Skip to main content

It’s A Video Game, It’s A Bank, It’s…

It

If you want to see how the lines between the real and virtual worlds are becoming fainter, look no further than Sweden. There the game Entropia Universe has been granted a license to be a bank by the Swedish Financial Supervisory Authority, according to the BBC.

According to game developers Mindark, the banking system in the game should be fully functional within 12 months, with 10 Project Entropia Dollars (PEDs) currently going for $1 US.

Recommended Videos

So why the need for a bank in the game? Well, unlike many other online games, it doesn’t charge a subscription, and the software download is free. However, items within the game cost money, and the costs of those pay for running Entropia Universe. The banking license will make those transactions easier. The game will offer bank accounts that let users accumulate interest, and even pay bills and deposit their paychecks.

"We will be in a position to offer real bank services to the inhabitants of our virtual universe," said Jan Welter Timkrans, head of Mindark, in a statement.

Bring the game into the banking system means financial regulators can check it, in case criminals attempt to use it for money laundering, and that each account would be backed to the tune of $60,000.

Entropia Universe currently has 800,000 registered players, with up to 100,000 playing regularly. The company states that in 2008 there were $420 million in transactions in the game.

Digital Trends Staff
Digital Trends has a simple mission: to help readers easily understand how tech affects the way they live. We are your…
In 2024, early access video games went mainstream
Key art for The Rouge Prince of Persia Update 10.

In 2023, Baldur's Gate 3 demonstrated the strengths of putting a big game through early access ahead of a wide release. The RPG's successful years of early testing shaped it into a better game, making it a clear Game of the Year winner.

In 2024, early access games only continued to thrive. Some of the biggest games of the year, like Palworld and Hades 2, became big hits even though they were part of a Steam program that allows developers to release games before they hit 1.0 in order to get feedback from players to inform development. Other hits that popped up throughout the year -- like Enshrouded, Manor Lords, Abiotic Factor, and No Rest for the Wicked -- were all early access titles as well.

Read more
Marvel Snap devs vow to fix one of its biggest problems in 2025
Key art for the Surtur season of Marvel Snap.

Marvel Snap developer Second Dinner has outlined its 2025 plans to fix one of the biggest problems plaguing the collectible card game.

Marvel Snap has been my most-played game of each year since its May 2022 beta release. While I still play the game daily, I, as well as many others, have had growing frustrations with the game this year. Modes like Deadpool's Diner have been disappointing, but more importantly, acquiring new cards has become extremely frustrating. A new Marvel Snap card comes out every week, but players earn tokens to purchase them at an extremely slow rate. Spotlight caches that contain new cards get filled with unhelpful fodder or duplicates that grant only 1,000 tokens, while "Series Drops" that make existing cards easier to acquire typically only happen to cards that aren't meta-relevant.

Read more
Ninja Gaiden: Ragebound led a new kind of retro revival wave at The Game Awards
Promotional Image for Save State with the NINJA GAIDEN: Ragebound key art.

As the first announcement of The Game Awards 2024 Opening Act, Ninja Gaiden: Ragebound kicked off a retro revival trend that permeated throughout Geoff Keighley’s gaming event.

In the hours following Ninja Gaiden: Ragebound’s reveal, new games in series like Pac-Man, Virtua Fighter, Screamer, Onimusha, Turok, Okami, and Double Dragon games were announced. Some were radical reimaginings, like Shadow Labyrinth turning Pac-Man into a gritty action platformer, and the new Screamer game giving the cult classic 3D racer a new anime-inspired aesthetic. Others, like Ninja Gaiden: Ragebound, look like modern takes on a formula that was perfected in the 8-bit era.

Read more