Skip to main content

New Puzzle Quest in the works as creator Infinite Interactive goes indie

Image used with permission by copyright holder

What’s better than matching three like-colored gems together and watching them disappear? Watching you warrior hit a rat in the face with his sword after it happens! This scenario explains the central joy inherent in Puzzle Quest. The role-playing, strategy, puzzle game mash up series has been quiet in the past couple of years since its creator Infinite Interactive has been bounced around between studio mergers and acquisitions since the beginning of 2011. The studio is independent once again and promising that there’s more Puzzle Quest on the way.

At the beginning of 2011, Infinite merged with Flight Control and Real Racing developer Firemint. Electronic Arts then bought up Firemint in its mad dash for mobile game developers later that year. This week EA merged Firemint and Mass Effect Infiltrator developer IronMonkey, but as Joystiq reported on Wednesday, the best news to come out of that merger was that Infinite Interactive was once again a free agent in the game market.

Recommended Videos

“I think everybody agreed that Infinite does its best work when it’s independent, and so we headed back out into the wilderness to work on our own stuff again,” said Infinite founder Steve Fawkner.

“While I don’t have a specific announcement that I can make at the moment, if you shook a Magic 8-Ball and asked it, ‘Will Infinite’s next game be a Puzzle Quest title?’ then it would probably say, ‘All signs point to yes!’”

That sounds like a strong confirmation that Puzzle Quest will be back before too long even though Fawkner describes the intellectual property rights to the series as “a little more complicated” in the wake of the studio’s shuffling about the business world.

“In the short term, we will continue to build and innovate in genres and settings that we know and love. That means games that combine fantasy, puzzles, strategy, and tactics,” said Fawkner.

Puzzle Quest is a great series but the most encouraging part of this story is that not only will Infinite Interactive remain an independent entity in a brutally competitive industry, it will also likely retain its property. Infinite rose to success in 2007 and 2008, the moment when the video game industry changed dramatically. The rise of mobile gaming thanks to outlets like the iTunes App Store coincided with the peak and subsequent crash of the home console market. Many independent studios from that time were either bought up, stripped of their intellectual property, or closed outright. Infinite is a laudable survivor.

Anthony John Agnello
Former Digital Trends Contributor
Anthony John Agnello is a writer living in New York. He works as the Community Manager of Joystiq.com and his writing has…
3 game studios are closing their doors, including the developer of Godfall
Godfall player in combat.

We're barely into 2025, and the gaming industry has already delivered bad news: Three studios are shutting their doors, resulting in dozens of layoffs. Two of the three studios are subsidiaries of Enad Global 7, and the company said, "This decision does not come lightly and follows several initiatives to turn the subsidiary profitable."

The first studio to close is Toadman Interactive, best known for Immortal: Unchained and Bloodsports TV. While not the direct developer, the studio offered support during the development of The Lord of the Rings Online and MechWarrior 5: Mercenaries. According to Enad Global 7, the closing affects everyone not under contract, and existing employment contracts will be honored. Adding salt to the wound is the news that 38 developers from Piranha Games are also going to be laid off following the subpar performance of MechWarrior 5: Clans.

Read more
Hyper Light Breaker is starting early access on the right foot
A group of Breakers in Hyper Light Breaker.

Hyper Light Breaker finally enters early access later this week, and the future is already looking bright for it. Ahead of its January 14 release, I played Heart Machine's new co-op game with its developers and saw its game loop in action. The bones of a fantastic action-roguelike are here, setting the stage for a true Risk of Rain 2 rival. I could see it becoming the next roguelike I lose dozens of hours to as I'm already eager to do just one more run.

I see room for Hyper Light Breaker to grow too as Heart Machine continues to balance and polish it in early access by adding more gear and variety in its open world. I’m already comfortable recommending Hyper Light Breaker as it enters early access, and I can’t wait to see where it ends up a year from now as we approach its 1.0 release.

Read more
Pokémon Go is ending support for certain older Android phones
pokemon go

In the eight years since Pokémon Go first made its way onto the global stage, the app has seen a lot of changes. While most have been beneficial updates, Niantic recently broke a bit of unfortunate news: Pokémon Go will lose support for 32-bit Android devices.

If you're on iPhone or a 64-bit Android device, don't worry; nothing will change for you. However, players using a Galaxy S5, OnePlus One, Sony Xperia Z3, and other devices of a similar age should consider upgrading their phone. Pokémon Go will no longer be accessible on those devices once the update goes live. Your account will still be there, but you won't be able to play or participate in events until you load the app up on a compatible device.

Read more