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Jetsetter: Call of Duty Black Ops 2 DLC causing headaches for international players

Black Ops 2 Revolution
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This is Jetsetter, Digital Trends’ weekly column combing through the nooks and crannies of the video game world outside of the United States. If there’s a studio in Bombay pumping out OUYA exclusives, Jetsetter is there to tell you about it. If a massive company like Ubisoft opens up a new studio in Vietnam, Jetsetter’s got you covered there too. No game or studio is too big or too small to escape our gallivanting eyes.

So what happened in the week that was here at the end of February 2013? Many things, big and small. A Japanese publisher closed its very productive Canadian studio. The world’s favorite first-person shooter got some squirrelly downloadable content in India. Poland’s hottest developer is making some fascinating changes to its big role-playing game. Finally, Ubisoft hires a new leader for the UK studio developing Watch Dogs.

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* Activision’s partner warns Indian players not to download Call of Duty: Black Ops 2 Revolution.

It ain’t easy being a PlayStation 3 owner in India. For starters, PlayStation 3 games are crazy expensive in the country. Part of the reason for this is that many PS3 games sold in India aren’t actually manufactured or packaged there, and some games aren’t optimized for the region. Call of Duty: Black Ops 2, for example, is based on the American version of the game. That’s why Call of Duty: Black Ops 2 Revolution, the new DLC for the game released in India on Thursday, won’t work with the game. Activision’s distributor in India warned players not to download the DLC from the PlayStation Network. Those players that are using full downloads of the game rather than a disc, though, can enjoy Revolution to their hearts’ content.

Superbrothers-Sword-and-Sorcery-EP-icon
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* Tecmo Koei closes its Canadian branch.

Tecmo Koei Canada, based out of Toronto, isn’t responsible for the publishers biggest games – Dynasty Warriors, Dead or Alive, and Ninja Gaiden are all developed back in the company’s homeland of Japan. The Canadian studio though, has developed some really interesting games over the years, particularly the futuristic racer Fatal Inertia for PS3 and Xbox 360. After twelve years of operation, though, Tecmo Koei shut down the studio. “It was definitely an interesting experience at Tecmo Koei Canada,” a former employee told The Financial Post, “We had a ton of talented people who put in their best efforts, and it’s unfortunate that things didn’t go as well as it could.” Indie gamers are quite familiar with at least one Tecmo Koei Canada alum: Superbrothers Sword & Sorcery designer Craig Adams got his first gig there.

The Witcher 3 Wild Hunt
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* CD Projekt Red makes bold changes in The Witcher 3: The Wild Hunt.

Not a week goes by that we don’t seem to talk about CD Projekt Red here in Jetsetter. The studio is just blowing up. Plus, we love The Witcher 2 quite a bit. The Witcher 3: The Wild Hunt is more than a year away but already it’s causing some serious excitement. In a big shift for the series and role-playing games in general, killing monsters and animals while wandering the game’s open world won’t level up lead character Geralt. Only completing quests will net him gain experience points, unlike games such as Skyrim where killing everything in sight builds your character’s armor, weapons, and life skills. It’s a fascinating way to recontextualize violence in a game. That’s surprising for a studio whose credits roll over images of vicious dismemberment in their last game.

Watch Dogs
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* UK-based Ubisoft Reflections gets a new leader in Pauline Jacquey.

Pauline Jacquey’s first work with Ubisoft was as a producer on 1999’s Rayman 2: The Great Escape. She’s a company woman through and through, working on projects that made Ubisoft the international giant it is today like the Tom Clancy’s Ghost Recon series. Now Jacquey is the head of Ubisoft Reflections, the British studio behind Just Dance and the upcoming Watch Dogs. “It’s a beautiful studio with a lot of legacy, 28 years, survived a lot of crises, was acquired, re-acquired, so I think the first thing that struck me was the adaptability,” Jacquey said, speaking about her new home with GamesIndustry International, ”They can succeed in any kind of condition in the studio, and I like this.”

Anthony John Agnello
Former Digital Trends Contributor
Anthony John Agnello is a writer living in New York. He works as the Community Manager of Joystiq.com and his writing has…
The best Wildcards in Call of Duty: Black Ops 6
Kill Order gameplay in Call of Duty: Black Ops 6.

The concept of a Wildcard might sound like a risky endeavor in Call of Duty: Black Ops 6, but this part of your loadout isn't random at all. We haven't seen this system since Cold War, and even those who remember it from that game will need to learn all the new cards there are in Black Ops 6. You can only equip a single Wildcard on your loadout, but they are powerful enough to completely redefine your playstyle. So far, there are only six to unlock while grinding through the levels with your friends, but picking just one is still a tough choice, especially if you want to use a permanent unlock on one after hitting Prestige. We've ranked all the Wildcards in Black Ops 6 so you can always have the winning hand.
All Black Ops 6 Wildcards, ranked

There is a level of personal preference in which Wildcard you will find better than others, but in most cases, the ones we've ranked as the best will help every player gain an edge in online matches. Here's our ranking of each Wildcard from best to worst, along with what level you unlock them at.
Perk Greed - Level 54
The last Wildcard you unlock is easily the most powerful. Perk Greed lets you unlock a fourth Perk to your loadout instead of being limited to three, which can borderline break the game if you choose the right set of Perks. It is also the most versatile of the Wildcards since it gives you the most options to play with instead of a specific bonus you may not find useful. It can also more easily unlock the special bonus buff you get for equipping three Perks from the same category.
Gunfighter - Level 33
Right in the middle of the unlock list, Gunfighter is one Wildcard you could easily make a case for over Perk Greed in some situations. This one increases your attachment points for your primary weapon by three. If you're rocking a top-tier weapon already, this Wildcard can let you tweak its stats even higher. We rank it second because it only applies to one weapon and thus is a bit more limiting.
Overkill - Level 24
For such an early Wildcard, Overkill is quite a powerful choice. This card lets you equip any weapon (except melee weapons) in your Primary and Secondary slots instead of the ones typically reserved for each. That means you can build a loadout with two Primary weapons and be far more versatile on the battlefield. Instead of having to trade off range, damage, rate of fire, mobility, or any other aspect of your game, you can cover almost all your bases by picking two Primary weapons that cover each other's weaknesses.
Prepper - Level 45
Field upgrades are powerful, don't get us wrong, but having two instead of one isn't always that much of a game-changer. It's a bit less useful than Gunfighter only because field upgrades are more situational and require more attention to use to their full potential. If that's you, then this is a great choice.
Danger Close - Level 38
Who doesn't want another grenade, Molotov, or combat axe? Is getting a second Lethal worth the Wildcard slot, though? Not in our opinion. Most of the time, Lethals are used in desperation or as a way to deny enemy movement for a time, and even then, they are risky because of how vulnerable you are while using them.
Tactical Expert - Level 15
The first Wildcard you get is better than nothing, but only just. It's exactly like Danger Close, only you can hold two Tacticals instead of Lethals. This is, by nature, a little worse since Tacticals don't have the ability to kill an enemy (unless you get super lucky and you directly hit an enemy with one who is on low HP). You can get some use out of them, but you're better off upgrading as soon as you have another option.

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How to become Aetherella in Call of Duty: Black Ops 6 Zombies
A horde of zombies about to get slammed in Black Ops 6.

There are a lot of tips and tricks to learn just on the multiplayer side of Call of Duty: Black Ops 6 but nothing can compare to how many secrets are tucked away in the Zombies mode. While there are only two maps at launch, they are both packed with Easter eggs to discover. If you've explored Liberty Falls then you've no doubt come across the statue of the supervillain known as Aetherella in the comic book shop, but did you know you can actually play as her? It's just as fun as it sounds, and will earn you a Trophy, but is not easy to do without some help.

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How to craft the Jet Gun in Call of Duty: Black Ops 6 Zombies
A soldier holding a giant jet engine gun in Black Ops 6.

In the world of Call of Duty Zombies, one type of weapon has always been the most powerful, but hard to get. Wonder Weapons are back in Call of Duty: Black Ops 6 and that includes the old favorite known as the Jet Gun. This jet-engine-looking weapon is part of a long string of steps you can only do on the Liberty Falls map but is well worth the effort. Make sure you have your crew around to watch your back while reading through our guide on how to craft the Jet Gun, aka the Thrustodyne M23.

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