Skip to main content

Not getting over here: Mortal Kombat X last-gen versions canceled

mortal kombat x last gen canceled mkxkenshi
Image used with permission by copyright holder
Mortal Kombat X originally launched back in April for Xbox One, PlayStation 4, and PC, and we absolutely loved it, praising the visual fidelity as well as the surprisingly well-written story. However, it appears that this level of quality could not be matched in the Xbox 360 and PlayStation 3 versions of the game, and publisher Warner Bros. has decided to cancel them completely.

“Please know our teams worked diligently to meet the quality standards set by the current-gen versions of the game,” Warner Bros. community admin “Yorick” says in the forum announcement. “We were not able to get the PS3 and Xbox 360 versions to the quality expected of a Mortal Kombat game and are very sorry for not being able to deliver the products as originally planned.” Alas, poor Yorick.

Recommended Videos

Warner Bros. recommends anyone who pre-ordered the game to contact their local retailer to receive a full refund.

The last-gen versions of Mortal Kombat X were originally scheduled for a June release — just a few months after the current-gen game — but this was again pushed back to the dreaded “December 31” placeholder just before June hit.

The decision to outright cancel a last-gen game shouldn’t come as too much of a shock, given Warner Bros.’ releases in the past year. Both Batman: Arkham Knight and The Witcher 3 skipped the old systems, while Middle-Earth: Shadow of Mordor‘s 360 and PS3 versions were delayed by more than a month. Techland’s zombie-parkour game Dying Light also suffered a similar fate, as it was originally announced for the legacy platforms before being axed just months before release.

Warner Bros. isn’t completely abandoning the Xbox 360 and PlayStation 3, however. Lego games such as Lego Jurassic World and Lego Marvel’s Avengers are both releasing on the old platforms, and the company has also continued to support PlayStation Vita while other publishers have left it to die.

Gabe Gurwin
Former Digital Trends Contributor
Gabe Gurwin has been playing games since 1997, beginning with the N64 and the Super Nintendo. He began his journalism career…
Mortal Kombat 1’s story mode shares strengths and weaknesses with superhero movies
Key art for Mortal Kombat 1 shows Liu Kang.

NetherRealm Studios has perfected the cinematic fighting game story mode.

Ever since 2008’s Mortal Kombat vs. DC Universe, the Chicago-based studio has played a critical role in fleshing out what single-player, story-focused narratives in fighting games should look like, forever changing a genre that historically focused on multiplayer. By now, the formula for these story modes feels like it’s down to a science. They’re split into multiple chapters, each focusing on one character and featuring four fights between cinematic action and character-focused scenes.

Read more
Bloody new Mortal Kombat 1 trailer brings back 2 classic fighters
Rain stands next to Sektor in Mortal Kombat 1.

Mortal Kombat 1 got a bloody new gameplay trailer, showing off more of its story and bloody fatalities. Most notably, it confirms two old characters that are returning for the latest installment: Smoke and Rain.

Mortal Kombat 1 - Official Lin Kuei Trailer

Read more
Mortal Kombat 1’s Kameo system lets me get real bloody creative
Key art for Mortal Kombat 1 shows Liu Kang.

After over three decades, how many ways can you make the same game?

That’s a question NetherRealm Studios would need to ask itself when developing its follow-up to the ultrapopular Mortal Kombat 11. Its next installment would need to find a way to up the ante, both in terms of wild fatalities and its core fighting systems. It would require a lot of creativity, and that word is at the front of my mind while demoing Mortal Kombat 1.

Read more