Skip to main content

Hugh Jackman will unsheathe his claws for X-Men: Days of Future Past

Hugh Jackman as Wolverine
Image used with permission by copyright holder

Over the past decade of films based on Marvel Comics’ superheroes, there’s been one constant that we’ve come to rely on: Hugh Jackman is Wolverine. Through good films (X2) and bad (X-Men Origins: Wolverine) Jackman has been the cornerstone of the cinematic team of mutants, and though X-Men: First Class and its imminent sequel largely ignore the X-Men films that preceded them it seems that 20th Century Fox just can’t imagine a better actor to portray the scrappy Canadian known alternately as Logan, Wolverine and Weapon X.

X-Men: Days of Future Past director Bryan Singer confirmed Jackman’s inclusion in the film’s cast via Twitter last night. “I would officially like to welcome @RealHughJackman to the cast of #XmenDays of Future Past. Very excited! More to come…” Singer wrote.

Recommended Videos

While Singer offered no further information on Jackman’s character or how he would be used in the film, this makes perfect sense. Jackman will be appearing as Wolverine in director James Mangold’s upcoming The Wolverine, a film that explores the character’s backstory, specifically the extended period of time he spent in Japan, learning the code of the samurai and stabbing a frankly massive number of ninjas with his shiny metal claws. In keeping with Marvel Comics tradition, Fox has always made a notable effort to tie their comic book films together, so Jackman’s ongoing portrayal of Wolverine in the Marvel cinematic universe provides viewers with a sense of familiarity. Plus, Jackman has been quite good in the role since he first popped his claws in 2000’s X-Men.

Those of you who fondly remember the unexpectedly excellent X-Men: First Class will recall that Jackman did play a role in that film, albeit a short cameo. As the sequel is based on the X-Men: Days of Future Past storyline, a comic book tale that heavily features a futuristic incarnation of Wolverine, it’s probably safe to assume that Jackman’s role will be greatly expanded. Whether the film will include an homage to the iconic image of Wolverine’s metal skeleton floating in a vat of nutrients remains to be seen, but we’d like to assume that Singer would realize the importance of that scene, and make every effort to include it as an indicator of how dark the film’s future timeline has become. Futher, we’re willing to award Singer double points if he also includes the scene where the elderly iteration of Wolverine is vaporized by a giant Sentinel robot.

X-Men: Days of Future Past is scheduled to hit theaters at some point during 2014, most likely in the Summer. As a result you can probably expect a slow trickle of specific plot details to emerge over the course of the next year and a half. Given the objective quality of X-Men: First Class and the number of returning cast members (including Michael Fassbender and Jennifer Lawrence), all indications to date seem to suggest that X-Men: Days of Future Past will be a quality film, and for Singer’s sake we hope so. The comic book source material is one of the most beloved story lines in Marvel Comics history, and if Singer delivers anything less than an excellent adventure he’s undoubtedly going to be savaged by rabid comic book geeks.

Earnest Cavalli
Former Digital Trends Contributor
Earnest Cavalli has been writing about games, tech and digital culture since 2005 for outlets including Wired, Joystiq…
Neverwinter Nights just received a new update, 23 years after its original release
A screenshot from Neverwinter Nights: Enhanced Edition.

The 2002 RPG Neverwinter Nights is a masterclass in game design. Now 23 years old, the community behind Neverwinter Nights has kept the game alive and active all this time — and it has been given a new, unofficial update "by unpaid software engineers from the NWN community." This patch includes several quality-of-life improvements, graphical fixes, and performance boosts to keep the game running smoothly on modern hardware. For reference, roughly a year after Neverwinter Nights, BioWare released the cult-classic Knights of the Old Republic. BioWare was at the height of its prowess with regard to storytelling and gameplay.

Despite the game's age, it still has a long-standing community of fans and creators that give Neverwinter Nights nearly unlimited replayability. In addition to The Wailing Death campaign that comes with the original release of the game, Neverwinter Nights also has two other campaigns: Horde of the Underdark and Shadows of the Undrentide. If none of those tickle your fancy, then the fan-made campaigns might be the place to look. Think about it like a homebrew DnD campaign, except that it's all programmed for you to play through at your leisure. There are dozens of fan-made campaigns to choose from, many of which are on-par with original Wizards of the Coast content in terms of quality.

Read more
You Asked: What’s the most impressive thing you saw at CES?
You Asked CES Editors Cut

On today’s special edition of You Asked, we tracked down each of our editors and put them on the spot to find out what they thought was the most impressive thing they saw at CES 2025 in Early January. Let’s find out what they had to say.
Panasonic Z95B

There’s been some really cool TV tech at CES, but the thing I’m most excited about is the new Panasonic Z95B. Instead of the regular OLED display structure we’ve seen in recent years with MLA technology, this uses a four-layer panel structure. It features individual red, green, and blue layers (two of the latter) for the emissive light.

Read more
3 game studios are closing their doors, including the developer of Godfall
Godfall player in combat.

We're barely into 2025, and the gaming industry has already delivered bad news: Three studios are shutting their doors, resulting in dozens of layoffs. Two of the three studios are subsidiaries of Enad Global 7, and the company said, "This decision does not come lightly and follows several initiatives to turn the subsidiary profitable."

The first studio to close is Toadman Interactive, best known for Immortal: Unchained and Bloodsports TV. While not the direct developer, the studio offered support during the development of The Lord of the Rings Online and MechWarrior 5: Mercenaries. According to Enad Global 7, the closing affects everyone not under contract, and existing employment contracts will be honored. Adding salt to the wound is the news that 38 developers from Piranha Games are also going to be laid off following the subpar performance of MechWarrior 5: Clans.

Read more