Skip to main content

Kinect developers face extinction following Microsoft Studios website update

microsoft xbox one review kinect sensor
Image used with permission by copyright holder
Microsoft has removed many of its partnered development houses from the official Microsoft Studios website, suggesting that the company has more closures in mind following its recent shuttering of Fable developer Lionhead and Max: The Curse of Brotherhood creator Press Play.

Prior to this week’s closure announcements, the Microsoft Studios website showcased 18 of its in-house developers and gaming initiatives on its front page. The website has since been updated to remove all mention of Lionhead, Press Play, and five other studios, many of which were tied to Kinect-based projects.

Recommended Videos

Developers scrubbed from the Microsoft Studios website include BigPark, Good Science, [Fun]ction Studios, Leap Experience Pioneers (LXP), and SOTA. Microsoft additionally deleted links to its Project Spark game-creation app after halting development of all future downloadable content and releasing its creative elements for free in 2015.

Microsoft previously acquired Canadian studio BigPark in 2009 in order to spur development of games for its inbound Kinect peripheral. The team made its Xbox 360 debut in 2010 with the launch of its motion-controlled driving game Kinect Joy Ride, and later worked on an Xbox Live Arcade follow-up, Joy Ride Turbo, and the sports-themed minigame compilation Kinect Sports: Season Two.

Good Science Studio, also acquired by Microsoft in 2009, developed the Kinect pack-in title Kinect Adventures, which gave early adopters a free look at the peripheral’s capabilities. Good Science later released the free-to-play Kinect Fun Labs as a downloadable app for the Xbox 360, and worked with Terminal Reality during the creation of the widely panned Kinect Star Wars.

Developers Leap Experience Pioneers, [Fun]ction Studios, and SOTA had also worked on unannounced Kinect projects before shifting focus to Microsoft’s upcoming HoloLens peripheral.

Prior to the launch of the Xbox One, Microsoft pushed the platform’s improved Kinect sensor extensively, promising that players could expect many innovative motion-sensing games from its partnered studios in the coming years. Following a fan backlash over console pricing and privacy concerns, the once-crucial Kinect was demoted from a platform requirement to an optional accessory, and Microsoft no longer bundles Kinect hardware with Xbox One consoles.

Microsoft has not acknowledged the recent removals from its Microsoft Studios website, and the fate of affected studios is currently unknown.

Danny Cowan
Former Digital Trends Contributor
Danny’s passion for video games was ignited upon his first encounter with Nintendo’s Duck Hunt, and years later, he still…
Closed Xbox studios pitched sequels to Hi-Fi Rush, Dishonored
Key art for Dishonored

Microsoft shocked its fans earlier this week with the closure of Tango Gameworks, Arkane Austin, and Mighty Dog Games. Now, we've learned more about what these studios were working on.

A new report from Bloomberg delved into the fallout of these closures by Microsoft. Its anonymous sources claimed that "Tango was in the process of pitching a sequel" to Hi-Fi Rush, the critically acclaimed rhythm action game that launched last year. That certainly comes as a disappointment, as what could've potentially become a new hallmark franchise for Microsoft and Bethesda was kneecapped before it could truly take off.

Read more
The impending Xbox 360 Store closure makes me wary of Game Pass’ future
The Xbox logo.

I'm an avid Xbox Game Pass user, often trying almost every game that comes to the service and closely following the games coming to and leaving the service each month. Following some recent announcements by Microsoft, though, I've been thinking a lot more about something else about Xbox Game Pass and Microsoft's current digital-focused Xbox storefronts and ecosystem: what happens when it all goes away?
Microsoft announced last week that it will shut down the Xbox 360 Store in July 2024. After that day, it will be impossible to buy games, movies, or TV shows digitally on the Xbox 360 store; it's just like what happened with the 3DS and Wii U eShops earlier this year. That announcement also came not long after Microsoft revealed it would replace Xbox Live Gold with Xbox Game Pass Core in September. With these changes, Microsoft is stamping out any support or focus its giving to the Xbox 360's era as a platform. As someone who grew up mostly playing Xbox 360, seeing these things I grew up with go away is saddening. It's also making me think about the day this will eventually happen to Xbox Game Pass or the store on the Xbox One and Xbox Series X/S.

Frankly, I'm not as concerned that Microsoft is going to do it anytime soon. Microsoft has given no indication that it plans on abandoning Xbox Game Pass. It's a really successful subscription service heavily integrated into all of its current platforms, there are titles confirmed to launch day one on it into 2024 and beyond, and Xbox initiatives like Play Anywhere and Smart Delivery ensure that at least some version of most Xbox games are available on other platforms. While I expect it to be the primary part of Microsoft's gaming strategy over the next decade, as someone who mainly played Xbox 360 growing up and is now seeing its storefront and subscription service go away, I'm now thinking about what the end of the Game Pass era will look like.
These recent actions have indicated that Microsoft will eventually be willing to do the same to the storefronts and subscription service we're currently using. Even after the backlash PlayStation, Nintendo, and Xbox all faced from these announcements, Sony is the only one that has backtracked its plans to close down older digital storefronts, at least temporarily. Xbox Game Pass is the current hotness for Microsoft, but what happens come the day it isn't? A lot more games are digital-only or tied to a subscription this generation, and those are the games most at risk of being lost if a digital storefront shuts down.
What happens to the Xbox console versions of games like Pentiment or Immortality on Xbox once Xbox Game Pass and the current iteration of the Xbox Store are shuttered? Yes, they can be played on PC, but the Xbox console version will be lost forever. And right now, it doesn't seem like Microsoft has any publicly shared plans to permanently preserve those experiences, nor has it done so for all of the Xbox 360 digital games going away. Game preservation is a significant problem facing the game industry, and Microsoft has just made a move showing that it's on the wrong side of that effort. 

Read more
Microsoft will shut down the Xbox 360 Store next year
An image of backward compatible Xbox 360 games.

Microsoft announced today that it plans to shut down the Xbox 360 in 2024, an extremely disappointing move that's bad for game preservation.

The Xbox 360 Store, also known as the Xbox Live Marketplace, has been present on Microsoft's second game console in some form ever since it launched in 2005. In recent years, storefront shut down for older systems have become more common. The 3DS and Wii U eShops went offline in March despite player anger, while Sony planned to shut down the PS3, PSP, and PS Vita storefronts in 2021 before reversing that decision because of the backlash. Regardless, the loss of any storefront is a dour move for the video game industry, as some games are exclusively available to them and will be lost forever when the store goes offline.

Read more