Skip to main content

Michel Ancel is still Instagram teasing revival of ‘Beyond Good & Evil 2’

Ubisoft designer and Beyond Good & Evil creator Michel Ancel has
Recommended Videos
released a new image that appears to hint at the revival of the long-dormant Beyond Good & Evil 2. This time around it’s an anthropomorphic shark wearing a boiler suit, complete with suspenders, belt, and carabiner.

Although not quite as detailed, you might remember a similar looking squaline individual in the original Beyond Good and Evil, called Rufus. He’s a hovercraft racer. Because of course he is.

This toothy character doesn’t have quite the same attire this time around, but he did come complete with the following caption: “Ready for the fight ” independence #ubisoft day.” The timing of the posting would suggest it’s referencing a meeting which could have seen French media giant Vivendi attempt to take over the Ubisoft board.

Since that didn’t happen, perhaps Rufus did help in the end.

This is actually the second artwork reveal that Ancel has made in just a few days. He recently shared an image of a goggled engineer working on a piece of equipment as a piglet sits on his shoulders. The image is captioned “Somewhere in System 4 … Thanks #Ubisoft for making this possible!”

The aesthetic and color scheme line up well with the art direction from the original 2003 game, and the piglet could be related to the character “Pey’j.” Pey’j was featured in a CG trailer released for the sequel more than eight years ago and was a prominent character in the first game.

Though the game’s development has been drawn out considerably, Ubisoft and Ancel are adamant that it will eventually see the light of day. In 2012, before the release of the Xbox One or PlayStation 4, Ancel said that his team will “focus on the game,” then “see what can run it.”

At this June’s E3, Ubisoft CEO Yves Guillemot reiterated that the game was still in development, but that the publisher is unsure of a time frame for release due to Michel Ancel’s other projects.

Those other projects include games like Rayman Origins and Rayman Legends, as well as the ambitious open-world nature game Wild. Unlike the majority of Ancel’s work, it’s in development not at Ubisoft, but at his own company, Wild Sheep Studio.

Ancel has butted heads with his employer in the past regarding game delays. Rayman Legends, originally scheduled as a Wii U exclusive, was delayed for several months after Ubisoft opted to port it to numerous other consoles. Ancel posed next to a picture of Rayman crying shortly after the delay was announced.

Ubisoft continues to fend off a “hostile takeover” by media giant Vivendi, and recently bought back shares from bank Bpifrance in an effort to keep its independence. Guillemot is adamant that Ubisoft can only produce creatively inspired titles, particularly ones that hold risk, if it remains independent.

Gabe Gurwin
Former Digital Trends Contributor
Gabe Gurwin has been playing games since 1997, beginning with the N64 and the Super Nintendo. He began his journalism career…
Destiny 2: Beyond Light’s stasis abilities get major changes after fan outcry
Destiny 2 Beyond Light

Bungie released its first patch to Destiny 2 following the release of Beyond Light on November 10. The update heavily scales back the power of the game's new stasis abilities and fixes a popular exploit that allowed players to kill raid bosses in seconds.

The biggest change is that Bungie fixed the new Shadebinder super ability, which brought several problems to the live service game. Streamers quickly discovered that a full team of Warlocks running the ability could defeat the game's most powerful bosses in seconds, even bypassing multi-phase fights entirely. The bug threatened to derail Bungie's usual plans for a community world record race when the game's new raid drops on November 21.

Read more
5 reasons Destiny 2: Beyond Light could be the expansion fans crave
Destiny 2 Beyond Light

Destiny 2 fans are stuck in a familiar cycle. After a year of weak content updates following 2019’s promising Shadowkeep expansion, players are once again getting excited for the game’s next chapter. Like yearly expansions before it, Beyond Light aims to be a big step forward for the franchise, which fans hope will steer the ship back on course.

The optimism is legit. Beyond Light looks like the game’s most significant expansion since 2015’s The Taken King, which completely overhauled the first Destiny game. If what we know so far is any guide, November’s expansion could be exactly what players have wanted for years. Here are four reasons Beyond Light could rehabilitate Destiny 2.
Beyond Light will focus on the story
Narrative has always been a slippery concept for the series. The campaign in the original Destiny was notably lackluster, with much of the game’s lore only existing on a separate mobile app. Expansions like Forsaken brought more focused storytelling to the game short-term, but the past year has been a narrative grab bag.

Read more
Rayman creator Michel Ancel retires from video games
10 characters we want super smash bros for switch raymansmash

Video game legend Michel Ancel, who created the Raymanfranchise and Beyond Good and Evil, announced that he is retiring from the video game industry. The designer says that he's moving on to work on a wildlife sanctuary.

Ancel was working on Beyond Good and Evil 2 and a new game called Wild. In an Instagram post announcing his retirement, Ancel says that both projects will continue without him.

Read more