Skip to main content

LEGO Lord of the Rings review: Traveller’s Tales finds fertile ground in Middle-earth

The LEGO world has changed. You can feel it in the earth of LEGO Lord of the Rings, though given the limitations of video game technology, you can’t quite smell it in the air. What once was lacking in Traveller’s Tales indomitable series of block-based film adaptations has been recognized and accounted for. This is in many ways the best LEGO game yet, held back only by some unnecessary padding and an unusually strict adherence to the source material.

Traveller’s Tales Trims the Fat

Much like the Star Wars, Harry Potter, Pirates of the Caribbean, Batman, and Indiana Jones LEGO games, Lord of the Rings is predominantly a retelling of the film series, with a smattering of deeper lore tossed in for diehard fans. Those Tolkien-ites still hankering for a dose of Tom Bombadil will find him here, yellow boots and all. The big beats of the game have you play through the iconic (and some not so iconic) action sequences from the movies. When you fire it up you’re thrust right into the great battle pitting humans and elves against Sauron and his orcs, complete with the same towering, mace-wielding Lord of the rings himself smashing his way through the hordes. Rather than play out like Peter Jackson’s legendary prologue from Fellowship of the Ring, LEGO throws you into the shoes of the last king of men, Elendil, and tells you to cut on Sauron for a while before the story moves forward.

Recommended Videos

That’s par for the story action in LEGO Lord of the Rings. From that moment all the way to the climactic scene up on Mount Doom, the game has you slice up orcs and solve simple puzzles to experience the story. Traveller’s Tales has always been adept at creating simple, satisfying cause and effect puzzles to punctuate the base button-mashing fights, and this game has them in spades. Need to get rid of that pesky cave troll? First you need to build a little hobbit hole out of fallen blocks to get to the platform above so you can jump on the scaly creep’s back to stab away.

Lego Lord of the Rings Xbox 360
Image used with permission by copyright holder

Lord of the Rings manages to break the LEGO games’ bad habit of overly long story levels too. The stages in LEGO Batman 2 could drag on forever, turning a small pleasure into a grueling slog. That’s especially good since a handful of the story levels are only entertaining in small doses. It’s an amazing moment at the end of Fellowship of the Ring when swarthy warrior Boromir snaps, attacking Frodo for the ring, but it’s not enough to stretch into an extended crawl through the woods where Frodo needs to knock down trees to get away. Levels like that are just long enough to avoid being obnoxious or noisome to replay, something you’re going to want to do regularly to get the most out of game’s real pleasure: Middle-earth.

Creamy Center

The entire game takes place in a LEGO-ed up version of Tolkien’s fantasy Europe, but it’s in the passages between story levels when you actually get to wander around the countryside of the Shire, Rohan, and even Mordor. The LEGO games have always provided hubs to explore for the extra blocks and characters to earn for the game’s Free Play modes—most story levels’ best secrets can’t be accessed without a particular character or tool—but they’ve always been limited at best and broken at worst. LEGO Harry Potter’s Hogwarts was pretty empty and yet cramped for a place that’s supposed to be full of magic. LEGO Batman 2 attempted to create a more open world for players to explore, but its Gotham City was so cramped and repetitive that navigating it was a chore, and it didn’t help that there weren’t many fun diversions beyond unlocking various heroes and foes. The sprawl of Middle-earth, on the other hand, blooms as you plumb into the game letting you explore to your heart’s content.

Image used with permission by copyright holder

There’s so much to find too. Each new area you arrive in has a map stone that you can fast travel too and, once activated, reveal the general location of nearby sidequests, collectible silver bricks, and blacksmith designs. Those three things feed into each other nicely. In order to trigger most sidequests, you need special tools or characters. Only Gimli the dwarf can crack big rocks, for example. In order to get new tools, though, you need to find their schematics as well as silver bricks to make them with. Once you have the goods to go on a sidequest, you can go back into story levels to find the items locals have lost. One goodie leads to the other, and the reward is more things to do in an eminently playable game.

Some silver bricks can be earned out the gate by finding them and triggering little mini-games. Maybe you’ll see some shooting targets in an open field near Hobbiton, for example. Later on, you can come back with Legolas to shoot them down. Maybe you’ll find a little wheel near a pond where the map says there’s a brick. Activate the wheel and a little battle with toy boats triggers. LEGO Lord of the Rings isn’t quite The Legend of Zelda, but the sense of discovery and expansion in exploring Middle-earth captures that same bucolic joy, which is a big change for the LEGO series. The only problem is that your access to it is slow to unlock through the process of playing and replaying story levels and buying new characters with collectible bricks. The open world is so great that you wish you could just play that rather than the narrative missions.

Image used with permission by copyright holder

If there is one significant flaw in Traveller’s Tales’ adventure, it’s the insistence on hewing exactly to the story as laid out by Peter Jackson’s movies. Like LEGO Batman 2, Lord of the Rings abandons most of the silly, silent pantomime storytelling of older LEGO games, opting for voiced dialogue instead. The problem is that the dialogue is literally lifted straight from the movies, to the point where some of the background noise in certain scenes can be heard when LEGO characters are talking. It’d be easy to overlook the awkward sound if the dialogue weren’t so grave and serious, which is especially jarring when coupled with attempts at LEGO series style humor. You can’t use the audio of an anguished Gimli weeping while turning a Viking funeral for Boromir into a slapstick comedy bit. The humor and the drama are both ruined.

Conclusion

Awkward storytelling isn’t a big hamper on LEGO Lord of the Rings. Story is tertiary in this series. These games are carefully crafted virtual toy boxes that let you explore and prod at the edges of stories you’re already deeply familiar with, and this is the most fully realized toy box Traveller’s Tales has built to date. With a little more polish and a little more freedom to explore the world up front, the formula founded with 2005’s LEGO Star Wars will be perfected. LEGO The Hobbit may nail it, but in the meantime, this is a noble effort.

Score: 7.5 out of 10

(This game was reviewed on the Xbox 360 using a copy provided by the publisher)

Topics
Anthony John Agnello
Former Digital Trends Contributor
Anthony John Agnello is a writer living in New York. He works as the Community Manager of Joystiq.com and his writing has…
Lord of the Rings gaming and movie rights are up for sale
middle earth shadow of war review 014196

The gaming, movie merchandising, and live event rights for The Lord of the Rings franchise are up for sale, Variety reports. 
Zaentz Co. currently holds the rights to these Lord of the Rings rights, and it is selling them with the help of ACF Investment Bank. Variety claims that these rights could be worth up to $2 billion to the right buyer. 

As for potential buyers, Variety theorized that Amazon may be a suitor because of its upcoming The Lord of the Rings: The Rings of Power Amazon Prime television series. It would also be a compelling franchise for Amazon Game Studios to have at its disposal. Amazon previously canceled a Lord of the Rings MMO, so we wouldn't be surprised if it returned to the idea if it owned the IP rights.
Daedalic Entertainment is currently working on a game starring Gollum, though it's doubtful it could afford to buy the rights. 
Warner Bros. is also a potential buyer. It produced the popular Lord of the Rings and Hobbit film series, and WB Games has also developed several titles set in that world, including Middle-earth: Shadow of Mordor and Middle-earth: Shadow of War. The developer of those games is now working on a Wonder Woman game, and Variety reports that WB lost exclusive film rights last year. As such, its interest in acquiring these rights is questionable.
This deal is significant as it will play an important role in the future in terms of of what video games and films based on this franchise come out. Fans of The Lord of the Rings should keep an eye on the results of this sale. 

Read more
The best Lord of the Rings games of all time
best lord of the rings games lotr middle earth shadow war featured

Whether you reread the printed trilogy every summer or have the film trilogy box set ready to binge at a moment's notice, there aren't many fantasy fans who haven't revisited J. R. R. Tolkien's Lord of the Rings world over and over again.

Amazon has two very exciting Lord of the Rings projects in the works. One is the TV series based on the second age, and the second is a massively multiplayer online game (MMO). However, it is going to be a long time before we see either of them. The TV show won’t launch until at least 2021, and the MMO has no release date as of yet. Daedalic Entertainment has a LoTR game coming out a bit sooner: The Lord of the Rings: Gollum has a confirmed release on next-generation gaming consoles PS5 and Xbox Series X.

Read more
Samsung’s new cloud service lets you play games without downloading them
A computer generated image of a Samsung phone with a gaming hub logo on it. It's surrounded by floating game iconography, like a controller, a die, and a car.

Samsung has a new way for Galaxy users to play games. The device manufacturer has been working on getting into the gaming space for a couple years, and its latest venture is a free mobile gaming platform that'll let you stream Android games through the cloud on a Galaxy device.

The program entered beta last year in the Gaming Hub, and is now available to the public. There will be 23 games available at launch, including Monopoly Go, Candy Crush Saga, and Honor of Kings. 

Read more