyone work together to overcome massive hordes of bugs while also dealing with the fact that one player's slipup could derail the whole mission in the most humorous fashion. It's a total riot, and it's not hard to see why.

However, players on Xbox haven't had an opportunity to join in on the fun, as the game is only available on PlayStation 5 and PC. Since so many modern games have timed exclusivity, you may be wondering if that's the case for Helldivers 2, and we've got the answer for you below.
Will Helldivers 2 ever come to Xbox?
It's very unlikely that Helldivers 2 will ever come to Xbox consoles. The primary reason for this is that Helldivers 2 is published by Sony Computer Entertainment, which is a direct competitor to Microsoft. Sony is known for being very protective of IPs and brands, meaning the company tends to keep its published games off of competing consoles.

Read more
Marvel’s Midnight Suns dev confirms romance options were never in the game
Magik after opening a portal for the first time in Marvel's Midnight Suns.

When Marvel's Midnight Suns was released in 2022, some were disappointed that players were unable to romance any of the superhero characters in the game. While players have wondered whether or not that was Marvel or Firaxis' decision, Midnight Suns' Creative Director Jake Solomon has now affirmed to Digital Trends in an interview that he truly never considered romance for the game.

"I’ve seen people say romance was a part of this, but it never was. I never even brought it up to Marvel because I couldn’t find a way," Solomon told Digital Trends as part of a wider discussion about his work on XCOM and Marvel's Midnight Suns, as well as the formation of Midsummer Studios. "I think the best way for romance to work is for the characters to respond to what the main character wants, right? I think it has to be like that, so it’s hard to mess with these really defined characters. They have these defined sexualities, and it would be hard to fulfill fantasies for all players in terms of what it is they want to do."

Read more