Skip to main content

New ‘Monster Hunter: World’ patch fixes multiplayer issues on Xbox One

monster hunter world xbox one problems  20180124144340
Image used with permission by copyright holder
A new Monster Hunter: World patch fixed the online connectivity issues plaguing the Xbox One version of game, Capcom announced on Twitter. The update came nearly a week after the game launched.

#MHWorld patch update 1.03 (PS4), 1.0.0.8 (Xbox One) is now live, including general fixes to Matchmaking on Xbox One and Hunting Horn and Bounties. https://t.co/RweyKKaDFV

— Monster Hunter (@monsterhunter) February 1, 2018

Capcom designed Monster Hunter: World with cooperative monster slaying in mind. Throughout launch week, however, users joining the hunt on Xbox One were forced to brave the epic clashes solo because some key multiplayer features were not working properly.

A tweet from the official Monster Hunter account acknowledged the issues on January 27, a day after the game launched.

Hello Hunters, we’re aware of the Xbox matchmaking issues and dev team is actively investigating it, we’ll update you as soon as we can.

— Monster Hunter (@monsterhunter) January 27, 2018

An update the following day provided more details on the extent of the problems:

Hunters on Xbox One, the “Matchmake”, “Filter Search”, “Squad Session Search” and “Response to SOS” functions are currently unavailable; our dev team is currently working on a solution and we’ll provide an update as soon as it is available.

— Monster Hunter (@monsterhunter) January 29, 2018

Sadly, those four multiplayer options are vital to those who don’t have Xbox Live friends who also own the game. Matchmake helps find players to join with, filter search sets parameters based on what type of match you want to play, squad session search helps you find a squad, and response to SOS lets other hunters join you in the field when you require assistance.

It’s not an exaggeration to say the problems altered the identity of World on Xbox One. Upon loading your save file, the game asks you if you want to play a private or public session. According to Capcom, private matches still work by inputting a session ID or by inviting friends on your Xbox Live friend list. Although scrolling through the responses to Capcom’s tweets showed that even private co-op sessions didn’t seem to be working properly for all users.

PlayStation 4 players ran into their own monster hunting woes on launch day, but they were related to PSN experiencing widespread outages. All multiplayer functions currently work as intended on PlayStation 4.

While it’s still unclear why Xbox One was hit with these multiplayer frustrations, one explanation could be the lack of a beta testing period. In December, Capcom hosted an open beta exclusively on PS4. Developers often use betas to stress test multiplayer features to prepare for launch. So while Capcom likely learned a few things about the PS4 version during the beta, the game launched on Xbox One blind.

Xbox One users should be good to go now, but it never hurts to get a better grasp on playing Monster Hunter: World solo.

Update: To reflect that Xbox One online issues have been resolved.

Editors' Recommendations

Steven Petite
Former Digital Trends Contributor
Steven is a writer from Northeast Ohio currently based in Louisiana. He writes about video games and books, and consumes…
Xbox Game Pass adds a little and loses a lot this month
persona 4 golden 500000 players all out attack

Microsoft revealed the games coming to and leaving Xbox Game Pass this month, and there's an odd imbalance. Only three new games are announced to be coming to the service throughout the rest of January. Still, we will lose six games on January 15, including last year's indie hidden gem Nobody Saves the World and We Happy Few, a title from first-party Xbox studio Compulsion Games. 
As for what's coming to Xbox Game Pass throughout the rest of January, we have three highly anticipated Xbox ports that are day-one launches on the subscription service. Persona 3 Portable and Persona 4 Golden will come to the service on January 19, while Monster Hunter Rise will be added on January 20. All three games will be available across the cloud, console, and PC versions of the service. Meanwhile, the what's leaving on January 15 list is double the length of what's being added:

We Happy Few
Nobody Saves the World
Windjammers 2
The Anacrusis
Pupperazzi
Danganronpa: Trigger Happy Havoc

Read more
Monster Hunter Rise won’t support cross-progression between PS4 and PS5
Monster Hunter Rise monster

Monster Hunter Rise will not support cross-saves or cross-progression between PlayStation 4 and PlayStation 5. This means that players who start their journeys on PlayStation 4 will have to start anew if they wish to play on PlayStation 5 later on.

Yesterday, Capcom announced that Monster Hunter Rise was coming to PlayStation and Xbox in January 2023. Microsoft stated that players can continue their progress between Xbox One, Xbox Series X/S, and the Xbox app on Windows PC.

Read more
Monster Hunter Rise is coming to PlayStation and Xbox, minus cross-platform saves
Monster Hunter Rise Monster

Capcom announced that Monster Hunter Rise is coming to PlayStation 4, PlayStation 5, Xbox One, and Xbox Series X/S on January 20, 2023. It'll land on Xbox Game Pass as well. Cross-saving will be limited though, as players won't be able to take their data between every platform.

As Monster Hunter Rise is not supporting cross-save between different ecosystems, that means players will be unable to transfer their progress of the game from other platforms that the game was already released on. Monster Hunter Rise was first released in March 2021 for Nintendo Switch, so anyone who played there won't be able to transfer their save to PlayStation or Xbox.

Read more