Skip to main content

Journey Collector’s Edition review

Journey Collector's EditionIt was a happy day for me when Sony announced that it would soon be releasing the Journey Collector’s Edition for the PS3. Without question, for me my best gaming experience of the year so far has been Journey. Please notice that I chose my words very carefully. I am not claiming it is the best game of the year, or even my favorite. It very well might be both, but I am not prepared to make that claim quite yet.

But putting aside that split hair, I can comfortably claim that Journey is the best gaming experience I have had this year. It is an emotional game that even the most bitter film critics would be hard pressed to deny that it was anything but art (sorry Ebert, not ready to let that one go yet). It is an incredible experience that makes you think, feel, and imagine, and it comes highly recommended (check out our full review for more details.

Recommended Videos

In retrospect, Journey’s incredible debut shouldn’t be a surprise to anyone that has followed the history of thatgamecompany. Its two previous releases were both unique experiences that stood out. The first, flOw, was a good game that offered something original and immersive. The follow-up, Flower, was incredible, and Journey is better than them both. It has been a natural progression, and based on that, thatgamecompany’s next game should blow people’s freaking minds. No pressure though.

Journey Collectors EditionBut despite the raves for all three games (and the beleaguered cries of pitiful game reviewers), the games are still somewhat unknown by the mainstream. These are games that all fans of gaming should play, and so a re-release to further expose them is a good thing, no matter what.

flOwThe first game, flOw, is relatively simple, but undeniably addictive game. You control a segmented creature that exists in an aquatic environment. You move through different planes to consume organisms and avoid hostile creatures. It is a straightforward concept, but in practice it is amazingly constructed and worth a look.

Flower is much more colorful and arguably more powerful game, but it also has a singular gameplay mechanic. You are a flower petal, floating through a deadened field, collecting the petals of other flowers to take them to certain locations in order to revitalize an area. The description doesn’t do it justice; the game is beautiful. The gameplay mechanics are tight, responsive, and can make even the clumsiest person feel graceful.

And then there is Journey, which has been discussed at length. Basically, it is the bee’s knees. Some have said that it has changed their lives, and while that is certainly hyperbole, it can change the way you look at some games.

Flower
Image used with permission by copyright holder

The Journey Collector’s Edition contains all three games, along with three other titles that were each created by thatgamecompany in 24 hours at an event called Game Jam. All three are worth playing if you are a fan of the developer. There are several clever ideas at work that are worth seeing, and they will give you an even greater respect for thatgamecompany, but they aren’t much more than a quick distraction.

The real meat of the extra content comes with the three primary games, and includes commentary, soundtracks, concept art, and more. The commentary clips offer a fascinating glimpse at the inner workings of both thatgamecompany specifically, and game development in general. Fans of the industry and those hoping to break into it one day should consider this homework. But there is a catch.

Journey
Image used with permission by copyright holder

The additional content is something fans of the games will eat up. Having the soundtrack at your disposal is notable, and hearing about the design process is every bit as compelling as listening to film commentaries on DVD/blu-rays. If that isn’t something that appeals to you then these features may not mean much to you, but to fans of the games and the concept they are well done. The problem is, if you are already a fan and have already played/purchased the games, there is not enough to come close to justifying re-purchasing the same game.

With the exception of the three playable mini-games that are interesting but not really a selling point, there is no additional playable content, and there is no improvement on the content. Usually on re-releases like this, there is an upgrade in the graphics, but these games were already optimized for the PS3 so there is no need to try to improve them. So if you are the audience that this game will appeal to most, those that are already fans, you won’t really gain much by purchasing this Edition. There are also several avatars and a month of PlayStation Plus to sweeten the deal, but if you already own the games you would be paying $30 for a few commentaries and a handful of novelties.

Conclusion

That said, if you haven’t played the games, or if you have only played one of the three main titles, this is a must own for anyone that truly considers themselves a gamer. It is a landmark collection that not only justifies the burgeoning digital download market, but also offers three games that are as much art as entertainment. It really just comes down to a question of whether or not you have already purchased one or more of these games already. If not, then buying three of the most incredible digitally distributed games ever made for $29 is a steal.

Updated to correct a typo.

 (This game was reviewed on the PlayStation 3 on a copy provided by Sony Computer Entertainment)

Ryan Fleming
Former Digital Trends Contributor
Ryan Fleming is the Gaming and Cinema Editor for Digital Trends. He joined the DT staff in 2009 after spending time covering…
PS5 slim vs. PS5: everything you need to know about the new PS5 model
The slimmer PS5 console laying on its side.

Sony consoles have always gotten multiple versions and editions ever since the original PlayStation 1. As technology becomes cheaper and more advanced, refreshed models that are both smaller and less expensive to produce typically come out a couple of years into a console's life cycle, and we have now hit that point for the PS5. The PS5 slim, as it is being referred to, is a smaller version of the launch models, and will eventually become the standard unit available to consumers once the stock of existing PS5s runs out. However, is this version worth getting if you're an existing owner, or is it only for new purchasers? There's also the question about which of the two versions to buy. To answer all these questions, let's compare the PS5 slim to the OG PS5.
Specs

Let's start with the most important part, which is whether or not there's more power under the hood of the PS5 slim compared to the launch models. No, the PS5 slim is not in any way more powerful than an existing PS5. This is not a PS5 Pro, which is currently just a rumor. Games will not look, run, or play any better or worse on either version. The only difference in terms of specs is that the slim versions have slightly more storage space at 1 TB compared to 825GB, which is just a small 175GB upgrade. There's nothing here that makes it worth buying a new system when you can expand the storage of your console yourself.
Size
Obviously, a slim model would mean that this new version would be smaller than the frankly comically large launch version. While that's true, it isn't a huge reduction in size. The PS5 Slim disc version weighs 3.2 kilograms (18% less that the original PS5) while the discless version weighs 2.6kg (24% less), and both are 30% smaller by volume.
Versions
Once again, you will have the option to choose between an all-digital and standard version of the PS5 Slim. However, unlike the original discless PS5, the new version will give you the option to add a disc drive later on if you purchase a separate detachable drive.
Price
The current PS5 models are priced at $400 and $500 for the digital and standard versions, respectively. While the PS5 slim standard version that includes the disc drive will remain at $500, the discless version will get a price increase to $450. This price increase had already been seen in other territories outside the U.S., but will now be introduced here once these new versions launch. It is also worth mentioning that the detachable disc drive you can get to upgrade your discless version will cost $80, meaning you would spend more to buy the digital version and add the drive than you would by simply buying the version with the drive already included.

Read more
Sony’s cloud handheld, the PlayStation Portal, will only stream certain games
Astro's Playroom booting up on the PlayStation Portal.

Sony has unveiled the price for its upcoming cloud gaming handheld, as well as an official name for the device: PlayStation Portal. However, one significant caveat to its functionality might sour people's interest in the handheld: It only supports PS4 and PS5 native games that the owner purchased.
PlayStation VR2 games can't be streamed to PlayStation Portal, which does make sense. More bafflingly, though, is the fact that the PlayStation Blog post states that "games that are streamed through PlayStation Plus Premium’s cloud streaming are not supported." That means you shouldn't pick up PlayStation Portal expecting to stream some PS3 and PS4 games available through PlayStation Plus Premium to the device. That's certainly an odd omission when it's currently PlayStation's most notable cloud gaming effort.
Although Microsoft is more closely associated with cloud gaming, Sony beat it to releasing a dedicated cloud gaming device. PlayStation Portal was first teased as Project Q during May's PlayStation showcase, but now, a PlayStation Blog post more clearly explains what we can actually expect from the handheld. Most importantly, we learned that PlayStation Portal will cost $200, which puts it underneath the cost of a Nintendo Switch, Xbox Series S, and other cloud gaming devices like the Logitech G Cloud Handheld.
As for what you're getting for that price tag, it's essentially a decent screen attached to two halves of a DualSense controller. The controllers on each side share all the functionality of the DualSense, including things like haptic feedback and adaptive triggers. In-between is an 8-inch LCD screen that streams games over Wi-Fi at up to a 1080p resolution and 60 frames per second. All in all, that's fairly solid for a cloud gaming handheld that is this cheap.
Sony confirmed that the PlayStation Portal will have a 3.5mm audio jack, but also used the same blog post to unveil two new wireless audio options. There's the Pulse Elite wireless headset that features a retractable boom mic and a charging hanger and Pulse Explore wireless earbuds that offer similar audio quality in earbud form.
None of these products are available for preorder or have a specific release date just yet, but they are all expected to launch before the end of the year.

Read more
How to use PS5 voice commands
The Playstation 5 system standing upright.

Every new console generation is another step forward in accessibility. Whether that be through innovations in the best PS5 games that allow players to customize the experience to their own preferences, new controllers, or even the hardware itself. While the PlayStation 5 launched with only a handful of new features compared to its predecessor, Sony has continuously updated it with functionality to make it easier and more convenient to control its most powerful system yet.

One extremely handy and highly requested feature the PS5 was given is voice commands. These allow you to navigate and control a majority of your console's functions (outside of actually playing games, of course) without having to pick up a controller. This system can be both more convenient and intuitive for people, especially if you're unfamiliar with navigating the PS5 UI. You do need to do a few things to get this system up and running, and then know what exactly you can do with it before laying back and ordering your PS5 around with nothing but your headset. Here's a full voice command guide to get you going.
How to set up voice commands

Read more